Player Matchup

Artio
Artio
EsG Comb4an
Artio
Level 42
God Stats
1W - 0L
1,287 SR
Queue Stats
63W - 81L
1,347 Elo+
Party 3
Rama
Rama
GMG click
Rama
Level 82
God Stats
12W - 7L
1,641 SR
Queue Stats
291W - 290L
1,468 Elo+
Party 3
Thor
Thor
JayHarris1469
Thor
Level 109
God Stats
7W - 6L
1,549 SR
Queue Stats
325W - 312L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
PatMahomes22
Zhong Kui
Level 54
God Stats
28W - 19L
1,549 SR
Queue Stats
141W - 142L
1,461 Elo+
Party 2
Kali
Kali
UR ItachI
Kali
Level 13
God Stats
1W - 1L
1,232 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 2
Team Averages
Level 60
1,452 SR
1,446 Elo+

VS

Team Averages
Level 70
1,570 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Animeprincessian
Sun Wukong
Level 106
God Stats
41W - 21L
1,635 SR
Queue Stats
221W - 196L
1,514 Elo+
Party 1
Yemoja
Yemoja
IJackOnSmallKids
Yemoja
Level 5
God Stats
3W - 4L
1,633 SR
Queue Stats
8W - 7L
1,479 Elo+
Party 1
Thor
Thor
Qu00t
Thor
Level 124
God Stats
8W - 7L
1,562 SR
Queue Stats
340W - 289L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Saul Perez2045
Danzaburou
Level 102
God Stats
66W - 67L
1,520 SR
Queue Stats
509W - 539L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YuHuangGuy
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,504
450
427
4,780
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
9
1 / 0 / 0
5,247
525
3,276
5,872
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 1 / 1
6,262
626
5,796
8,381
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PatMahomes22
Zhong Kui
11
1 / 0 / 2
6,074
607
3,885
4,067
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
8
2 / 0 / 2
5,170
517
3,675
6,027
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Animeprincessian
Sun Wukong
9
0 / 4 / 1
5,273
527
3,748
8,277
4,230
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
4,815
482
2,002
6,149
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Qu00t
Thor
9
1 / 0 / 0
5,309
531
3,569
8,028
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Saul Perez2045
Danzaburou
10
1 / 1 / 0
5,336
534
3,278
5,595
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
YuHuangGuy
Morgan Le Fay
7
0 / 3 / 0
4,159
416
732
4,367
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Animeprincessian
Sun Wukong
0
4
1
0.13
W
0
1
0
0
W
Rama
1
0
0
1
L
0
0
1
0.5
W
4
1
1
4.5
W
Zhong Kui
PatMahomes22
Zhong Kui
1
0
2
2
L
Thor
Qu00t
Thor
1
0
0
1
L
Danzaburou
Saul Perez2045
Danzaburou
1
1
0
1
W
Kali
2
0
2
3
L
Morgan Le Fay
YuHuangGuy
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,059
Damage
13,329
29,127
Taken
32,416
13,050
Mitigated
13,078
11,152
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Animeprincessian
Sun Wukong
3,748
1,261
0
992
8,277
4,230
0
0
7,578
0
32,693
W
427
186
124
1,337
4,780
2,280
0
542
4,238
9,131
0
W
Rama
3,276
2,833
0
3,494
5,872
1,883
0
787
5,085
0
40,345
L
2,002
407
1,636
1,792
6,149
2,483
0
628
5,521
11,944
4,713
W
5,796
1,401
0
3,196
8,381
4,056
0
0
8,381
0
34,888
W
Zhong Kui
PatMahomes22
Zhong Kui
3,885
632
0
2,394
4,067
2,816
138
703
3,364
45,977
0
L
Thor
Qu00t
Thor
3,569
1,117
0
685
8,028
2,811
0
1,435
6,593
0
32,047
L
Danzaburou
Saul Perez2045
Danzaburou
3,278
1,147
0
2,120
5,595
1,795
204
253
5,342
0
41,549
W
Kali
3,675
2,184
0
607
6,027
2,015
0
55
5,972
0
29,849
L
Morgan Le Fay
YuHuangGuy
Morgan Le Fay
732
256
0
466
4,367
1,759
0
1,996
2,327
15,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
24,892
301
Minions Killed
230
0
Camps Cleared
0
908,218
Distance Traveled
845,817
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,273
527
52
5
0
174,722
2
W
Artio
4,504
450
17
2
0
143,945
0
W
Rama
5,247
525
75
8
0
156,261
0
L
Yemoja
4,815
482
25
3
0
165,877
0
W
Thor
6,262
626
62
6
0
171,055
1
W
Zhong Kui
6,074
607
95
10
0
195,884
3
L
Thor
5,309
531
54
5
0
204,879
2
L
Danzaburou
5,336
534
69
7
0
151,941
3
W
Kali
5,170
517
52
5
0
241,073
2
L
Morgan Le Fay
4,159
416
30
3
0
148,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role