Player Matchup

Danzaburou
Danzaburou
Platinum I
HoodedJagz
Danzaburou
Platinum I
Level 148
God Stats
4W - 3L
1,598 SR
Queue Stats
125W - 117L
1,891 MMR
Party 2
Yu Huang
Yu Huang
Diamond IV
IlIN U T T YIlI
Yu Huang
Diamond IV
Level 110
God Stats
6W - 7L
1,586 SR
Queue Stats
108W - 95L
2,069 MMR
Solo
Nike
Nike
Diamond V
TKMast War
Nike
Diamond V
Level 158
God Stats
3W - 2L
1,933 SR
Queue Stats
350W - 331L
2,040 MMR
Solo
Lancelot
Lancelot
Platinum I
cyphershot11
Lancelot
Platinum I
Level 148
God Stats
2W - 5L
1,363 SR
Queue Stats
129W - 119L
1,857 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
macdaddy jon210
Kuzenbo
Diamond V
Level 149
God Stats
2W - 3L
1,471 SR
Queue Stats
121W - 110L
1,928 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,590 SR
1,957 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,585 SR
1,984 MMR
Chronos
Chronos
Diamond III
NikeBruhhh
Chronos
Diamond III
Level 53
God Stats
13W - 6L
1,851 SR
Queue Stats
64W - 47L
2,243 MMR
Party 1
Vulcan
Vulcan
Diamond II
cCrashyy
Vulcan
Diamond II
Level 87
God Stats
13W - 11L
1,606 SR
Queue Stats
136W - 117L
2,288 MMR
Party 1
Ravana
Ravana
Platinum V
i jus cant win
Ravana
Platinum V
Level 142
God Stats
5W - 6L
1,490 SR
Queue Stats
130W - 125L
1,897 MMR
Party 3
Fenrir
Fenrir
Gold IV
l Arthur Morgan
Fenrir
Gold IV
Level 49
God Stats
1W - 1L
1,342 SR
Queue Stats
18W - 11L
1,806 MMR
Party 3
Bacchus
Bacchus
Gold I
lifelinesleftlip
Bacchus
Gold I
Level 153
God Stats
5W - 3L
1,635 SR
Queue Stats
67W - 59L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoodedJagz
Danzaburou
16
2 / 9 / 2
10,654
533
9,955
23,085
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
14
1 / 7 / 3
8,655
433
5,507
15,836
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 3
10,120
506
8,444
17,131
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
cyphershot11
Lancelot
16
4 / 3 / 2
9,678
484
10,887
19,709
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 4
7,926
396
7,013
20,873
24,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesLokiChang'eAwilix

VS

Bans
ThorSusanoIshtarAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NikeBruhhh
Chronos
20
11 / 1 / 6
13,729
686
27,099
17,859
8,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
cCrashyy
Vulcan
17
4 / 3 / 7
10,669
533
18,624
11,908
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 4
11,099
555
9,665
11,409
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 3
10,092
505
11,727
21,426
21,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 2 / 8
10,694
535
7,613
15,436
15,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
28
28
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HoodedJagz
Danzaburou
2
9
2
0.33
L
Yu Huang
1
7
3
0.36
W
Chronos
NikeBruhhh
Chronos
11
1
6
14
L
1
3
3
0.83
W
Vulcan
cCrashyy
Vulcan
4
3
7
2.5
L
Lancelot
cyphershot11
Lancelot
4
3
2
1.67
W
5
2
4
3.5
W
3
3
3
1.5
W
5
2
8
4.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
74,728
96,634
Taken
78,038
63,084
Mitigated
57,455
22,601
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HoodedJagz
Danzaburou
9,955
3,386
0
6,799
23,085
8,389
0
16,370
6,664
0
85,405
L
Yu Huang
5,507
860
0
1,954
15,836
6,552
0
8,303
7,428
64,127
0
W
Chronos
NikeBruhhh
Chronos
27,099
8,520
0
4,404
17,859
8,762
8,102
1,156
16,703
143,485
5,302
L
8,444
977
0
5,838
17,131
15,142
0
5,021
11,442
10,060
56,976
W
Vulcan
cCrashyy
Vulcan
18,624
2,789
470
3,596
11,908
5,867
1,002
4,420
7,388
93,783
0
L
Lancelot
cyphershot11
Lancelot
10,887
1,296
0
4,214
19,709
8,350
0
9,017
10,602
0
78,857
W
9,665
2,710
0
1,633
11,409
5,654
718
2,709
8,700
17
99,881
W
11,727
1,257
0
5,732
21,426
21,628
214
2,172
18,158
0
61,964
W
7,613
1,221
0
2,735
15,436
15,544
178
3,125
11,353
31,028
1,930
L
7,013
2,351
389
3,407
20,873
24,651
0
13,625
7,082
27,604
2,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
56,283
557
Minions Killed
689
0
Camps Cleared
0
1,895,243
Distance Traveled
2,014,381
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,654
533
134
7
0
330,129
1
L
Yu Huang
8,655
433
101
5
0
333,428
7
W
Chronos
13,729
686
242
12
0
404,914
0
L
Nike
10,120
506
138
7
0
404,779
11
W
Vulcan
10,669
533
157
8
0
410,792
5
L
Lancelot
9,678
484
127
6
0
458,063
5
W
Ravana
11,099
555
151
8
0
426,683
4
W
Fenrir
10,092
505
100
5
0
372,521
4
W
Bacchus
10,694
535
39
2
0
399,471
0
L
Kuzenbo
7,926
396
57
3
0
368,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role