Player Matchup

Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 87
God Stats
163W - 134L
1,536 SR
Queue Stats
230W - 226L
1,441 Elo+
Solo
Cerberus
Cerberus
Lag is Good
Cerberus
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 77L
1,369 Elo+
Solo
Freya
Freya
ThaMADTappa
Freya
Level 141
God Stats
3W - 3L
1,389 SR
Queue Stats
490W - 509L
1,448 Elo+
Solo
Merlin
Merlin
gumbo565
Merlin
Level 61
God Stats
1W - 0L
1,439 SR
Queue Stats
2W - 4L
1,292 Elo+
Solo
Arachne
Arachne
o DESTINED o
Arachne
Level 149
God Stats
180W - 147L
1,500 SR
Queue Stats
456W - 472L
1,464 Elo+
Solo
Team Averages
Level 98
1,473 SR
1,403 Elo+

VS

Team Averages
Level 122
1,466 SR
1,380 Elo+
Cliodhna
Cliodhna
MUSHROOM MAN273
Cliodhna
Level 125
God Stats
2W - 3L
1,354 SR
Queue Stats
338W - 322L
1,418 Elo+
Solo
Chaac
Chaac
PinkMangoMadness
Chaac
Level 144
God Stats
16W - 19L
1,525 SR
Queue Stats
177W - 202L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
SinfulFruits
Baron Samedi
Level 75
God Stats
4W - 3L
1,477 SR
Queue Stats
36W - 39L
1,378 Elo+
Party 1
Ullr
Ullr
Siren69storm
Ullr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 224L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
Wazoozak
Kuzenbo
Level 124
God Stats
3W - 4L
1,474 SR
Queue Stats
56W - 64L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColonelKajo
Danzaburou
16
5 / 2 / 4
10,279
642
12,108
12,216
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Lag is Good
Cerberus
14
6 / 2 / 6
9,201
575
7,415
19,286
18,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 3
8,766
548
9,312
16,209
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
gumbo565
Merlin
13
4 / 5 / 3
8,800
550
7,608
8,176
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
o DESTINED o
Arachne
14
1 / 3 / 2
8,558
535
5,579
11,663
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
4 / 5 / 4
8,889
556
8,187
14,891
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 4
7,197
450
7,675
15,167
9,569
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SinfulFruits
Baron Samedi
14
6 / 4 / 3
8,649
541
8,559
12,006
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 5
7,377
461
8,534
14,364
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Wazoozak
Kuzenbo
14
1 / 2 / 2
7,816
489
8,477
10,811
10,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
19
Kills
14
14
Deaths
19
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ColonelKajo
Danzaburou
5
2
4
3.5
W
Cerberus
Lag is Good
Cerberus
6
2
6
4.5
L
Cliodhna
4
5
4
1.2
L
3
4
4
1.25
L
Baron Samedi
SinfulFruits
Baron Samedi
6
4
3
1.88
L
0
4
5
0.63
W
3
2
3
2.25
L
Kuzenbo
Wazoozak
Kuzenbo
1
2
2
1
W
Merlin
gumbo565
Merlin
4
5
3
1.1
W
Arachne
o DESTINED o
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,022
Damage
41,432
67,550
Taken
67,239
37,866
Mitigated
36,250
31,122
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ColonelKajo
Danzaburou
12,108
3,314
0
5,503
12,216
5,535
472
2,663
9,457
0
80,640
W
Cerberus
Lag is Good
Cerberus
7,415
892
776
7,234
19,286
18,148
168
2,071
17,191
36,666
0
L
Cliodhna
8,187
751
0
4,985
14,891
5,641
0
4,313
10,386
0
63,705
L
7,675
731
0
2,527
15,167
9,569
0
5,792
9,375
0
38,572
L
Baron Samedi
SinfulFruits
Baron Samedi
8,559
725
710
3,969
12,006
5,644
0
5,039
6,967
53,244
0
L
8,534
3,812
0
2,536
14,364
5,309
0
6,764
7,600
0
53,350
W
9,312
3,905
301
10,608
16,209
5,743
1,000
1,173
15,036
57,986
5,429
L
Kuzenbo
Wazoozak
Kuzenbo
8,477
2,448
0
1,432
10,811
10,087
27
1,958
8,853
52,959
0
W
Merlin
gumbo565
Merlin
7,608
808
0
275
8,176
2,988
0
4,126
4,050
50,654
0
W
Arachne
o DESTINED o
Arachne
5,579
3,187
0
6,425
11,663
5,452
1,130
6,487
4,780
0
57,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
39,928
521
Minions Killed
455
0
Camps Cleared
0
1,492,682
Distance Traveled
1,519,646
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,279
642
128
8
0
345,162
1
W
Cerberus
9,201
575
64
4
0
329,718
5
L
Cliodhna
8,889
556
118
7
0
332,201
1
L
Chaac
7,197
450
50
3
0
306,868
4
L
Baron Samedi
8,649
541
92
6
0
289,358
2
L
Ullr
7,377
461
81
5
0
283,115
3
W
Freya
8,766
548
115
7
0
291,705
6
L
Kuzenbo
7,816
489
114
7
0
308,104
0
W
Merlin
8,800
550
91
6
0
289,062
4
W
Arachne
8,558
535
123
8
0
237,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role