Player Matchup

Athena
Athena
Silver IV
 
Athena
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold V
DiNuBoBy
Hera
Gold V
Level 119
God Stats
12W - 12L
1,507 SR
Queue Stats
552W - 548L
1,207 MMR
Solo
Cernunnos
Cernunnos
Silver I
MR_IGETKNOWLEDGE
Cernunnos
Silver I
Level 147
God Stats
0W - 3L
1,578 SR
Queue Stats
125W - 145L
1,007 MMR
Party 1
Nike
Nike
Silver II
Papii-x-Senseii
Nike
Silver II
Level 89
God Stats
9W - 4L
1,644 SR
Queue Stats
53W - 67L
1,237 MMR
Solo
Cliodhna
Cliodhna
Silver I
kevinuwuu
Cliodhna
Silver I
Level 85
God Stats
1W - 2L
1,680 SR
Queue Stats
163W - 178L
1,109 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,582 SR
1,212 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,519 SR
1,160 MMR
Ymir
Ymir
Bronze I
A Nakano A
Ymir
Bronze I
Level 102
God Stats
1W - 2L
1,565 SR
Queue Stats
8W - 19L
1,048 MMR
Solo
Bacchus
Bacchus
Gold V
KinGDomHeaRT3912
Bacchus
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 143L
1,207 MMR
Party 2
Artemis
Artemis
Silver III
OriginalBrony
Artemis
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,262 MMR
Party 2
Lancelot
Lancelot
Silver I
QueezyBreezy_
Lancelot
Silver I
Level 153
God Stats
10W - 10L
1,534 SR
Queue Stats
386W - 402L
1,240 MMR
Solo
Kukulkan
Kukulkan
Silver II
Randol_Bandicoot
Kukulkan
Silver II
Level 59
God Stats
17W - 17L
1,494 SR
Queue Stats
44W - 55L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 0
7,749
387
3,932
18,740
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
15
2 / 6 / 0
9,283
464
7,673
10,676
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
15
0 / 1 / 0
8,985
449
6,789
11,908
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 0
9,170
459
8,546
19,439
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
kevinuwuu
Cliodhna
15
2 / 6 / 1
8,868
443
11,472
19,854
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AtlasIshtarKaliMulan

VS

Bans
SkadiBellonaArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 8
11,140
557
12,448
16,669
16,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 0 / 6
10,122
506
6,460
15,982
24,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
18
2 / 0 / 2
11,066
553
9,245
11,731
5,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
QueezyBreezy_
Lancelot
20
8 / 1 / 7
12,471
624
15,210
18,423
9,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 6
11,403
570
11,483
11,014
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
5
Kills
19
19
Deaths
5
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
1
1
8
5
L
Hera
2
6
0
0.33
W
4
0
6
7
L
Cernunnos
0
1
0
0
W
Artemis
2
0
2
3
L
1
3
0
0.33
W
Lancelot
QueezyBreezy_
Lancelot
8
1
7
11.5
W
4
3
6
2.33
L
Cliodhna
kevinuwuu
Cliodhna
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,412
Damage
54,846
80,617
Taken
73,819
55,497
Mitigated
62,242
28,947
Healing
26,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,932
835
361
3,674
18,740
19,943
0
8,818
9,922
28,458
0
W
12,448
4,230
0
7,606
16,669
16,571
92
2,114
13,822
94,830
0
L
Hera
7,673
1,857
0
603
10,676
3,888
60
2,171
8,505
81,566
0
W
6,460
1,030
0
3,925
15,982
24,651
55
5,506
10,476
31,952
2,934
L
Cernunnos
6,789
2,369
0
6,788
11,908
5,001
0
1,328
10,580
0
86,191
W
Artemis
9,245
4,719
0
8,122
11,731
5,826
1,783
1,246
10,485
0
98,649
L
8,546
1,889
303
8,243
19,439
18,280
0
11,297
8,142
28
70,075
W
Lancelot
QueezyBreezy_
Lancelot
15,210
2,992
0
3,770
18,423
9,711
230
4,367
13,877
0
127,780
W
11,483
404
0
3,326
11,014
5,483
1,704
2,350
8,561
98,624
0
L
Cliodhna
kevinuwuu
Cliodhna
11,472
1,252
0
8,975
19,854
8,385
0
6,714
13,140
0
83,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
56,202
576
Minions Killed
693
0
Camps Cleared
0
1,741,212
Distance Traveled
1,947,098
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,749
387
45
2
0
328,150
1
W
Ymir
11,140
557
169
8
0
344,662
4
L
Hera
9,283
464
123
6
0
364,794
6
W
Bacchus
10,122
506
36
2
0
402,356
1
L
Cernunnos
8,985
449
150
8
0
340,255
1
W
Artemis
11,066
553
160
8
0
344,946
1
L
Nike
9,170
459
126
6
0
302,469
5
W
Lancelot
12,471
624
184
9
0
475,384
2
W
Kukulkan
11,403
570
144
7
0
379,750
2
L
Cliodhna
8,868
443
132
7
0
405,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role