Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Criptic_-_Daddy
Tyr
Level 149
God Stats
18W - 18L
1,616 SR
Queue Stats
130W - 127L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Criptic_-_Mommy
Nu Wa
Level 82
God Stats
9W - 9L
1,632 SR
Queue Stats
54W - 71L
1,464 Elo+
Party 1
Sobek
Sobek
Yasuke_x_
Sobek
Level 127
God Stats
16W - 17L
1,571 SR
Queue Stats
224W - 236L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
kriesen
Ratatoskr
Level 159
God Stats
2W - 3L
1,391 SR
Queue Stats
168W - 155L
1,517 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,523 Elo+

VS

Team Averages
Level 109
1,528 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ImmortalGlitch__
Chaac
Level 140
God Stats
2W - 3L
1,572 SR
Queue Stats
252W - 238L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Laurynz2020
Sylvanus
Level 69
God Stats
2W - 4L
1,529 SR
Queue Stats
2W - 5L
1,509 Elo+
Party 2
Da Ji
Da Ji
Spagget69420
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,495 Elo+
Solo
Discordia
Discordia
tbarnes39
Discordia
Level 124
God Stats
54W - 60L
1,541 SR
Queue Stats
63W - 76L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 5 / 10
7,868
787
6,336
12,869
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 0 / 11
8,025
803
9,677
13,444
12,681
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 0 / 7
7,602
760
7,864
2,568
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Yasuke_x_
Sobek
13
2 / 1 / 11
7,457
746
6,797
16,075
16,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
kriesen
Ratatoskr
17
10 / 0 / 5
9,671
967
13,567
18,127
9,616
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 4
7,060
706
9,811
8,507
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 1
7,897
790
14,862
16,442
10,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Laurynz2020
Sylvanus
12
0 / 5 / 2
6,902
690
3,420
12,062
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 3
7,011
701
5,609
11,818
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
tbarnes39
Discordia
14
1 / 3 / 1
7,481
748
8,565
6,257
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
19
Kills
6
6
Deaths
19
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
5
10
1.6
L
Charybdis
 
Charybdis
0
3
4
0.67
W
3
0
11
8.5
W
1
0
7
4.5
L
4
2
1
2.25
L
Sylvanus
Laurynz2020
Sylvanus
0
5
2
0.2
L
1
6
3
0.42
W
Sobek
Yasuke_x_
Sobek
2
1
11
7.5
W
Ratatoskr
kriesen
Ratatoskr
10
0
5
12.5
L
Discordia
tbarnes39
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
42,267
63,083
Taken
55,086
47,061
Mitigated
32,653
19,079
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,336
1,667
0
390
12,869
6,954
64
3,370
9,499
18,483
0
L
Charybdis
 
Charybdis
9,811
4,332
0
219
8,507
3,656
278
3,737
4,534
0
37,205
W
9,677
1,338
0
4,009
13,444
12,681
0
2,096
11,348
0
23,288
W
7,864
2,547
0
375
2,568
1,015
756
371
2,197
30,294
0
L
14,862
1,718
0
6,312
16,442
10,778
0
5,771
10,613
0
38,223
L
Sylvanus
Laurynz2020
Sylvanus
3,420
911
1,723
1,186
12,062
10,158
39
4,414
7,565
9,842
0
L
5,609
981
0
197
11,818
5,334
0
3,976
7,730
0
19,176
W
Sobek
Yasuke_x_
Sobek
6,797
550
1,702
2,959
16,075
16,795
0
2,101
13,974
14,209
0
W
Ratatoskr
kriesen
Ratatoskr
13,567
3,520
1,556
8,088
18,127
9,616
0
4,047
14,080
0
36,306
L
Discordia
tbarnes39
Discordia
8,565
267
0
671
6,257
2,727
0
2,522
3,647
32,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,623
Gold Earned
36,351
205
Minions Killed
196
0
Camps Cleared
0
1,137,225
Distance Traveled
997,997
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,868
787
39
4
0
206,108
1
L
Charybdis
7,060
706
63
6
0
178,306
2
W
Tyr
8,025
803
36
4
0
242,693
6
W
Nu Wa
7,602
760
47
5
0
208,647
2
L
Chaac
7,897
790
52
5
0
226,057
4
L
Sylvanus
6,902
690
6
1
0
162,921
0
L
Da Ji
7,011
701
22
2
0
226,997
2
W
Sobek
7,457
746
17
2
0
222,170
0
W
Ratatoskr
9,671
967
66
7
0
257,607
1
L
Discordia
7,481
748
53
5
0
203,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role