Player Matchup

Awilix
Awilix
 
Awilix
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Lamepollas300
Chronos
Level 158
God Stats
6W - 2L
1,854 SR
Queue Stats
303W - 274L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
MalditoConejo
Kukulkan
Level 21
God Stats
9W - 8L
1,558 SR
Queue Stats
25W - 34L
1,391 Elo+
Party 2
Fafnir
Fafnir
MataAbuelas3000
Fafnir
Level 8
God Stats
2W - 0L
1,447 SR
Queue Stats
10W - 6L
1,547 Elo+
Party 2
Cupid
Cupid
iMztmorde
Cupid
Level 24
God Stats
10W - 10L
1,547 SR
Queue Stats
17W - 26L
1,352 Elo+
Party 2
Team Averages
Level 59
1,581 SR
1,454 Elo+

VS

Team Averages
Level 83
1,538 SR
1,444 Elo+
Cabrakan
Cabrakan
Brobiie
Cabrakan
Level 110
God Stats
6W - 8L
1,562 SR
Queue Stats
186W - 244L
1,451 Elo+
Party 1
Cerberus
Cerberus
Fuji
Cerberus
Level 10
God Stats
7W - 7L
1,408 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 1
Neith
Neith
Karbenamach
Neith
Level 122
God Stats
19W - 12L
1,609 SR
Queue Stats
312W - 371L
1,438 Elo+
Party 1
Scylla
Scylla
KevinDeBuck
Scylla
Level 69
God Stats
1W - 1L
1,534 SR
Queue Stats
34W - 42L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
LostNevaFound
Erlang Shen
Level 105
God Stats
0W - 2L
1,579 SR
Queue Stats
103W - 138L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 1 / 2
10,428
579
9,536
15,029
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
17
5 / 4 / 1
10,775
599
14,902
16,831
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
MalditoConejo
Kukulkan
14
1 / 2 / 5
8,600
478
7,595
6,364
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 9
10,106
561
6,024
15,699
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
iMztmorde
Cupid
16
1 / 0 / 2
9,824
546
5,946
12,383
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brobiie
Cabrakan
12
1 / 7 / 2
8,060
448
5,067
16,708
13,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Fuji
Cerberus
13
0 / 1 / 0
7,908
439
2,551
8,483
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 0
8,840
491
8,218
10,823
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
15
1 / 1 / 3
9,072
504
11,240
8,360
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
LostNevaFound
Erlang Shen
14
4 / 4 / 1
8,817
490
9,978
20,943
13,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
6
7
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
2
8
L
Cabrakan
Brobiie
Cabrakan
1
7
2
0.29
L
Cerberus
Fuji
Cerberus
0
1
0
0
L
0
4
0
0
L
Scylla
1
1
3
2.5
W
Chronos
5
4
1
1.38
L
Erlang Shen
LostNevaFound
Erlang Shen
4
4
1
1.13
W
Kukulkan
MalditoConejo
Kukulkan
1
2
5
1.75
W
3
0
9
7.5
W
Cupid
iMztmorde
Cupid
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
37,054
66,306
Taken
65,317
41,204
Mitigated
45,482
20,648
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,536
3,661
0
1,270
15,029
6,557
0
2,857
12,086
0
86,904
L
Cabrakan
Brobiie
Cabrakan
5,067
625
0
2,969
16,708
13,512
0
9,001
7,707
50,734
0
L
Cerberus
Fuji
Cerberus
2,551
94
0
1,221
8,483
9,158
254
6,019
2,464
30,959
0
L
8,218
3,196
0
2,172
10,823
5,580
0
915
9,908
0
80,724
L
Scylla
11,240
1,662
0
1,507
8,360
3,621
0
4,770
3,590
69,058
0
W
Chronos
14,902
4,735
0
4,936
16,831
7,105
7,721
5,408
11,317
88,339
0
L
Erlang Shen
LostNevaFound
Erlang Shen
9,978
4,982
0
7,261
20,943
13,611
0
7,816
13,127
0
68,004
W
Kukulkan
MalditoConejo
Kukulkan
7,595
1,233
0
780
6,364
2,756
370
2,956
3,302
55,356
0
W
6,024
1,367
0
5,298
15,699
19,929
65
5,942
9,425
24,074
0
W
Cupid
iMztmorde
Cupid
5,946
3,058
0
8,364
12,383
4,857
2,465
1,059
11,318
0
81,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,733
Gold Earned
42,697
545
Minions Killed
525
0
Camps Cleared
0
1,806,063
Distance Traveled
1,702,779
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,428
579
133
7
0
406,953
0
L
Cabrakan
8,060
448
103
6
0
279,771
6
L
Cerberus
7,908
439
41
2
0
352,929
1
L
Neith
8,840
491
152
8
0
310,610
1
L
Scylla
9,072
504
133
7
0
339,350
4
W
Chronos
10,775
599
144
8
0
321,890
2
L
Erlang Shen
8,817
490
96
5
0
420,119
4
W
Kukulkan
8,600
478
91
5
0
365,455
2
W
Fafnir
10,106
561
22
1
0
373,965
6
W
Cupid
9,824
546
155
9
0
337,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role