Player Matchup

Ares
Ares
Mrideation
Ares
Level 158
God Stats
2W - 0L
1,582 SR
Queue Stats
101W - 97L
1,567 Elo+
Party 2
Bakasura
Bakasura
SomeKale
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,508 Elo+
Party 2
Neith
Neith
SpandexJim
Neith
Level 128
God Stats
3W - 3L
1,412 SR
Queue Stats
39W - 43L
1,522 Elo+
Party 2
Scylla
Scylla
angoon25
Scylla
Level 66
God Stats
11W - 10L
1,450 SR
Queue Stats
248W - 250L
1,456 Elo+
Solo
Sylvanus
Sylvanus
chainlink9
Sylvanus
Level 27
God Stats
5W - 2L
1,656 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 2
Team Averages
Level 105
1,520 SR
1,529 Elo+

VS

Team Averages
Level 42
1,615 SR
1,501 Elo+
Arachne
Arachne
KonosubaSeason3
Arachne
Level 62
God Stats
7W - 6L
1,760 SR
Queue Stats
35W - 44L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
MeatBall1523
Sun Wukong
Level 27
God Stats
1W - 2L
1,607 SR
Queue Stats
25W - 21L
1,516 Elo+
Party 1
Lancelot
Lancelot
Pvlmz
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
RonTheDragon
Yemoja
Level 33
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 2L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
STEALTHYDEMON
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
8,198
586
10,188
10,354
10,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SomeKale
Bakasura
13
7 / 2 / 3
7,932
567
9,179
13,391
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
5 / 0 / 4
7,934
567
8,367
8,506
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
angoon25
Scylla
13
2 / 0 / 3
8,031
574
4,457
6,875
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
chainlink9
Sylvanus
11
3 / 1 / 4
7,266
519
4,301
10,613
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,042
503
5,271
12,312
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MeatBall1523
Sun Wukong
10
3 / 6 / 0
6,519
466
8,025
15,566
9,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Pvlmz
Lancelot
10
0 / 4 / 0
6,105
436
2,736
8,149
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
9
0 / 3 / 2
5,570
398
2,415
8,039
6,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
STEALTHYDEMON
Danzaburou
10
0 / 5 / 2
6,035
431
5,982
10,837
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
5
5
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Sun Wukong
MeatBall1523
Sun Wukong
3
6
0
0.5
W
3
2
7
3.25
L
Lancelot
Pvlmz
Lancelot
0
4
0
0
L
Yemoja
0
3
2
0.33
L
Danzaburou
STEALTHYDEMON
Danzaburou
0
5
2
0.2
W
Bakasura
SomeKale
Bakasura
7
2
3
4.25
W
Neith
5
0
4
7
W
Scylla
angoon25
Scylla
2
0
3
3.5
W
Sylvanus
chainlink9
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,492
Damage
24,429
49,739
Taken
54,903
31,810
Mitigated
27,393
16,103
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
3,781
0
3,271
12,312
4,367
0
2,921
8,973
0
43,324
L
Sun Wukong
MeatBall1523
Sun Wukong
8,025
3,094
0
4,618
15,566
9,106
0
6,508
7,953
0
44,747
W
10,188
978
0
625
10,354
10,078
255
68
10,286
45,741
0
L
Lancelot
Pvlmz
Lancelot
2,736
439
0
473
8,149
3,969
0
3,887
4,080
0
33,653
L
Yemoja
2,415
789
1,698
1,408
8,039
6,317
25
2,713
4,969
19,005
0
L
Danzaburou
STEALTHYDEMON
Danzaburou
5,982
3,012
0
3,097
10,837
3,634
0
1,948
8,354
0
35,833
W
Bakasura
SomeKale
Bakasura
9,179
6,031
0
3,027
13,391
5,904
853
882
12,509
0
48,023
W
Neith
8,367
3,607
0
4,385
8,506
3,380
629
802
7,704
0
61,066
W
Scylla
angoon25
Scylla
4,457
523
0
2,163
6,875
2,437
0
93
6,782
57,999
0
W
Sylvanus
chainlink9
Sylvanus
4,301
1,281
2,070
3,833
10,613
10,011
130
1,305
9,308
17,968
5,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
31,271
452
Minions Killed
309
0
Camps Cleared
0
1,335,953
Distance Traveled
1,290,267
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,042
503
71
5
0
297,078
3
L
Sun Wukong
6,519
466
71
5
0
242,426
1
W
Ares
8,198
586
82
6
0
269,262
1
L
Lancelot
6,105
436
70
5
0
258,831
0
L
Yemoja
5,570
398
36
3
0
245,457
1
L
Danzaburou
6,035
431
61
4
0
246,475
1
W
Bakasura
7,932
567
106
8
0
309,800
1
W
Neith
7,934
567
112
8
0
255,101
2
W
Scylla
8,031
574
110
8
0
268,328
0
W
Sylvanus
7,266
519
42
3
0
233,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role