Player Matchup

Ymir
Ymir
Boogle Time
Ymir
Level 158
God Stats
1W - 5L
1,311 SR
Queue Stats
113W - 114L
1,543 Elo+
Party 1
He Bo
He Bo
CHUCULLAN
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
CrazierBow76
Baron Samedi
Level 33
God Stats
52W - 25L
1,652 SR
Queue Stats
103W - 78L
1,560 Elo+
Party 1
Serqet
Serqet
Hondo203
Serqet
Level 80
God Stats
5W - 2L
1,501 SR
Queue Stats
225W - 218L
1,356 Elo+
Solo
Chernobog
Chernobog
Joust Saying
Chernobog
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,486 Elo+
Party 1
Team Averages
Level 62
1,493 SR
1,507 Elo+

VS

Team Averages
Level 99
1,666 SR
1,611 Elo+
Medusa
Medusa
E Z RIDER 2001
Medusa
Level 119
God Stats
5W - 5L
1,626 SR
Queue Stats
124W - 73L
1,705 Elo+
Party 2
Artio
Artio
GRADIO231
Artio
Level 149
God Stats
4W - 1L
2,011 SR
Queue Stats
137W - 89L
1,731 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Love Cypher
Tsukuyomi
Level 34
God Stats
3W - 2L
1,469 SR
Queue Stats
19W - 35L
1,258 Elo+
Solo
Gilgamesh
Gilgamesh
SicariusOra
Gilgamesh
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 47L
1,676 Elo+
Party 2
Merlin
Merlin
spider513
Merlin
Level 155
God Stats
5W - 5L
1,725 SR
Queue Stats
135W - 79L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
8,878
467
10,153
16,917
13,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
CHUCULLAN
He Bo
16
3 / 1 / 1
10,513
553
10,178
10,899
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
CrazierBow76
Baron Samedi
15
2 / 2 / 7
8,909
469
9,727
14,726
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Hondo203
Serqet
14
0 / 3 / 8
8,840
465
5,049
18,003
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Joust Saying
Chernobog
17
10 / 0 / 3
10,763
566
27,947
17,645
8,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,156
377
5,699
17,371
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
GRADIO231
Artio
12
2 / 3 / 2
8,098
426
4,626
25,032
25,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Love Cypher
Tsukuyomi
13
2 / 8 / 2
8,282
436
8,450
17,055
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SicariusOra
Gilgamesh
16
2 / 1 / 1
9,319
490
9,092
16,033
12,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
spider513
Merlin
15
1 / 2 / 1
9,152
482
14,948
8,982
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
7
8
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
He Bo
CHUCULLAN
He Bo
3
1
1
3.5
W
Baron Samedi
CrazierBow76
Baron Samedi
2
2
7
2.75
L
0
4
2
0.25
L
Artio
GRADIO231
Artio
2
3
2
1
W
Serqet
Hondo203
Serqet
0
3
8
1.33
W
Chernobog
Joust Saying
Chernobog
10
0
3
11.5
L
Tsukuyomi
Love Cypher
Tsukuyomi
2
8
2
0.38
L
Gilgamesh
SicariusOra
Gilgamesh
2
1
1
2.5
L
Merlin
spider513
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,054
Damage
42,815
78,190
Taken
84,473
41,218
Mitigated
55,978
31,923
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
2,247
473
2,938
16,917
13,909
0
6,109
9,972
41,153
0
W
He Bo
CHUCULLAN
He Bo
10,178
773
0
3,570
10,899
4,827
122
746
10,153
74,923
0
W
Baron Samedi
CrazierBow76
Baron Samedi
9,727
333
1,612
6,215
14,726
6,979
0
7,802
6,924
69,695
0
L
5,699
2,567
0
3,055
17,371
6,209
0
2,427
14,752
0
47,335
L
Artio
GRADIO231
Artio
4,626
610
2,749
5,282
25,032
25,874
0
5,954
18,113
23,888
0
W
Serqet
Hondo203
Serqet
5,049
1,454
0
6,335
18,003
7,322
1,520
1,780
16,223
0
68,106
W
Chernobog
Joust Saying
Chernobog
27,947
19,883
0
10,780
17,645
8,181
1,118
3,137
14,508
0
106,010
L
Tsukuyomi
Love Cypher
Tsukuyomi
8,450
2,428
0
4,180
17,055
6,691
0
6,206
10,477
0
55,251
L
Gilgamesh
SicariusOra
Gilgamesh
9,092
2,863
0
5,046
16,033
12,994
0
7,631
8,372
0
67,539
L
Merlin
spider513
Merlin
14,948
521
0
1,780
8,982
4,210
0
6,784
1,978
87,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
42,007
555
Minions Killed
479
0
Camps Cleared
0
1,831,432
Distance Traveled
1,708,463
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,878
467
52
3
0
362,974
4
W
He Bo
10,513
553
154
8
0
344,879
5
W
Baron Samedi
8,909
469
118
6
0
339,735
0
L
Medusa
7,156
377
78
4
0
341,717
2
L
Artio
8,098
426
24
1
0
327,926
0
W
Serqet
8,840
465
102
5
0
398,041
0
W
Chernobog
10,763
566
129
7
0
385,803
8
L
Tsukuyomi
8,282
436
89
5
0
369,123
0
L
Gilgamesh
9,319
490
120
6
0
334,554
0
L
Merlin
9,152
482
168
9
0
335,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role