Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
CMillzer
Ratatoskr
Level 67
God Stats
2W - 5L
1,263 SR
Queue Stats
5W - 15L
1,284 Elo+
Party 1
Artio
Artio
OneBelow42
Artio
Level 7
God Stats
0W - 3L
1,253 SR
Queue Stats
0W - 6L
1,072 Elo+
Party 1
Chernobog
Chernobog
SecretlyUncle
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,181 Elo+
Party 1
King Arthur
King Arthur
SkeletonKing4
King Arthur
Level 17
God Stats
2W - 6L
1,183 SR
Queue Stats
2W - 11L
1,073 Elo+
Party 1
Team Averages
Level 27
1,340 SR
1,222 Elo+

VS

Team Averages
Level 116
1,486 SR
1,538 Elo+
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AIdestar
Thor
Level 138
God Stats
6W - 18L
1,312 SR
Queue Stats
463W - 466L
1,605 Elo+
Party 2
Horus
Horus
Maccy_Tobaccy
Horus
Level 107
God Stats
21W - 11L
1,580 SR
Queue Stats
67W - 69L
1,458 Elo+
Solo
Eset
Eset
Pheonika
Eset
Level 143
God Stats
12W - 12L
1,563 SR
Queue Stats
527W - 517L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SharpyCujos
Kumbhakarna
Level 47
God Stats
8W - 4L
1,473 SR
Queue Stats
26W - 20L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 1
6,458
461
4,338
10,371
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
CMillzer
Ratatoskr
11
0 / 4 / 1
6,204
443
3,653
11,311
4,082
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artio
10
0 / 1 / 0
6,137
438
1,670
8,052
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
SecretlyUncle
Chernobog
11
1 / 1 / 1
6,442
460
4,695
7,123
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
SkeletonKing4
King Arthur
11
2 / 1 / 0
6,543
467
7,186
12,437
10,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 1
6,784
485
6,486
5,953
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
13
5 / 1 / 5
7,983
570
6,951
9,782
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
7,084
506
5,539
10,311
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
14
3 / 0 / 4
8,411
601
8,725
6,611
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SharpyCujos
Kumbhakarna
10
0 / 0 / 4
6,789
485
1,729
7,142
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
Artemis
 
Artemis
1
0
1
1.5
W
Thor
5
1
5
7.5
L
Ratatoskr
CMillzer
Ratatoskr
0
4
1
0.13
W
1
2
0
0.5
L
Artio
0
1
0
0
W
Eset
3
0
4
5
L
Chernobog
SecretlyUncle
Chernobog
1
1
1
1.5
W
Kumbhakarna
SharpyCujos
Kumbhakarna
0
0
4
2
L
King Arthur
SkeletonKing4
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
29,430
49,294
Taken
39,799
25,904
Mitigated
24,010
16,926
Healing
19,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,338
1,014
0
3,359
10,371
4,612
0
6,843
3,528
40,015
4,310
W
Artemis
 
Artemis
6,486
2,004
0
4,068
5,953
2,300
705
541
5,412
0
47,167
W
Thor
6,951
2,112
0
4,304
9,782
3,872
0
248
9,534
0
58,197
L
Ratatoskr
CMillzer
Ratatoskr
3,653
1,007
0
4,058
11,311
4,082
0
1,419
9,728
0
42,743
W
5,539
2,092
20
3,946
10,311
9,547
426
0
10,311
0
42,674
L
Artio
1,670
313
480
2,796
8,052
4,794
0
846
7,206
11,430
1,514
W
Eset
8,725
1,073
569
3,137
6,611
3,266
174
3,779
2,832
64,450
0
L
Chernobog
SecretlyUncle
Chernobog
4,695
2,106
0
3,343
7,123
2,257
0
647
6,476
0
44,841
W
Kumbhakarna
SharpyCujos
Kumbhakarna
1,729
326
0
2,967
7,142
5,025
0
1,252
5,890
12,959
0
L
King Arthur
SkeletonKing4
King Arthur
7,186
950
0
2,890
12,437
10,159
0
699
11,136
0
36,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
37,051
323
Minions Killed
381
0
Camps Cleared
0
1,281,503
Distance Traveled
1,291,188
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,458
461
89
6
0
241,291
0
W
Artemis
6,784
485
75
5
0
178,867
0
W
Thor
7,983
570
92
7
0
303,271
0
L
Ratatoskr
6,204
443
79
6
0
293,187
3
W
Horus
7,084
506
73
5
0
276,839
3
L
Artio
6,137
438
16
1
0
252,778
2
W
Eset
8,411
601
119
9
0
269,397
1
L
Chernobog
6,442
460
79
6
0
237,263
1
W
Kumbhakarna
6,789
485
22
2
0
262,814
0
L
King Arthur
6,543
467
60
4
0
256,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role