Player Matchup

Heimdallr
Heimdallr
Kvlux_
Heimdallr
Level 28
God Stats
8W - 10L
1,453 SR
Queue Stats
35W - 63L
1,243 Elo+
Party 2
Nike
Nike
SLOWBURNPURP
Nike
Level 84
God Stats
0W - 2L
1,119 SR
Queue Stats
7W - 10L
1,282 Elo+
Solo
Ymir
Ymir
Sznakker_
Ymir
Level 26
God Stats
13W - 18L
1,445 SR
Queue Stats
21W - 40L
1,210 Elo+
Party 2
Ravana
Ravana
dx_astracto920
Ravana
Level 63
God Stats
9W - 9L
1,530 SR
Queue Stats
117W - 131L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
yuse920
Kukulkan
Level 69
God Stats
0W - 4L
1,107 SR
Queue Stats
139W - 153L
1,300 Elo+
Party 2
Team Averages
Level 54
1,331 SR
1,269 Elo+

VS

Team Averages
Level 84
1,458 SR
1,288 Elo+
Atlas
Atlas
CowChickenPig
Atlas
Level 71
God Stats
9W - 7L
1,506 SR
Queue Stats
168W - 171L
1,358 Elo+
Party 3
Arachne
Arachne
M4CKPC
Arachne
Level 59
God Stats
8W - 4L
1,479 SR
Queue Stats
14W - 13L
1,196 Elo+
Party 3
Artio
Artio
QueenNekoUwU
Artio
Level 61
God Stats
18W - 16L
1,441 SR
Queue Stats
215W - 248L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
SBK SAMUCA
Danzaburou
Level 81
God Stats
17W - 24L
1,380 SR
Queue Stats
24W - 34L
1,237 Elo+
Solo
Aphrodite
Aphrodite
XSouI x EaterX
Aphrodite
Level 149
God Stats
12W - 8L
1,485 SR
Queue Stats
250W - 274L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kvlux_
Heimdallr
7
0 / 2 / 1
5,760
320
816
3,597
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,747
430
7,062
14,927
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
1 / 5 / 1
7,179
399
4,641
15,734
10,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 2 / 2
8,039
447
10,099
10,722
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
yuse920
Kukulkan
14
4 / 1 / 0
8,225
457
7,892
6,403
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,530
529
9,824
20,975
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
M4CKPC
Arachne
14
2 / 3 / 3
8,775
488
6,044
17,599
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 1
8,752
486
5,557
10,359
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SBK SAMUCA
Danzaburou
14
6 / 3 / 2
9,417
523
8,837
11,978
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
XSouI x EaterX
Aphrodite
15
2 / 1 / 1
9,542
530
7,218
10,547
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
11
11
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Heimdallr
Kvlux_
Heimdallr
0
2
1
0.25
W
Arachne
M4CKPC
Arachne
2
3
3
1.17
W
0
1
1
0.5
W
Danzaburou
SBK SAMUCA
Danzaburou
6
3
2
2.33
L
1
1
1
1.5
L
Ymir
1
5
1
0.3
W
Aphrodite
XSouI x EaterX
Aphrodite
2
1
1
2.5
L
1
2
2
1
L
Kukulkan
yuse920
Kukulkan
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
37,480
51,383
Taken
71,458
28,607
Mitigated
45,688
11,164
Healing
31,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,824
3,720
707
6,570
20,975
21,985
428
4,611
16,364
32,193
11,275
L
Heimdallr
Kvlux_
Heimdallr
816
425
0
929
3,597
1,247
0
688
2,909
0
10,087
W
Arachne
M4CKPC
Arachne
6,044
3,433
0
6,777
17,599
7,727
2,044
2,458
15,141
0
59,840
W
5,557
876
0
4,505
10,359
5,905
1,218
0
10,359
40,043
0
W
Danzaburou
SBK SAMUCA
Danzaburou
8,837
2,721
451
2,154
11,978
5,089
2,756
3,183
8,795
0
58,631
L
7,062
1,507
0
3,579
14,927
9,285
224
6,831
7,466
0
43,958
L
Ymir
4,641
1,043
0
1,998
15,734
10,206
749
5,103
10,631
39,073
0
W
Aphrodite
XSouI x EaterX
Aphrodite
7,218
475
2,041
8,441
10,547
4,982
420
2,281
8,266
73,674
0
L
10,099
3,353
0
4,158
10,722
5,088
0
3,990
6,732
0
64,683
L
Kukulkan
yuse920
Kukulkan
7,892
744
0
500
6,403
2,781
0
3,692
2,711
48,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
46,016
350
Minions Killed
412
0
Camps Cleared
0
1,299,476
Distance Traveled
1,619,186
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,530
529
57
3
0
341,140
7
L
Heimdallr
5,760
320
19
1
0
151,355
0
W
Arachne
8,775
488
83
5
0
334,226
1
W
Artio
8,752
486
72
4
0
299,961
1
W
Danzaburou
9,417
523
81
5
0
320,563
3
L
Nike
7,747
430
68
4
0
292,695
2
L
Ymir
7,179
399
55
3
0
283,495
4
W
Aphrodite
9,542
530
119
7
0
323,296
4
L
Ravana
8,039
447
124
7
0
350,489
0
L
Kukulkan
8,225
457
84
5
0
221,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role