Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArozeBeat45
Kukulkan
Level 117
God Stats
17W - 7L
1,609 SR
Queue Stats
538W - 558L
1,440 Elo+
Party 1
Ravana
Ravana
Onyx Omen8
Ravana
Level 48
God Stats
1W - 2L
1,320 SR
Queue Stats
67W - 82L
1,349 Elo+
Party 1
Ishtar
Ishtar
XGhost-DeltaX
Ishtar
Level 156
God Stats
11W - 5L
1,566 SR
Queue Stats
248W - 235L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
XxBrokenMoon12xX
Cabrakan
Level 92
God Stats
35W - 29L
1,635 SR
Queue Stats
169W - 177L
1,516 Elo+
Party 1
Team Averages
Level 115
1,526 SR
1,464 Elo+

VS

Team Averages
Level 77
1,534 SR
1,360 Elo+
Sol
Sol
Cisco69 Y
Sol
Level 82
God Stats
12W - 10L
1,523 SR
Queue Stats
277W - 345L
1,312 Elo+
Party 2
Sun Wukong
Sun Wukong
KiddKraken999
Sun Wukong
Level 128
God Stats
1W - 1L
1,785 SR
Queue Stats
112W - 101L
1,496 Elo+
Solo
Neith
Neith
MoistWanted6562
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 2
Sylvanus
Sylvanus
Mox1010
Sylvanus
Level 88
God Stats
13W - 16L
1,423 SR
Queue Stats
40W - 44L
1,395 Elo+
Party 2
Bastet
Bastet
fidencio12
Bastet
Level 79
God Stats
10W - 13L
1,437 SR
Queue Stats
49W - 59L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 8
8,762
515
4,845
15,122
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ArozeBeat45
Kukulkan
15
1 / 2 / 4
9,171
539
7,814
7,760
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
Onyx Omen8
Ravana
16
5 / 0 / 2
9,726
572
9,735
8,601
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 3
10,807
636
13,408
12,065
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 0 / 5
9,636
567
11,620
13,872
15,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,338
490
7,533
13,471
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KiddKraken999
Sun Wukong
12
1 / 6 / 0
7,844
461
10,890
18,368
14,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
7,590
446
1,624
5,942
1,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Mox1010
Sylvanus
11
0 / 3 / 1
6,437
379
5,540
13,995
11,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
fidencio12
Bastet
11
0 / 2 / 0
6,581
387
3,459
13,535
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
8
2.5
W
Kukulkan
ArozeBeat45
Kukulkan
1
2
4
1.5
L
3
4
1
0.88
L
Sun Wukong
KiddKraken999
Sun Wukong
1
6
0
0.17
L
0
3
1
0.17
L
Sylvanus
Mox1010
Sylvanus
0
3
1
0.17
W
Ravana
Onyx Omen8
Ravana
5
0
2
6
W
6
0
3
7.5
W
5
0
5
7.5
L
Bastet
fidencio12
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,422
Damage
29,046
57,420
Taken
65,311
44,882
Mitigated
38,740
23,386
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,845
530
0
3,202
15,122
14,769
49
5,635
9,487
15,738
1,815
W
Kukulkan
ArozeBeat45
Kukulkan
7,814
1,067
0
1,198
7,760
3,702
389
3,364
4,396
75,316
0
L
7,533
1,535
0
3,838
13,471
5,850
1,440
4,971
8,500
66,625
6,267
L
Sun Wukong
KiddKraken999
Sun Wukong
10,890
2,155
0
3,905
18,368
14,922
299
8,866
9,502
0
52,414
L
1,624
913
0
580
5,942
1,655
1,364
1,064
4,878
0
40,550
L
Sylvanus
Mox1010
Sylvanus
5,540
1,488
1,518
2,905
13,995
11,286
192
5,482
8,513
33,973
0
W
Ravana
Onyx Omen8
Ravana
9,735
2,416
0
4,868
8,601
4,802
0
1,471
7,130
21
75,691
W
13,408
7,191
0
8,150
12,065
6,066
3,012
1,620
10,445
0
100,230
W
11,620
2,050
0
5,968
13,872
15,543
246
1,084
12,788
62,018
0
L
Bastet
fidencio12
Bastet
3,459
1,317
64
2,205
13,535
5,027
0
3,716
9,819
0
34,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
36,790
544
Minions Killed
422
0
Camps Cleared
0
1,593,004
Distance Traveled
1,498,152
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,762
515
20
1
0
360,570
3
W
Kukulkan
9,171
539
125
7
0
324,728
4
L
Sol
8,338
490
129
8
0
290,312
7
L
Sun Wukong
7,844
461
102
6
0
316,861
5
L
Neith
7,590
446
86
5
0
239,580
0
L
Sylvanus
6,437
379
47
3
0
298,977
2
W
Ravana
9,726
572
120
7
0
362,031
0
W
Ishtar
10,807
636
172
10
0
268,446
3
W
Cabrakan
9,636
567
107
6
0
277,229
2
L
Bastet
6,581
387
58
3
0
352,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role