Player Matchup

Sylvanus
Sylvanus
Anfrito1
Sylvanus
Level 122
God Stats
0W - 5L
1,529 SR
Queue Stats
34W - 59L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
Flpping_Flotsams
Hou Yi
Level 127
God Stats
0W - 5L
1,237 SR
Queue Stats
34W - 59L
1,384 Elo+
Party 1
Scylla
Scylla
GoonSquuuaad
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,207 Elo+
Solo
Team Averages
Level 119
1,422 SR
1,324 Elo+

VS

Team Averages
Level 127
1,545 SR
1,454 Elo+
Ao Kuang
Ao Kuang
Mrlingdong
Ao Kuang
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,527 Elo+
Party 2
Lancelot
Lancelot
UncleJaeJae
Lancelot
Level 135
God Stats
6W - 3L
1,604 SR
Queue Stats
46W - 27L
1,527 Elo+
Party 2
Nike
Nike
XxVICE_GAINZxX
Nike
Level 124
God Stats
1W - 1L
1,531 SR
Queue Stats
90W - 110L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anfrito1
Sylvanus
18
3 / 2 / 10
13,123
772
7,511
19,312
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 8
11,558
680
10,046
14,094
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
18
7 / 4 / 3
12,899
759
16,179
11,572
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mrlingdong
Ao Kuang
17
2 / 7 / 5
11,669
686
8,903
19,148
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
UncleJaeJae
Lancelot
20
9 / 0 / 0
14,047
826
16,937
12,734
8,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 6 / 7
11,680
687
10,370
18,023
9,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
11
11
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anfrito1
Sylvanus
3
2
10
4
L
3
5
8
1.4
L
Scylla
7
4
3
2.13
W
Ao Kuang
Mrlingdong
Ao Kuang
2
7
5
0.64
W
Lancelot
UncleJaeJae
Lancelot
9
0
0
9
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
36,210
44,978
Taken
49,905
36,203
Mitigated
25,702
12,767
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anfrito1
Sylvanus
7,511
2,391
2,781
7,587
19,312
24,580
536
4,360
14,952
31,285
0
L
10,046
5,374
0
2,259
14,094
6,049
2,219
1,790
12,304
0
38,668
L
Scylla
16,179
2,659
0
140
11,572
5,574
322
2,438
9,134
71,749
0
W
Ao Kuang
Mrlingdong
Ao Kuang
8,903
2,903
0
3,683
19,148
8,534
1,270
9,029
10,119
31,751
4,487
W
Lancelot
UncleJaeJae
Lancelot
16,937
4,685
0
4,107
12,734
8,020
2,151
5,192
7,542
0
75,826
W
10,370
1,556
0
988
18,023
9,148
615
9,559
8,464
0
57,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
37,396
202
Minions Killed
229
0
Camps Cleared
0
781,378
Distance Traveled
998,094
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,123
772
40
2
0
267,178
2
L
Hou Yi
11,558
680
48
3
0
236,652
0
L
Scylla
12,899
759
114
7
0
277,548
1
W
Ao Kuang
11,669
686
64
4
0
297,633
3
W
Lancelot
14,047
826
100
6
0
392,939
3
W
Nike
11,680
687
65
4
0
307,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role