Player Matchup

Zeus
Zeus
A 8LayerBeanDip
Zeus
Level 104
God Stats
11W - 7L
1,553 SR
Queue Stats
32W - 31L
1,468 Elo+
Party 3
Odin
Odin
Archangel2835
Odin
Level 109
God Stats
6W - 3L
1,498 SR
Queue Stats
46W - 48L
1,444 Elo+
Party 3
Bacchus
Bacchus
Fatboy6915
Bacchus
Level 105
God Stats
5W - 6L
1,360 SR
Queue Stats
143W - 152L
1,496 Elo+
Party 3
Cerberus
Cerberus
WhItEnNeRdY9249
Cerberus
Level 66
God Stats
2W - 1L
1,326 SR
Queue Stats
22W - 14L
1,472 Elo+
Party 3
Thanatos
Thanatos
justinrp
Thanatos
Level 107
God Stats
11W - 3L
1,525 SR
Queue Stats
129W - 126L
1,518 Elo+
Party 3
Team Averages
Level 98
1,452 SR
1,480 Elo+

VS

Team Averages
Level 57
1,528 SR
1,327 Elo+
Charybdis
Charybdis
BraveSparrow v2
Charybdis
Level 65
God Stats
1W - 1L
1,705 SR
Queue Stats
8W - 13L
1,381 Elo+
Party 1
Merlin
Merlin
CEMan626
Merlin
Level 16
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Susano
Susano
DirtyHawk v2
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,338 Elo+
Party 1
Anubis
Anubis
Goatieseck
Anubis
Level 38
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 2
Cerberus
Cerberus
I-Drfreez-I
Cerberus
Level 101
God Stats
0W - 3L
1,515 SR
Queue Stats
20W - 23L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 30
12,102
1,210
34,494
5,322
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 0 / 25
11,604
1,160
14,402
7,181
8,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
Fatboy6915
Bacchus
18
3 / 0 / 27
11,377
1,138
11,422
13,426
9,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
18
6 / 2 / 23
11,693
1,169
11,695
17,723
10,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
justinrp
Thanatos
19
17 / 0 / 19
12,579
1,258
26,438
9,266
6,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BraveSparrow v2
Charybdis
15
1 / 10 / 1
9,921
992
15,060
26,228
9,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
CEMan626
Merlin
14
0 / 9 / 1
8,990
899
4,456
16,956
6,220
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
14
0 / 8 / 1
8,747
875
1,592
11,249
4,885
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Goatieseck
Anubis
15
0 / 12 / 2
9,560
956
10,052
24,559
11,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
I-Drfreez-I
Cerberus
15
1 / 2 / 1
10,586
1,059
9,834
25,112
25,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
8
41
Kills
2
2
Deaths
41
124
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
30
23
W
7
0
25
19.5
L
Charybdis
BraveSparrow v2
Charybdis
1
10
1
0.15
L
Merlin
CEMan626
Merlin
0
9
1
0.06
L
Susano
0
8
1
0.06
W
Bacchus
Fatboy6915
Bacchus
3
0
27
16.5
L
Anubis
Goatieseck
Anubis
0
12
2
0.08
L
Cerberus
I-Drfreez-I
Cerberus
1
2
1
0.75
W
Cerberus
6
2
23
8.75
W
Thanatos
justinrp
Thanatos
17
0
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,451
Damage
40,994
52,918
Taken
104,104
37,376
Mitigated
57,753
29,229
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,494
2,962
312
382
5,322
2,497
0
2,050
3,272
50,276
0
W
14,402
2,976
1,271
1,089
7,181
8,118
0
2,908
4,273
63
28,850
L
Charybdis
BraveSparrow v2
Charybdis
15,060
5,024
0
217
26,228
9,702
0
14,665
11,419
0
34,233
L
Merlin
CEMan626
Merlin
4,456
269
0
0
16,956
6,220
0
8,158
8,698
6,373
0
L
Susano
1,592
157
0
0
11,249
4,885
0
5,262
5,899
0
6,383
W
Bacchus
Fatboy6915
Bacchus
11,422
1,631
610
4,283
13,426
9,937
0
6,334
7,092
23,645
0
L
Anubis
Goatieseck
Anubis
10,052
302
0
2,418
24,559
11,683
0
14,488
9,841
38,801
0
L
Cerberus
I-Drfreez-I
Cerberus
9,834
624
0
3,833
25,112
25,263
0
14,205
10,573
24,282
0
W
Cerberus
11,695
671
0
7,650
17,723
10,731
0
8,722
9,001
34,585
0
W
Thanatos
justinrp
Thanatos
26,438
6,937
731
12,901
9,266
6,093
0
4,328
4,938
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,355
Gold Earned
47,804
188
Minions Killed
164
7
Camps Cleared
4
1,101,030
Distance Traveled
683,169
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,102
1,210
41
4
2
214,816
0
W
Odin
11,604
1,160
21
2
2
235,226
0
L
Charybdis
9,921
992
36
4
1
157,825
1
L
Merlin
8,990
899
6
1
0
117,076
0
L
Susano
8,747
875
4
0
0
66,446
0
W
Bacchus
11,377
1,138
30
3
2
219,415
0
L
Anubis
9,560
956
71
7
0
146,320
0
L
Cerberus
10,586
1,059
47
5
3
195,502
0
W
Cerberus
11,693
1,169
79
8
0
198,851
0
W
Thanatos
12,579
1,258
17
2
1
232,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role