Player Matchup

Zhong Kui
Zhong Kui
Derpinator9001
Zhong Kui
Level 60
God Stats
12W - 5L
1,519 SR
Queue Stats
73W - 82L
1,386 Elo+
Party 2
Pele
Pele
LongLivedCube
Pele
Level 36
God Stats
6W - 3L
1,709 SR
Queue Stats
95W - 108L
1,409 Elo+
Party 2
Bellona
Bellona
Meldrus_G
Bellona
Level 27
God Stats
14W - 8L
1,783 SR
Queue Stats
21W - 19L
1,349 Elo+
Party 2
Ymir
Ymir
NPS_Breyner_p314
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,395 Elo+
Party 3
Skadi
Skadi
juan-_-pa1309
Skadi
Level 41
God Stats
2W - 3L
1,424 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 3
Team Averages
Level 38
1,587 SR
1,391 Elo+

VS

Team Averages
Level 83
1,397 SR
1,452 Elo+
Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
NBS_Delirious
Horus
Level 105
God Stats
3W - 10L
1,299 SR
Queue Stats
317W - 370L
1,351 Elo+
Solo
Lancelot
Lancelot
tiagogamer17144
Lancelot
Level 99
God Stats
0W - 4L
1,132 SR
Queue Stats
176W - 165L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
valengamerne3421
Danzaburou
Level 80
God Stats
25W - 20L
1,553 SR
Queue Stats
138W - 129L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Derpinator9001
Zhong Kui
11
5 / 1 / 3
6,814
619
5,517
6,449
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 0 / 4
6,359
578
5,692
8,600
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Meldrus_G
Bellona
11
2 / 1 / 0
6,367
579
6,947
9,864
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,173
470
775
6,524
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 4 / 1
4,497
409
1,329
5,358
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 4 / 0
6,022
547
1,750
8,457
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
10
0 / 3 / 0
5,887
535
5,142
5,055
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 5
6,220
565
5,021
10,134
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
10
0 / 2 / 1
5,832
530
6,106
9,976
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
valengamerne3421
Danzaburou
11
5 / 0 / 1
6,774
616
5,953
4,310
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
7
7
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
L
Hera
 
Hera
0
3
0
0
W
Zhong Kui
Derpinator9001
Zhong Kui
5
1
3
6.5
W
3
0
4
5
W
Bellona
Meldrus_G
Bellona
2
1
0
2
L
0
1
5
2.5
W
0
1
0
0
W
0
4
1
0.13
L
Lancelot
0
2
1
0.25
L
Danzaburou
valengamerne3421
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
23,972
36,795
Taken
37,932
18,881
Mitigated
19,822
11,810
Healing
8,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,750
806
0
0
8,457
2,752
71
1,635
6,822
0
23,069
L
Hera
 
Hera
5,142
1,468
0
500
5,055
1,977
787
2,668
2,387
42,243
0
W
Zhong Kui
Derpinator9001
Zhong Kui
5,517
669
0
3,741
6,449
5,199
267
3,451
2,998
38,256
0
W
5,692
2,362
0
1,223
8,600
3,078
0
1,691
6,865
0
40,254
W
Bellona
Meldrus_G
Bellona
6,947
3,235
0
5,535
9,864
6,224
0
0
9,057
0
40,596
L
5,021
2,412
209
3,566
10,134
8,003
101
1,577
8,557
0
22,293
W
775
144
0
631
6,524
3,323
0
0
6,524
17,273
0
W
1,329
597
0
680
5,358
1,057
0
0
5,358
0
17,480
L
Lancelot
6,106
1,055
0
1,422
9,976
5,334
0
0
9,976
0
36,915
L
Danzaburou
valengamerne3421
Danzaburou
5,953
2,769
0
3,048
4,310
1,756
648
412
3,898
0
45,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
30,735
274
Minions Killed
289
0
Camps Cleared
0
1,085,259
Distance Traveled
1,152,387
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,022
547
49
4
0
274,160
0
L
Hera
5,887
535
66
6
0
211,341
2
W
Zhong Kui
6,814
619
78
7
0
221,241
2
W
Pele
6,359
578
69
6
0
256,756
0
W
Bellona
6,367
579
64
6
0
227,587
1
L
Horus
6,220
565
34
3
0
216,203
3
W
Ymir
5,173
470
32
3
0
206,450
0
W
Skadi
4,497
409
31
3
0
173,225
1
L
Lancelot
5,832
530
71
6
0
241,107
2
L
Danzaburou
6,774
616
69
6
0
209,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role