Player Matchup

Cu Chulainn
Cu Chulainn
HBCentral
Cu Chulainn
Level 160
God Stats
5W - 1L
1,799 SR
Queue Stats
261W - 184L
1,675 Elo+
Party 2
Da Ji
Da Ji
Jorg3Fer
Da Ji
Level 146
God Stats
9W - 8L
1,621 SR
Queue Stats
454W - 438L
1,629 Elo+
Solo
Nu Wa
Nu Wa
Prosmic
Nu Wa
Level 160
God Stats
1W - 1L
1,185 SR
Queue Stats
267W - 160L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
aritti
Baron Samedi
Level 123
God Stats
3W - 3L
1,387 SR
Queue Stats
617W - 586L
1,615 Elo+
Solo
Anhur
Anhur
fsdas
Anhur
Level 144
God Stats
5W - 2L
1,872 SR
Queue Stats
116W - 87L
1,720 Elo+
Solo
Team Averages
Level 147
1,573 SR
1,663 Elo+

VS

Team Averages
Level 155
1,601 SR
1,616 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JakeBlitz
Loki
Level 146
God Stats
5W - 8L
1,643 SR
Queue Stats
260W - 268L
1,566 Elo+
Solo
Chiron
Chiron
MuffMongler
Chiron
Level 156
God Stats
6W - 5L
1,608 SR
Queue Stats
192W - 201L
1,677 Elo+
Party 1
Shiva
Shiva
OrbitalHero
Shiva
Level 160
God Stats
20W - 17L
1,612 SR
Queue Stats
359W - 349L
1,660 Elo+
Solo
Nu Wa
Nu Wa
Tàcø
Nu Wa
Level 159
God Stats
13W - 13L
1,641 SR
Queue Stats
283W - 289L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HBCentral
Cu Chulainn
16
6 / 1 / 3
9,845
703
13,226
11,654
8,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Jorg3Fer
Da Ji
14
2 / 1 / 4
8,107
579
8,206
14,840
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Prosmic
Nu Wa
14
3 / 0 / 6
8,578
613
12,725
6,552
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
aritti
Baron Samedi
11
3 / 1 / 4
7,697
550
7,869
11,550
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
fsdas
Anhur
14
2 / 2 / 0
8,094
578
3,619
10,666
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 5 / 1
6,992
499
4,023
14,120
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
3 / 3 / 1
7,295
521
6,185
13,437
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
14
1 / 3 / 2
7,642
546
5,562
11,001
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,206
443
4,856
15,062
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Tàcø
Nu Wa
12
0 / 3 / 1
6,946
496
9,603
9,721
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
5
5
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Cu Chulainn
HBCentral
Cu Chulainn
6
1
3
7.5
L
Loki
3
3
1
1.17
W
Da Ji
Jorg3Fer
Da Ji
2
1
4
4
L
Chiron
1
3
2
0.67
L
1
2
2
1
W
Nu Wa
Prosmic
Nu Wa
3
0
6
6
L
Nu Wa
Tàcø
Nu Wa
0
3
1
0.17
W
Baron Samedi
aritti
Baron Samedi
3
1
4
5
W
Anhur
fsdas
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
30,229
55,262
Taken
63,341
28,941
Mitigated
31,399
26,215
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,023
1,079
0
4,499
14,120
9,471
111
1,375
12,745
42,463
8,907
W
Cu Chulainn
HBCentral
Cu Chulainn
13,226
5,598
0
4,084
11,654
8,887
1,574
4,342
7,174
0
85,151
L
Loki
6,185
2,390
0
4,054
13,437
4,622
0
4,744
8,693
0
51,344
W
Da Ji
Jorg3Fer
Da Ji
8,206
3,169
0
8,296
14,840
6,279
0
1,975
12,689
0
66,996
L
Chiron
5,562
2,446
375
5,145
11,001
3,844
1,200
1,904
9,084
0
68,649
L
4,856
457
106
5,003
15,062
9,868
0
7,631
7,431
0
27,274
W
Nu Wa
Prosmic
Nu Wa
12,725
2,542
0
2,395
6,552
2,610
180
2,129
4,225
75,971
0
L
Nu Wa
Tàcø
Nu Wa
9,603
1,208
0
1,182
9,721
3,594
0
4,566
5,155
61,410
0
W
Baron Samedi
aritti
Baron Samedi
7,869
871
1,120
4,992
11,550
7,505
0
3,479
7,902
31,570
1,846
W
Anhur
fsdas
Anhur
3,619
2,098
0
5,328
10,666
3,660
0
691
9,897
0
59,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
35,081
555
Minions Killed
437
0
Camps Cleared
0
1,454,210
Distance Traveled
1,350,452
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,992
499
95
7
0
243,410
0
W
Cu Chulainn
9,845
703
156
11
0
294,914
0
L
Loki
7,295
521
83
6
0
312,540
5
W
Da Ji
8,107
579
108
8
0
331,389
6
L
Chiron
7,642
546
120
9
0
237,559
2
L
Shiva
6,206
443
31
2
0
308,626
7
W
Nu Wa
8,578
613
134
10
0
288,925
1
L
Nu Wa
6,946
496
108
8
0
248,317
2
W
Baron Samedi
7,697
550
32
2
0
272,270
0
W
Anhur
8,094
578
125
9
0
266,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role