Player Matchup

Loki
Loki
 
Loki
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FaqYuMing
Pele
Level 28
God Stats
8W - 2L
1,759 SR
Queue Stats
108W - 25L
1,844 Elo+
Party 3
Ne Zha
Ne Zha
TheMainMan01
Ne Zha
Level 147
God Stats
16W - 14L
1,589 SR
Queue Stats
395W - 387L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
WatashiWaShidesu
Baba Yaga
Level 144
God Stats
4W - 3L
1,573 SR
Queue Stats
137W - 41L
1,811 Elo+
Party 3
Izanami
Izanami
uselessplayerz
Izanami
Level 133
God Stats
3W - 0L
1,992 SR
Queue Stats
209W - 58L
1,816 Elo+
Party 3
Team Averages
Level 110
1,683 SR
1,707 Elo+

VS

Team Averages
Level 115
1,537 SR
1,462 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AkiEiyuu
Bacchus
Level 38
God Stats
5W - 6L
1,477 SR
Queue Stats
8W - 13L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
I_RKO_Zaros
Guan Yu
Level 153
God Stats
15W - 6L
1,800 SR
Queue Stats
412W - 375L
1,539 Elo+
Party 2
Ra
Ra
SombreroDePaja03
Ra
Level 128
God Stats
2W - 2L
1,279 SR
Queue Stats
54W - 62L
1,391 Elo+
Solo
Izanami
Izanami
XxM16_SAUSAGExX
Izanami
Level 128
God Stats
6W - 6L
1,627 SR
Queue Stats
195W - 176L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 2
5,842
649
2,079
7,248
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
10
2 / 1 / 0
6,036
671
4,851
4,829
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
8
0 / 2 / 2
4,961
551
3,907
5,973
2,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
11
1 / 0 / 1
6,068
674
5,825
4,113
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 1
5,996
666
2,839
4,492
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 1 / 3
4,999
555
3,102
5,791
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
AkiEiyuu
Bacchus
7
1 / 2 / 2
4,216
468
1,448
7,572
4,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
I_RKO_Zaros
Guan Yu
9
3 / 2 / 0
5,023
558
3,848
8,626
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

3
0 / 0 / 0
3,631
403
0
381
145
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
4,800
533
3,414
5,868
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
2
1.5
L
Hun Batz
 
Hun Batz
1
1
3
2.5
L
Bacchus
AkiEiyuu
Bacchus
1
2
2
1
W
Pele
2
1
0
2
L
Guan Yu
I_RKO_Zaros
Guan Yu
3
2
0
1.5
L
0
0
0
0
W
Ne Zha
0
2
2
0.5
W
Baba Yaga
1
0
1
1.5
L
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
11,812
26,655
Taken
28,238
8,777
Mitigated
13,335
11,013
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,079
660
0
3,267
7,248
1,916
0
66
7,098
0
29,700
L
Hun Batz
 
Hun Batz
3,102
1,087
0
198
5,791
2,010
0
1,678
4,046
0
26,786
L
Bacchus
AkiEiyuu
Bacchus
1,448
348
50
784
7,572
4,971
0
1,226
6,346
8,715
0
W
Pele
4,851
1,366
0
2,478
4,829
1,735
822
0
4,540
0
36,109
L
Guan Yu
I_RKO_Zaros
Guan Yu
3,848
539
128
2,440
8,626
4,412
0
536
7,559
0
21,427
L
0
0
0
61
381
145
0
216
165
6,646
0
W
Ne Zha
3,907
905
371
1,345
5,973
2,283
0
925
5,006
0
16,321
W
Baba Yaga
5,825
458
0
1,269
4,113
1,501
486
211
3,863
43,661
0
L
3,414
2,759
0
2,163
5,868
1,797
0
2,169
3,699
0
34,912
W
2,839
1,992
0
2,283
4,492
1,342
1,128
246
4,246
0
49,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,903
Gold Earned
22,669
341
Minions Killed
177
0
Camps Cleared
0
952,679
Distance Traveled
791,496
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,842
649
66
7
0
199,822
1
L
Hun Batz
4,999
555
53
6
0
204,317
3
L
Bacchus
4,216
468
12
1
0
177,317
1
W
Pele
6,036
671
65
7
0
179,683
3
L
Guan Yu
5,023
558
40
4
0
184,886
3
L
Ra
3,631
403
13
1
0
47,223
1
W
Ne Zha
4,961
551
27
3
0
219,755
1
W
Baba Yaga
6,068
674
81
9
0
185,265
3
L
Izanami
4,800
533
59
7
0
177,753
3
W
Izanami
5,996
666
102
11
0
168,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role