Player Matchup

Tiamat
Tiamat
Ghộul
Tiamat
Level 156
God Stats
1W - 1L
1,211 SR
Queue Stats
226W - 210L
1,711 Elo+
Solo
Hercules
Hercules
TrueCow
Hercules
Level 89
God Stats
32W - 12L
1,707 SR
Queue Stats
182W - 88L
1,860 Elo+
Party 2
Kali
Kali
Zexional
Kali
Level 156
God Stats
2W - 0L
1,443 SR
Queue Stats
145W - 70L
1,846 Elo+
Party 2
Team Averages
Level 134
1,454 SR
1,806 Elo+

VS

Team Averages
Level 65
1,786 SR
1,732 Elo+
Fafnir
Fafnir
Blaanket
Fafnir
Level 90
God Stats
9W - 4L
1,777 SR
Queue Stats
335W - 109L
1,802 Elo+
Party 1
Heimdallr
Heimdallr
CrimsenForehead
Heimdallr
Level 15
God Stats
8W - 2L
1,815 SR
Queue Stats
53W - 20L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
MansNotHawt
Baron Samedi
Level 89
God Stats
33W - 10L
1,764 SR
Queue Stats
397W - 141L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ghộul
Tiamat
18
4 / 1 / 8
11,957
703
17,947
11,206
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TrueCow
Hercules
17
4 / 3 / 10
12,647
744
10,467
26,618
35,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kali
19
7 / 2 / 8
13,281
781
16,802
16,168
9,607
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Blaanket
Fafnir
15
2 / 4 / 3
11,425
672
6,803
23,351
35,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CrimsenForehead
Heimdallr
15
4 / 6 / 1
11,034
649
14,775
17,835
8,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MansNotHawt
Baron Samedi
17
0 / 5 / 5
11,008
648
11,140
13,055
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Blaanket
Fafnir
2
4
3
0.88
L
Heimdallr
CrimsenForehead
Heimdallr
4
6
1
0.75
W
Tiamat
Ghộul
Tiamat
4
1
8
8
L
Baron Samedi
MansNotHawt
Baron Samedi
0
5
5
0.5
W
Hercules
TrueCow
Hercules
4
3
10
3
W
Kali
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
32,718
53,992
Taken
54,241
54,297
Mitigated
50,443
23,379
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Blaanket
Fafnir
6,803
2,836
0
5,893
23,351
35,752
0
7,729
14,894
21,768
0
L
Heimdallr
CrimsenForehead
Heimdallr
14,775
9,348
0
4,354
17,835
8,137
0
5,067
12,338
0
52,226
W
Tiamat
Ghộul
Tiamat
17,947
1,188
0
4,495
11,206
8,802
585
4,886
6,320
69,570
0
L
Baron Samedi
MansNotHawt
Baron Samedi
11,140
1,032
2,075
3,134
13,055
6,554
0
3,968
8,819
62,627
0
W
Hercules
TrueCow
Hercules
10,467
3,625
1,031
10,110
26,618
35,888
0
7,643
18,975
109
18,594
W
Kali
16,802
7,121
0
7,743
16,168
9,607
1,522
5,465
10,238
37
51,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,885
Gold Earned
33,467
179
Minions Killed
193
0
Camps Cleared
0
1,165,863
Distance Traveled
860,306
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,425
672
20
1
0
294,158
3
L
Heimdallr
11,034
649
86
5
0
267,914
3
W
Tiamat
11,957
703
92
5
0
337,709
3
L
Baron Samedi
11,008
648
87
5
0
298,234
2
W
Hercules
12,647
744
22
1
0
457,925
3
W
Kali
13,281
781
65
4
0
370,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role