Player Matchup

Bastet
Bastet
BearLyon
Bastet
Level 7
God Stats
4W - 9L
1,207 SR
Queue Stats
8W - 20L
1,208 Elo+
Party 2
Gilgamesh
Gilgamesh
Mordridt
Gilgamesh
Level 156
God Stats
5W - 6L
1,421 SR
Queue Stats
222W - 249L
1,473 Elo+
Solo
Sobek
Sobek
Orionßear
Sobek
Level 57
God Stats
1W - 1L
1,225 SR
Queue Stats
96W - 131L
1,320 Elo+
Party 2
Hera
Hera
UltraViol3nt
Hera
Level 85
God Stats
29W - 37L
1,481 SR
Queue Stats
676W - 689L
1,495 Elo+
Solo
Xbalanque
Xbalanque
YeZifeng1
Xbalanque
Level 86
God Stats
3W - 4L
1,438 SR
Queue Stats
97W - 129L
1,451 Elo+
Solo
Team Averages
Level 78
1,354 SR
1,389 Elo+

VS

Team Averages
Level 89
1,431 SR
1,497 Elo+
Jormungandr
Jormungandr
GomezFL
Jormungandr
Level 135
God Stats
1W - 3L
1,401 SR
Queue Stats
203W - 175L
1,514 Elo+
Party 1
Hera
Hera
Minecrafter69xD
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 17L
1,565 Elo+
Party 1
Cernunnos
Cernunnos
Sh4kes
Cernunnos
Level 139
God Stats
9W - 9L
1,550 SR
Queue Stats
265W - 269L
1,473 Elo+
Solo
Loki
Loki
kumkommando
Loki
Level 56
God Stats
0W - 3L
1,206 SR
Queue Stats
116W - 161L
1,403 Elo+
Solo
Apollo
Apollo
windmachiness
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BearLyon
Bastet
20
6 / 3 / 27
12,933
1,176
10,466
19,076
9,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Mordridt
Gilgamesh
20
9 / 3 / 24
14,251
1,296
20,946
21,158
26,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
19
1 / 4 / 23
11,782
1,071
6,591
22,990
25,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 1 / 22
13,816
1,256
33,058
7,696
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
YeZifeng1
Xbalanque
20
14 / 2 / 15
14,954
1,359
28,871
12,422
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

207

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GomezFL
Jormungandr
17
3 / 7 / 9
11,626
1,057
21,896
28,371
13,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 9
11,535
1,049
12,189
15,175
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Sh4kes
Cernunnos
17
3 / 9 / 6
11,273
1,025
23,519
23,226
12,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 8 / 9
11,183
1,017
9,274
19,260
10,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 8 / 9
11,149
1,014
9,930
17,820
8,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
55
39
Kills
13
13
Deaths
39
111
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
BearLyon
Bastet
6
3
27
6.5
L
Jormungandr
GomezFL
Jormungandr
3
7
9
1.07
L
3
7
9
1.07
W
Gilgamesh
Mordridt
Gilgamesh
9
3
24
7
W
Sobek
1
4
23
3.13
L
Cernunnos
Sh4kes
Cernunnos
3
9
6
0.67
W
9
1
22
20
W
Xbalanque
YeZifeng1
Xbalanque
14
2
15
10.75
L
2
8
9
0.81
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,932
Damage
76,808
83,342
Taken
103,852
70,742
Mitigated
51,496
14,149
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BearLyon
Bastet
10,466
3,436
0
2,951
19,076
9,046
0
6,768
11,834
0
20,518
L
Jormungandr
GomezFL
Jormungandr
21,896
4,801
0
3,468
28,371
13,219
0
10,608
17,763
61,724
0
L
12,189
2,025
0
750
15,175
6,747
0
8,860
6,315
36,670
0
W
Gilgamesh
Mordridt
Gilgamesh
20,946
6,202
2,392
2,803
21,158
26,504
0
8,873
12,285
0
30,209
W
Sobek
6,591
659
0
2,191
22,990
25,118
0
11,937
11,053
17,308
0
L
Cernunnos
Sh4kes
Cernunnos
23,519
10,122
0
2,521
23,226
12,780
0
9,498
13,728
0
47,064
W
33,058
7,242
687
1,229
7,696
3,434
0
2,053
5,643
59,279
0
W
Xbalanque
YeZifeng1
Xbalanque
28,871
18,426
0
1,896
12,422
6,640
0
4,454
7,968
0
77,464
L
9,274
1,502
0
0
19,260
10,011
0
4,704
14,556
0
24,268
L
9,930
5,541
0
1,201
17,820
8,739
0
5,979
11,133
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,736
Gold Earned
56,766
241
Minions Killed
245
7
Camps Cleared
7
1,196,996
Distance Traveled
1,037,588
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,933
1,176
25
2
0
242,597
0
L
Jormungandr
11,626
1,057
79
7
2
215,492
0
L
Hera
11,535
1,049
61
6
1
220,278
0
W
Gilgamesh
14,251
1,296
21
2
3
254,259
0
W
Sobek
11,782
1,071
14
1
1
227,203
3
L
Cernunnos
11,273
1,025
43
4
1
189,053
3
W
Hera
13,816
1,256
65
6
0
253,115
0
W
Xbalanque
14,954
1,359
116
11
3
219,822
0
L
Loki
11,183
1,017
30
3
1
227,227
0
L
Apollo
11,149
1,014
32
3
2
185,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role