Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grimla098
Ah Muzen Cab
Level 147
God Stats
20W - 15L
1,642 SR
Queue Stats
136W - 113L
1,660 Elo+
Party 1
Artio
Artio
Sumo-chan
Artio
Level 144
God Stats
1W - 2L
1,567 SR
Queue Stats
217W - 201L
1,591 Elo+
Party 1
Mercury
Mercury
Wonkiest_Slayer
Mercury
Level 160
God Stats
6W - 4L
1,695 SR
Queue Stats
457W - 420L
1,648 Elo+
Party 1
Loki
Loki
br0wn5auce
Loki
Level 159
God Stats
127W - 81L
1,741 SR
Queue Stats
405W - 397L
1,606 Elo+
Solo
Kukulkan
Kukulkan
sdalilam
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,660 Elo+
Party 1
Team Averages
Level 148
1,629 SR
1,633 Elo+

VS

Team Averages
Level 111
1,637 SR
1,648 Elo+
Loki
Loki
BielOQuente
Loki
Level 106
God Stats
42W - 19L
1,756 SR
Queue Stats
68W - 48L
1,699 Elo+
Solo
Sol
Sol
DeadshotPhoenix
Sol
Level 109
God Stats
8W - 8L
1,469 SR
Queue Stats
224W - 198L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 117
God Stats
230W - 197L
1,619 SR
Queue Stats
231W - 203L
1,609 Elo+
Solo
Rama
Rama
SloppySecondsx
Rama
Level 147
God Stats
46W - 29L
1,704 SR
Queue Stats
131W - 103L
1,639 Elo+
Solo
Jormungandr
Jormungandr
The_Danril
Jormungandr
Level 77
God Stats
2W - 2L
1,639 SR
Queue Stats
225W - 189L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grimla098
Ah Muzen Cab
20
3 / 2 / 6
12,886
614
13,093
14,661
6,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Sumo-chan
Artio
16
2 / 0 / 8
11,098
528
9,342
16,624
19,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 0 / 9
12,449
593
13,748
17,508
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 2 / 3
13,784
656
18,464
16,590
8,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
sdalilam
Kukulkan
19
4 / 1 / 5
12,753
607
6,225
6,903
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,080
432
5,222
16,315
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 7 / 0
9,926
473
8,304
18,944
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rocketjay3
Cthulhu
14
1 / 3 / 2
9,016
429
9,110
12,115
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 7 / 0
10,193
485
7,691
20,807
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
The_Danril
Jormungandr
13
0 / 1 / 2
8,602
410
5,174
12,263
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
5
5
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
7
0
0.14
W
Ah Muzen Cab
Grimla098
Ah Muzen Cab
3
2
6
3
L
Cthulhu
Rocketjay3
Cthulhu
1
3
2
0.67
L
2
7
0
0.29
W
Artio
Sumo-chan
Artio
2
0
8
6
L
Jormungandr
The_Danril
Jormungandr
0
1
2
1
W
5
0
9
9.5
W
8
2
3
4.75
W
Kukulkan
sdalilam
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,872
Damage
35,501
72,286
Taken
80,444
46,435
Mitigated
38,739
22,626
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,222
1,326
0
3,683
16,315
5,704
0
1,925
14,390
0
65,330
L
8,304
2,359
0
6,552
18,944
7,549
1,136
1,402
17,542
83,716
0
W
Ah Muzen Cab
Grimla098
Ah Muzen Cab
13,093
5,627
0
5,662
14,661
6,720
1,789
3,261
11,316
0
127,439
L
Cthulhu
Rocketjay3
Cthulhu
9,110
406
100
2,497
12,115
6,603
0
4,826
7,289
59,970
0
L
7,691
6,924
0
7,621
20,807
7,525
0
2,159
18,648
0
77,652
W
Artio
Sumo-chan
Artio
9,342
615
1,162
6,890
16,624
19,810
0
6,129
10,173
34,349
5,881
L
Jormungandr
The_Danril
Jormungandr
5,174
1,722
0
2,374
12,263
11,358
0
3,854
8,409
45,648
1,629
W
13,748
7,043
0
2,737
17,508
7,946
926
4,125
13,285
0
131,453
W
18,464
6,701
0
4,399
16,590
8,330
4,673
5,457
11,133
0
108,904
W
Kukulkan
sdalilam
Kukulkan
6,225
494
0
1,776
6,903
3,629
655
3,910
2,729
116,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,970
Gold Earned
46,817
750
Minions Killed
634
0
Camps Cleared
0
2,213,108
Distance Traveled
1,807,102
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,080
432
125
6
0
428,781
5
L
Sol
9,926
473
156
7
0
306,059
3
W
Ah Muzen Cab
12,886
614
185
9
0
425,150
5
L
Cthulhu
9,016
429
125
6
0
391,108
8
L
Rama
10,193
485
136
6
0
341,702
5
W
Artio
11,098
528
40
2
0
456,045
6
L
Jormungandr
8,602
410
92
4
0
339,452
8
W
Mercury
12,449
593
163
8
0
526,848
6
W
Loki
13,784
656
167
8
0
410,936
3
W
Kukulkan
12,753
607
195
9
0
394,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role