Player Matchup

Bakasura
Bakasura
Barto Senpai
Bakasura
Level 99
God Stats
3W - 12L
1,230 SR
Queue Stats
451W - 518L
1,318 Elo+
Solo
Skadi
Skadi
ChrispyCrusader
Skadi
Level 109
God Stats
10W - 6L
1,637 SR
Queue Stats
157W - 151L
1,479 Elo+
Party 2
Ra
Ra
ShadowDragon046
Ra
Level 122
God Stats
6W - 3L
1,558 SR
Queue Stats
56W - 64L
1,395 Elo+
Party 2
Odin
Odin
Sweeps9513
Odin
Level 68
God Stats
2W - 1L
1,513 SR
Queue Stats
41W - 48L
1,357 Elo+
Party 2
Athena
Athena
christyful
Athena
Level 89
God Stats
24W - 11L
1,684 SR
Queue Stats
86W - 78L
1,461 Elo+
Party 2
Team Averages
Level 97
1,524 SR
1,402 Elo+

VS

Team Averages
Level 82
1,461 SR
1,411 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BaldQuackHead-_-
Hera
Level 63
God Stats
2W - 3L
1,257 SR
Queue Stats
162W - 199L
1,384 Elo+
Party 1
Izanami
Izanami
ODoughBoiO2133
Izanami
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 63L
1,376 Elo+
Solo
Bacchus
Bacchus
pipegoat2
Bacchus
Level 73
God Stats
2W - 1L
1,570 SR
Queue Stats
153W - 198L
1,382 Elo+
Party 1
Olorun
Olorun
xFVSP
Olorun
Level 60
God Stats
13W - 11L
1,475 SR
Queue Stats
53W - 44L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barto Senpai
Bakasura
10
2 / 3 / 1
7,272
383
6,630
11,793
6,617
17
8 / 1 / 0
10,346
545
15,390
10,838
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 3 / 3
8,013
422
8,447
12,899
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 6
8,070
425
6,698
14,411
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
christyful
Athena
12
1 / 3 / 6
8,235
433
5,531
17,420
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 4 / 1
9,452
497
8,189
16,402
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 1
9,370
493
14,440
8,893
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 1
8,583
452
5,053
10,435
3,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
pipegoat2
Bacchus
13
0 / 0 / 7
8,932
470
7,892
16,717
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
xFVSP
Olorun
15
3 / 3 / 5
9,710
511
13,831
14,625
6,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
12
12
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
4
1
0.88
W
5
3
1
1.83
L
Bakasura
Barto Senpai
Bakasura
2
3
1
0.83
L
8
1
0
8
W
1
2
1
0.75
L
0
3
3
0.5
L
1
2
6
2
L
Athena
christyful
Athena
1
3
6
1.33
W
Bacchus
pipegoat2
Bacchus
0
0
7
3.5
W
Olorun
xFVSP
Olorun
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,696
Damage
49,405
67,361
Taken
67,072
42,875
Mitigated
39,016
15,988
Healing
23,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,189
2,458
0
3,500
16,402
7,637
720
1,449
14,492
0
66,988
W
14,440
4,093
0
1,276
8,893
3,953
626
3,724
5,106
68,001
0
L
Bakasura
Barto Senpai
Bakasura
6,630
3,922
0
2,089
11,793
6,617
0
5,002
6,791
0
32,642
L
15,390
5,777
0
1,154
10,838
4,692
0
3,475
7,363
0
93,262
W
5,053
3,343
0
3,357
10,435
3,495
912
1,822
8,489
0
62,645
L
8,447
842
1,448
4,712
12,899
6,070
0
9,348
3,551
66,714
0
L
6,698
1,708
0
2,721
14,411
10,180
0
7,085
7,326
0
41,125
L
Athena
christyful
Athena
5,531
1,773
876
2,988
17,420
15,316
0
11,253
6,167
26,014
0
W
Bacchus
pipegoat2
Bacchus
7,892
1,057
848
5,793
16,717
17,149
20
4,668
11,767
35,871
0
W
Olorun
xFVSP
Olorun
13,831
7,903
534
7,717
14,625
6,782
2,709
2,315
11,421
81,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,936
Gold Earned
46,047
439
Minions Killed
508
0
Camps Cleared
0
1,667,796
Distance Traveled
1,676,945
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,452
497
106
6
0
328,764
5
W
Hera
9,370
493
120
6
0
317,970
1
L
Bakasura
7,272
383
68
4
0
319,358
3
L
Skadi
10,346
545
147
8
0
339,551
6
W
Izanami
8,583
452
129
7
0
341,760
1
L
Ra
8,013
422
124
7
0
332,557
7
L
Odin
8,070
425
62
3
0
321,412
2
L
Athena
8,235
433
38
2
0
354,918
3
W
Bacchus
8,932
470
31
2
0
386,465
2
W
Olorun
9,710
511
122
6
0
301,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role