Player Matchup

Maui
Maui
ONE910Falk
Maui
Level 160
God Stats
1W - 4L
1,359 SR
Queue Stats
481W - 481L
1,549 Elo+
Party 1
Persephone
Persephone
RED_OCTOBER777
Persephone
Level 152
God Stats
1W - 5L
1,394 SR
Queue Stats
78W - 64L
1,542 Elo+
Party 1
Tiamat
Tiamat
SuperSavant
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,317 Elo+
Party 3
Nike
Nike
demonblood0727
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,317 Elo+
Party 3
Rama
Rama
ilovecomedy
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,317 Elo+
Party 3
Team Averages
Level 120
1,451 SR
1,409 Elo+

VS

Team Averages
Level 60
1,499 SR
1,527 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
ChiefDeep420
Camazotz
Level 65
God Stats
3W - 1L
1,630 SR
Queue Stats
141W - 116L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
DirkoBaggins
Kuzenbo
Level 28
God Stats
5W - 1L
1,616 SR
Queue Stats
89W - 84L
1,565 Elo+
Solo
Fenrir
Fenrir
LemmeSuccEm
Fenrir
Level 18
God Stats
2W - 0L
1,485 SR
Queue Stats
9W - 11L
1,485 Elo+
Solo
Maui
Maui
longstickgoboom
Maui
Level 63
God Stats
1W - 2L
1,263 SR
Queue Stats
172W - 162L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,009
701
4,230
9,516
9,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
RED_OCTOBER777
Persephone
12
0 / 6 / 3
7,089
709
11,351
9,267
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
12
0 / 5 / 4
6,520
652
7,524
10,317
7,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 3
8,459
846
9,722
9,671
9,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 4
7,741
774
9,038
9,368
4,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 16
8,343
834
8,269
10,684
9,651
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Camazotz
ChiefDeep420
Camazotz
16
6 / 1 / 12
9,534
953
7,673
15,248
14,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kuzenbo
DirkoBaggins
Kuzenbo
14
1 / 2 / 18
8,654
865
8,409
12,834
16,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
8 / 3 / 10
8,967
897
10,935
11,444
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 16
8,685
869
7,248
7,314
6,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
7
Kills
20
20
Deaths
8
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
16
11
W
Camazotz
ChiefDeep420
Camazotz
6
1
12
12
W
Kuzenbo
DirkoBaggins
Kuzenbo
1
2
18
5
W
Fenrir
8
3
10
4.33
L
0
3
3
0.5
L
Persephone
RED_OCTOBER777
Persephone
0
6
3
0.25
L
Tiamat
0
5
4
0.4
L
5
3
3
2.17
L
2
3
4
1.33
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
42,534
48,139
Taken
57,524
35,701
Mitigated
56,971
6,948
Healing
34,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,269
1,634
2,958
4,819
10,684
9,651
752
5,287
5,397
0
14,578
W
Camazotz
ChiefDeep420
Camazotz
7,673
1,846
2,109
8,870
15,248
14,984
591
8,175
7,073
0
19,180
W
Kuzenbo
DirkoBaggins
Kuzenbo
8,409
3,125
2,601
4,139
12,834
16,704
901
4,680
8,154
14,223
0
W
Fenrir
10,935
3,691
1,160
3,255
11,444
8,803
1,636
4,279
7,165
0
19,263
L
4,230
1,358
748
1,155
9,516
9,351
0
2,641
6,658
11,459
0
L
Persephone
RED_OCTOBER777
Persephone
11,351
554
693
679
9,267
4,225
0
2,851
6,186
23,118
0
L
Tiamat
7,524
746
0
1,330
10,317
7,586
0
4,232
6,009
14,553
0
L
9,722
1,022
0
0
9,671
9,795
0
2,412
7,084
3,840
11,776
L
9,038
7,354
199
2,144
9,368
4,744
0
3,518
5,757
0
15,327
W
7,248
725
2,400
1,956
7,314
6,829
717
2,068
5,246
11,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
44,183
83
Minions Killed
84
0
Camps Cleared
0
822,999
Distance Traveled
997,034
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,343
834
14
1
0
212,873
0
W
Camazotz
9,534
953
15
2
0
194,779
0
W
Kuzenbo
8,654
865
12
1
0
198,345
4
W
Fenrir
8,967
897
29
3
0
187,335
0
L
Maui
7,009
701
16
2
0
145,749
2
L
Persephone
7,089
709
26
3
0
184,600
1
L
Tiamat
6,520
652
10
1
0
158,161
0
L
Nike
8,459
846
16
2
0
175,274
0
L
Rama
7,741
774
15
2
0
159,215
0
W
Maui
8,685
869
14
1
0
203,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role