Player Matchup

Neith
Neith
BlackQueen24
Neith
Level 48
God Stats
11W - 22L
1,419 SR
Queue Stats
16W - 29L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GnarTheWizard
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
MatoEater
Bellona
Level 3
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 2
Thor
Thor
maoJmc
Thor
Level 157
God Stats
2W - 6L
1,438 SR
Queue Stats
198W - 200L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
xXGuptaXx
Cthulhu
Level 34
God Stats
2W - 2L
1,499 SR
Queue Stats
9W - 13L
1,435 Elo+
Party 2
Team Averages
Level 49
1,423 SR
1,406 Elo+

VS

Team Averages
Level 78
1,402 SR
1,410 Elo+
Danzaburou
Danzaburou
AirChipmunk299
Danzaburou
Level 76
God Stats
8W - 7L
1,613 SR
Queue Stats
51W - 58L
1,459 Elo+
Party 3
Hera
Hera
PipeGoblin
Hera
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,442 Elo+
Party 3
Athena
Athena
ProStCamaro
Athena
Level 96
God Stats
2W - 1L
1,244 SR
Queue Stats
69W - 64L
1,430 Elo+
Party 3
Cabrakan
Cabrakan
SPANISHasianGUY
Cabrakan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,509 Elo+
Solo
Arachne
Arachne
Thickmonky
Arachne
Level 35
God Stats
1W - 2L
1,153 SR
Queue Stats
3W - 10L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,023
463
3,286
6,092
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
GnarTheWizard
Morgan Le Fay
9
0 / 7 / 0
5,398
415
4,016
9,329
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MatoEater
Bellona
10
0 / 2 / 1
6,128
471
1,773
7,397
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
maoJmc
Thor
11
4 / 3 / 0
6,893
530
5,688
13,521
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
xXGuptaXx
Cthulhu
9
1 / 1 / 2
6,250
481
6,374
10,856
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirChipmunk299
Danzaburou
13
1 / 1 / 1
7,758
597
7,050
8,891
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 8
7,325
563
8,692
8,597
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
12
4 / 1 / 3
7,567
582
3,973
12,209
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
12
2 / 0 / 4
7,533
579
7,406
8,650
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Thickmonky
Arachne
12
6 / 2 / 5
7,800
600
4,275
8,506
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
14
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AirChipmunk299
Danzaburou
1
1
1
1.5
L
1
2
1
0.75
L
Morgan Le Fay
GnarTheWizard
Morgan Le Fay
0
7
0
0
L
Bellona
MatoEater
Bellona
0
2
1
0.25
W
1
2
8
2.5
W
Athena
4
1
3
5.5
W
Cabrakan
2
0
4
4
W
Arachne
Thickmonky
Arachne
6
2
5
4.25
L
Thor
maoJmc
Thor
4
3
0
1.33
L
Cthulhu
xXGuptaXx
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,137
Damage
31,396
47,195
Taken
46,853
23,154
Mitigated
31,981
11,641
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AirChipmunk299
Danzaburou
7,050
3,337
0
5,633
8,891
3,793
1,403
1,503
7,388
0
71,589
L
3,286
1,044
0
738
6,092
2,215
0
378
5,714
0
34,127
L
Morgan Le Fay
GnarTheWizard
Morgan Le Fay
4,016
622
0
528
9,329
3,786
0
5,836
3,449
22,426
0
L
Bellona
MatoEater
Bellona
1,773
902
0
2,780
7,397
4,474
0
2,716
4,284
0
30,352
W
8,692
1,787
0
3,142
8,597
3,345
569
3,045
5,552
48,721
0
W
Athena
3,973
1,537
508
2,939
12,209
10,726
236
3,573
8,636
21,841
3,635
W
Cabrakan
7,406
1,254
0
4,058
8,650
10,156
126
1,549
7,101
46,763
0
W
Arachne
Thickmonky
Arachne
4,275
2,637
0
3,514
8,506
3,961
494
720
7,786
0
44,884
L
Thor
maoJmc
Thor
5,688
832
0
3,941
13,521
5,126
38
4,613
8,790
0
48,130
L
Cthulhu
xXGuptaXx
Cthulhu
6,374
887
76
3,578
10,856
7,553
0
5,342
5,310
25,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
37,983
303
Minions Killed
372
0
Camps Cleared
0
1,172,180
Distance Traveled
1,332,224
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,758
597
109
8
0
245,724
1
L
Neith
6,023
463
67
5
0
206,314
0
L
Morgan Le Fay
5,398
415
38
3
0
198,178
0
L
Bellona
6,128
471
68
5
0
245,526
3
W
Hera
7,325
563
71
5
0
258,050
0
W
Athena
7,567
582
40
3
0
292,538
1
W
Cabrakan
7,533
579
81
6
0
233,604
4
W
Arachne
7,800
600
71
5
0
302,308
2
L
Thor
6,893
530
79
6
0
264,793
2
L
Cthulhu
6,250
481
51
4
0
257,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role