Player Matchup

Chaac
Chaac
BluRider17
Chaac
Level 110
God Stats
6W - 9L
1,420 SR
Queue Stats
54W - 73L
1,319 Elo+
Solo
Atlas
Atlas
CraftiestEmu56
Atlas
Level 54
God Stats
18W - 16L
1,481 SR
Queue Stats
23W - 32L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
MAKERMEETER
Sun Wukong
Level 35
God Stats
0W - 3L
1,292 SR
Queue Stats
4W - 12L
1,155 Elo+
Solo
Kukulkan
Kukulkan
TerranGoliath8
Kukulkan
Level 61
God Stats
12W - 13L
1,486 SR
Queue Stats
92W - 113L
1,342 Elo+
Solo
Apollo
Apollo
gac42202
Apollo
Level 45
God Stats
17W - 19L
1,450 SR
Queue Stats
23W - 32L
1,307 Elo+
Party 2
Team Averages
Level 61
1,426 SR
1,286 Elo+

VS

Team Averages
Level 83
1,446 SR
1,356 Elo+
Ao Kuang
Ao Kuang
Caash_Dubb
Ao Kuang
Level 102
God Stats
7W - 10L
1,271 SR
Queue Stats
158W - 188L
1,376 Elo+
Party 1
Izanami
Izanami
Caash_Lord
Izanami
Level 129
God Stats
4W - 1L
1,683 SR
Queue Stats
323W - 363L
1,332 Elo+
Party 1
Ares
Ares
CrucifiedxBari
Ares
Level 18
God Stats
11W - 9L
1,457 SR
Queue Stats
33W - 49L
1,302 Elo+
Party 1
Mulan
Mulan
Miidnight_Mooon
Mulan
Level 68
God Stats
2W - 2L
1,322 SR
Queue Stats
30W - 45L
1,323 Elo+
Solo
Agni
Agni
TJBdestroyerz
Agni
Level 100
God Stats
3W - 2L
1,495 SR
Queue Stats
120W - 139L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
4 / 3 / 0
5,344
534
4,694
8,563
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 5
5,655
566
3,785
7,433
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
MAKERMEETER
Sun Wukong
5
0 / 1 / 1
4,150
415
2,118
5,671
2,551
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
10
0 / 3 / 2
5,354
535
2,905
4,802
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
gac42202
Apollo
8
2 / 3 / 3
5,189
519
4,672
7,360
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caash_Dubb
Ao Kuang
9
5 / 3 / 2
5,769
577
5,255
10,523
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Caash_Lord
Izanami
9
0 / 2 / 3
5,377
538
6,861
6,357
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 3 / 2
5,399
540
1,506
7,677
4,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 1
6,171
617
4,142
7,130
3,282
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,694
569
3,552
4,550
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
9
10
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
3
0
1.33
W
Ao Kuang
Caash_Dubb
Ao Kuang
5
3
2
2
W
Izanami
Caash_Lord
Izanami
0
2
3
0.75
L
1
0
5
3.5
W
1
3
2
0.67
L
Sun Wukong
MAKERMEETER
Sun Wukong
0
1
1
0.5
W
2
1
1
2.5
W
1
0
1
1.5
L
Kukulkan
0
3
2
0.33
L
Apollo
gac42202
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
21,316
33,829
Taken
36,237
14,563
Mitigated
15,262
9,220
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,694
2,141
0
2,197
8,563
3,645
255
3,914
4,431
0
25,116
W
Ao Kuang
Caash_Dubb
Ao Kuang
5,255
1,777
0
3,682
10,523
3,171
23
905
9,618
24,276
0
W
Izanami
Caash_Lord
Izanami
6,861
3,308
0
712
6,357
2,566
562
1,198
5,159
0
44,828
L
3,785
1,834
537
3,225
7,433
4,378
54
731
6,702
16,981
1,811
W
1,506
0
1,328
1,810
7,677
4,517
83
1,824
5,853
14,362
0
L
Sun Wukong
MAKERMEETER
Sun Wukong
2,118
617
0
786
5,671
2,551
0
124
5,547
0
10,703
W
4,142
961
0
2,282
7,130
3,282
822
107
7,023
0
37,050
W
3,552
244
0
1,750
4,550
1,726
66
2,377
2,173
33,665
0
L
Kukulkan
2,905
215
0
250
4,802
1,803
123
2,885
1,673
36,621
0
L
Apollo
gac42202
Apollo
4,672
2,547
0
2,225
7,360
2,186
319
2,197
5,163
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
28,410
199
Minions Killed
269
0
Camps Cleared
0
901,592
Distance Traveled
953,100
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,344
534
43
4
0
201,586
4
W
Ao Kuang
5,769
577
41
4
0
195,961
0
W
Izanami
5,377
538
74
7
0
172,328
4
L
Atlas
5,655
566
16
2
0
201,652
2
W
Ares
5,399
540
21
2
0
192,543
2
L
Sun Wukong
4,150
415
17
2
0
135,234
0
W
Mulan
6,171
617
65
7
0
185,468
3
W
Agni
5,694
569
68
7
0
206,800
1
L
Kukulkan
5,354
535
68
7
0
197,219
4
L
Apollo
5,189
519
55
6
0
165,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role