Player Matchup

Morgan Le Fay
Morgan Le Fay
Brobiie
Morgan Le Fay
Level 110
God Stats
5W - 10L
1,442 SR
Queue Stats
186W - 244L
1,450 Elo+
Party 2
Cerberus
Cerberus
Fuji
Cerberus
Level 9
God Stats
7W - 7L
1,394 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
Karbenamach
Sun Wukong
Level 122
God Stats
1W - 4L
1,275 SR
Queue Stats
312W - 371L
1,436 Elo+
Party 2
Anhur
Anhur
KevinDeBuck
Anhur
Level 69
God Stats
0W - 2L
1,504 SR
Queue Stats
34W - 42L
1,447 Elo+
Party 2
Pele
Pele
LostNevaFound
Pele
Level 105
God Stats
2W - 3L
1,548 SR
Queue Stats
103W - 138L
1,473 Elo+
Party 2
Team Averages
Level 83
1,432 SR
1,441 Elo+

VS

Team Averages
Level 60
1,454 SR
1,487 Elo+
King Arthur
King Arthur
Arcknite
King Arthur
Level 64
God Stats
6W - 20L
1,331 SR
Queue Stats
76W - 89L
1,483 Elo+
Party 3
Thanatos
Thanatos
Ghostpro7227
Thanatos
Level 40
God Stats
2W - 2L
1,597 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
NINGURSU
Cabrakan
Level 134
God Stats
1W - 1L
1,523 SR
Queue Stats
17W - 17L
1,407 Elo+
Solo
Nox
Nox
TheLandscaper
Nox
Level 28
God Stats
1W - 0L
1,317 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 1
Zeus
Zeus
WagglyOdin
Zeus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brobiie
Morgan Le Fay
11
0 / 6 / 0
6,743
421
3,770
9,276
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Fuji
Cerberus
12
1 / 1 / 2
7,518
470
2,042
9,855
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Karbenamach
Sun Wukong
12
1 / 4 / 0
7,479
467
5,131
15,748
10,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 2 / 0
7,633
477
4,874
10,905
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 5 / 1
8,004
500
9,122
16,711
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcknite
King Arthur
16
7 / 0 / 1
10,031
627
12,831
11,317
9,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Ghostpro7227
Thanatos
13
4 / 2 / 7
8,179
511
9,790
16,353
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
NINGURSU
Cabrakan
13
0 / 1 / 5
6,936
434
2,256
8,800
6,508
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 1
8,261
516
5,040
4,626
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 4
8,249
516
11,883
9,293
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
18
18
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arcknite
King Arthur
7
0
1
7.5
L
Morgan Le Fay
Brobiie
Morgan Le Fay
0
6
0
0
L
Cerberus
Fuji
Cerberus
1
1
2
2
W
Thanatos
Ghostpro7227
Thanatos
4
2
7
3.75
L
Sun Wukong
Karbenamach
Sun Wukong
1
4
0
0.25
L
1
2
0
0.5
L
4
5
1
0.9
W
Cabrakan
NINGURSU
Cabrakan
0
1
5
2.5
W
4
0
1
4.5
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
41,800
62,495
Taken
50,389
33,662
Mitigated
27,242
15,421
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arcknite
King Arthur
12,831
1,529
0
3,106
11,317
9,996
0
1,087
10,230
0
76,850
L
Morgan Le Fay
Brobiie
Morgan Le Fay
3,770
442
0
446
9,276
3,172
0
3,447
5,575
40,242
0
L
Cerberus
Fuji
Cerberus
2,042
177
0
1,317
9,855
10,055
139
6,158
3,437
19,560
0
W
Thanatos
Ghostpro7227
Thanatos
9,790
3,467
0
11,750
16,353
5,951
0
1,311
15,042
0
68,203
L
Sun Wukong
Karbenamach
Sun Wukong
5,131
1,134
0
5,664
15,748
10,208
0
127
15,603
0
58,014
L
4,874
2,427
0
5,065
10,905
4,237
220
5,158
5,735
0
59,435
L
9,122
2,693
0
2,929
16,711
5,990
0
3,631
12,966
0
68,524
W
Cabrakan
NINGURSU
Cabrakan
2,256
659
0
0
8,800
6,508
308
1,010
7,790
15,008
945
W
5,040
372
0
250
4,626
1,930
760
241
4,385
65,675
0
W
11,883
736
0
230
9,293
2,857
128
2,163
7,130
51,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
41,656
440
Minions Killed
445
0
Camps Cleared
0
1,490,713
Distance Traveled
1,551,671
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,031
627
135
8
0
313,488
3
L
Morgan Le Fay
6,743
421
96
6
0
276,130
4
L
Cerberus
7,518
470
39
2
0
312,636
0
W
Thanatos
8,179
511
77
5
0
343,585
7
L
Sun Wukong
7,479
467
107
7
0
301,573
2
L
Anhur
7,633
477
94
6
0
267,150
4
L
Pele
8,004
500
104
7
0
333,224
2
W
Cabrakan
6,936
434
21
1
0
313,254
0
W
Nox
8,261
516
127
8
0
303,309
6
W
Zeus
8,249
516
85
5
0
278,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role