Player Matchup

Sobek
Sobek
Botts2
Sobek
Level 43
God Stats
27W - 42L
1,405 SR
Queue Stats
59W - 109L
1,182 Elo+
Party 1
Persephone
Persephone
ForsakenMirage02
Persephone
Level 65
God Stats
0W - 3L
1,150 SR
Queue Stats
134W - 164L
1,344 Elo+
Party 1
Achilles
Achilles
KILLAELITE ZERO
Achilles
Level 45
God Stats
16W - 30L
1,374 SR
Queue Stats
62W - 107L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
Molxten
Danzaburou
Level 65
God Stats
80W - 72L
1,453 SR
Queue Stats
144W - 199L
1,281 Elo+
Party 1
Amaterasu
Amaterasu
Zenphro
Amaterasu
Level 46
God Stats
0W - 3L
1,033 SR
Queue Stats
88W - 116L
1,305 Elo+
Party 1
Team Averages
Level 53
1,283 SR
1,271 Elo+

VS

Team Averages
Level 77
1,523 SR
1,359 Elo+
Ao Kuang
Ao Kuang
Caash_Dubb
Ao Kuang
Level 102
God Stats
7W - 10L
1,227 SR
Queue Stats
158W - 188L
1,368 Elo+
Party 2
Sol
Sol
Caash_Lord
Sol
Level 129
God Stats
5W - 5L
1,388 SR
Queue Stats
323W - 363L
1,323 Elo+
Party 2
Ares
Ares
CrucifiedxBari
Ares
Level 18
God Stats
11W - 9L
1,436 SR
Queue Stats
33W - 49L
1,288 Elo+
Party 2
Ishtar
Ishtar
McRandom416
Ishtar
Level 35
God Stats
4W - 3L
1,730 SR
Queue Stats
59W - 86L
1,373 Elo+
Solo
Chaac
Chaac
TJBdestroyerz
Chaac
Level 100
God Stats
6W - 2L
1,836 SR
Queue Stats
120W - 139L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Botts2
Sobek
16
2 / 11 / 11
9,848
379
13,524
37,522
37,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
ForsakenMirage02
Persephone
18
4 / 10 / 5
12,759
491
25,042
25,790
11,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
6 / 13 / 5
11,889
457
17,535
29,653
16,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Molxten
Danzaburou
17
5 / 8 / 7
11,811
454
20,647
27,813
13,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Zenphro
Amaterasu
16
3 / 8 / 6
10,623
409
13,142
30,694
23,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caash_Dubb
Ao Kuang
20
6 / 4 / 10
14,155
544
11,187
28,255
13,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
25 / 5 / 7
16,424
632
52,290
35,033
16,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 7 / 16
13,363
514
13,412
33,187
30,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
18
3 / 3 / 6
12,930
497
11,537
24,257
11,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 15
14,811
570
36,923
35,054
36,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
20
Kills
50
50
Deaths
21
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sobek
Botts2
Sobek
2
11
11
0.68
W
Ao Kuang
Caash_Dubb
Ao Kuang
6
4
10
2.75
W
25
5
7
5.7
W
3
7
16
1.57
L
Persephone
ForsakenMirage02
Persephone
4
10
5
0.65
L
Achilles
6
13
5
0.65
W
Ishtar
3
3
6
2
L
Danzaburou
Molxten
Danzaburou
5
8
7
1.06
W
13
2
15
10.25
L
Amaterasu
Zenphro
Amaterasu
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,890
Damage
125,349
151,472
Taken
155,786
102,311
Mitigated
107,930
29,041
Healing
70,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Botts2
Sobek
13,524
2,122
1,122
6,540
37,522
37,249
0
16,386
21,136
32,979
0
W
Ao Kuang
Caash_Dubb
Ao Kuang
11,187
4,246
0
11,429
28,255
13,407
5,658
3,955
24,259
121,661
5,191
W
52,290
24,300
222
18,080
35,033
16,594
7,693
9,861
24,830
157,486
13,845
W
13,412
621
5,010
7,333
33,187
30,392
656
6,968
25,685
47,063
0
L
Persephone
ForsakenMirage02
Persephone
25,042
2,304
0
5,111
25,790
11,523
0
14,483
11,298
76,968
0
L
Achilles
17,535
7,966
17
1,169
29,653
16,554
493
15,628
14,025
0
50,848
W
Ishtar
11,537
8,689
0
11,973
24,257
11,026
2,387
4,335
19,573
0
115,816
L
Danzaburou
Molxten
Danzaburou
20,647
10,976
770
8,710
27,813
13,136
359
13,617
14,196
0
74,616
W
36,923
8,728
0
16,934
35,054
36,511
2,304
12,673
21,763
0
112,751
L
Amaterasu
Zenphro
Amaterasu
13,142
7,470
770
4,832
30,694
23,849
182
14,571
16,123
0
50,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,930
Gold Earned
71,683
355
Minions Killed
720
0
Camps Cleared
0
2,203,429
Distance Traveled
2,295,466
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,848
379
30
1
0
444,500
0
W
Ao Kuang
14,155
544
170
7
0
509,172
1
W
Sol
16,424
632
196
8
0
431,170
4
W
Ares
13,363
514
42
2
0
461,330
3
L
Persephone
12,759
491
99
4
0
446,524
3
L
Achilles
11,889
457
61
2
0
433,395
0
W
Ishtar
12,930
497
164
6
0
394,265
1
L
Danzaburou
11,811
454
96
4
0
381,469
0
W
Chaac
14,811
570
148
6
0
499,529
2
L
Amaterasu
10,623
409
69
3
0
497,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role