Player Matchup

Hera
Hera
Platinum II
 
Hera
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
D-SweetStuff04
Ao Kuang
Diamond V
Level 160
God Stats
6W - 2L
1,725 SR
Queue Stats
71W - 67L
2,438 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,575 SR
1,813 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 100
1,453 SR
1,898 MMR
Sobek
Sobek
Gold V
LubedCheeks69
Sobek
Gold V
Level 122
God Stats
0W - 3L
1,427 SR
Queue Stats
15W - 19L
1,481 MMR
Solo
Sol
Sol
Diamond IV
StarlitReaper
Sol
Diamond IV
Level 89
God Stats
13W - 22L
1,475 SR
Queue Stats
331W - 400L
2,162 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
temp-793275
Xbalanque
Platinum I
Level 89
God Stats
3W - 9L
1,457 SR
Queue Stats
303W - 398L
2,050 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 0 / 3
9,070
756
12,837
6,302
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
 
Medusa
14
0 / 1 / 6
8,478
707
7,454
6,977
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
4 / 0 / 2
9,852
821
8,140
15,233
14,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AtlasAthenaAchillesThorBaron Samedi

VS

Bans
Ne ZhaBacchusVulcanAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,080
673
4,680
13,112
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 0
7,445
620
5,515
9,768
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
temp-793275
Xbalanque
13
0 / 3 / 0
7,297
608
9,296
10,219
4,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
3
4.5
W
Medusa
 
Medusa
0
1
6
3
W
Ao Kuang
4
0
2
5
L
0
2
1
0.25
L
1
2
0
0.5
L
Xbalanque
temp-793275
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
19,491
28,512
Taken
33,099
21,053
Mitigated
23,244
11,240
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,837
2,845
0
1,144
6,302
2,905
1,319
2,651
3,651
45,008
0
W
Medusa
 
Medusa
7,454
2,228
0
883
6,977
3,242
1,710
1,875
5,102
0
45,845
W
Ao Kuang
8,140
1,772
2,228
6,985
15,233
14,906
287
5,490
9,743
19,848
0
L
4,680
248
0
3,320
13,112
14,337
0
8,492
4,620
18,702
0
L
5,515
1,359
0
2,931
9,768
4,531
0
5,562
4,206
23,221
1,711
L
Xbalanque
temp-793275
Xbalanque
9,296
941
0
1,718
10,219
4,376
0
6,957
3,262
0
34,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
22,822
168
Minions Killed
123
0
Camps Cleared
0
712,909
Distance Traveled
683,322
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,070
756
63
5
0
236,662
5
W
Medusa
8,478
707
82
7
0
220,634
2
W
Ao Kuang
9,852
821
23
2
0
255,613
3
L
Sobek
8,080
673
24
2
0
232,969
2
L
Sol
7,445
620
30
3
0
229,222
5
L
Xbalanque
7,297
608
69
6
0
221,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role