Player Matchup

Ra
Ra
DirtyKuck
Ra
Level 29
God Stats
2W - 7L
1,415 SR
Queue Stats
81W - 76L
1,516 Elo+
Party 2
Xing Tian
Xing Tian
Giggity2gOO11
Xing Tian
Level 133
God Stats
3W - 4L
1,619 SR
Queue Stats
447W - 406L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
Mersenario2008
Danzaburou
Level 32
God Stats
3W - 3L
1,498 SR
Queue Stats
9W - 17L
1,241 Elo+
Solo
Cernunnos
Cernunnos
SKR4PP3R
Cernunnos
Level 129
God Stats
5W - 5L
1,524 SR
Queue Stats
379W - 441L
1,460 Elo+
Party 2
King Arthur
King Arthur
bUd_THe_eLf
King Arthur
Level 137
God Stats
1W - 6L
1,402 SR
Queue Stats
270W - 240L
1,568 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,472 Elo+

VS

Team Averages
Level 101
1,565 SR
1,458 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AudioCashew1323
Ah Muzen Cab
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 9L
1,294 Elo+
Party 1
Bacchus
Bacchus
B1G-O-T0NKA
Bacchus
Level 88
God Stats
30W - 23L
1,514 SR
Queue Stats
231W - 240L
1,463 Elo+
Solo
Thanatos
Thanatos
Cruisin Coffee3
Thanatos
Level 130
God Stats
53W - 62L
1,511 SR
Queue Stats
173W - 167L
1,521 Elo+
Party 1
Persephone
Persephone
SuppaHotFire30
Persephone
Level 144
God Stats
4W - 0L
1,798 SR
Queue Stats
184W - 187L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
9,268
488
7,540
13,860
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Giggity2gOO11
Xing Tian
14
3 / 1 / 2
9,607
506
8,941
19,489
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Mersenario2008
Danzaburou
14
1 / 3 / 2
8,448
445
7,852
12,101
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
SKR4PP3R
Cernunnos
13
1 / 4 / 1
8,027
422
4,834
15,967
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
bUd_THe_eLf
King Arthur
15
1 / 6 / 0
9,201
484
16,998
21,457
22,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
8 / 1 / 1
11,320
596
16,275
24,547
18,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
AudioCashew1323
Ah Muzen Cab
16
1 / 2 / 3
9,533
502
7,440
9,581
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
B1G-O-T0NKA
Bacchus
13
2 / 1 / 5
8,962
472
9,297
16,684
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
15
2 / 1 / 5
9,427
496
3,063
13,292
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SuppaHotFire30
Persephone
16
7 / 2 / 1
11,117
585
21,831
11,401
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
1
8.5
W
Ah Muzen Cab
AudioCashew1323
Ah Muzen Cab
1
2
3
1.25
W
Bacchus
B1G-O-T0NKA
Bacchus
2
1
5
4.5
W
Thanatos
2
1
5
4.5
L
1
6
4
0.5
L
Xing Tian
Giggity2gOO11
Xing Tian
3
1
2
4
L
Danzaburou
Mersenario2008
Danzaburou
1
3
2
0.67
L
Cernunnos
SKR4PP3R
Cernunnos
1
4
1
0.38
W
Persephone
SuppaHotFire30
Persephone
7
2
1
3.75
L
King Arthur
bUd_THe_eLf
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
57,906
82,874
Taken
75,505
58,122
Mitigated
52,453
28,141
Healing
43,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,275
5,238
0
19,365
24,547
18,824
158
1,065
22,199
86,966
0
W
Ah Muzen Cab
AudioCashew1323
Ah Muzen Cab
7,440
2,942
412
2,560
9,581
4,466
3,210
2,740
6,841
0
83,447
W
Bacchus
B1G-O-T0NKA
Bacchus
9,297
1,223
562
5,394
16,684
16,929
0
4,861
11,823
30,840
3,893
W
Thanatos
3,063
401
0
12,429
13,292
7,260
11
1,108
12,081
0
63,754
L
7,540
719
1,992
4,635
13,860
6,428
0
11,032
2,828
82,262
0
L
Xing Tian
Giggity2gOO11
Xing Tian
8,941
941
0
4,285
19,489
18,676
0
10,416
9,073
35,240
2,958
L
Danzaburou
Mersenario2008
Danzaburou
7,852
2,886
0
4,105
12,101
4,448
0
5,316
6,785
0
54,456
L
Cernunnos
SKR4PP3R
Cernunnos
4,834
1,536
0
7,442
15,967
6,278
0
6,605
9,362
0
55,932
W
Persephone
SuppaHotFire30
Persephone
21,831
2,169
0
2,565
11,401
4,974
53
6,068
5,331
92,545
0
L
King Arthur
bUd_THe_eLf
King Arthur
16,998
1,791
0
5,682
21,457
22,292
0
13,691
7,766
0
84,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
50,359
554
Minions Killed
576
0
Camps Cleared
0
1,729,780
Distance Traveled
1,757,354
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,320
596
136
7
0
321,597
0
W
Ah Muzen Cab
9,533
502
151
8
0
317,326
0
W
Bacchus
8,962
472
57
3
0
379,319
5
W
Thanatos
9,427
496
97
5
0
386,167
0
L
Ra
9,268
488
151
8
0
371,163
8
L
Xing Tian
9,607
506
48
3
0
357,675
8
L
Danzaburou
8,448
445
105
6
0
346,961
4
L
Cernunnos
8,027
422
103
5
0
352,379
3
W
Persephone
11,117
585
135
7
0
352,945
3
L
King Arthur
9,201
484
147
8
0
301,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role