Player Matchup

Medusa
Medusa
FatherFerg69
Medusa
Level 122
God Stats
45W - 33L
1,547 SR
Queue Stats
243W - 279L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
InfamousGlitch
Baron Samedi
Level 100
God Stats
6W - 7L
1,579 SR
Queue Stats
96W - 92L
1,424 Elo+
Party 3
Loki
Loki
RedneckHero20
Loki
Level 96
God Stats
1W - 0L
1,764 SR
Queue Stats
11W - 7L
1,555 Elo+
Party 3
Ymir
Ymir
Smessshhh
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,161 Elo+
Party 3
Mulan
Mulan
lobsessedl
Mulan
Level 115
God Stats
2W - 0L
1,283 SR
Queue Stats
210W - 206L
1,441 Elo+
Party 3
Team Averages
Level 92
1,535 SR
1,387 Elo+

VS

Team Averages
Level 67
1,521 SR
1,451 Elo+
Nemesis
Nemesis
ASITY kawai
Nemesis
Level 39
God Stats
1W - 6L
1,516 SR
Queue Stats
27W - 27L
1,360 Elo+
Party 2
Hel
Hel
Apollo42592
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,536 Elo+
Party 1
Hades
Hades
Enforced26
Hades
Level 68
God Stats
6W - 3L
1,563 SR
Queue Stats
79W - 69L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
Sloth Cilantro
Hou Yi
Level 80
God Stats
4W - 3L
1,631 SR
Queue Stats
204W - 235L
1,412 Elo+
Solo
Medusa
Medusa
TheNixess
Medusa
Level 109
God Stats
3W - 6L
1,396 SR
Queue Stats
118W - 101L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 1
8,495
447
4,217
15,037
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
InfamousGlitch
Baron Samedi
18
11 / 1 / 2
11,545
608
14,207
11,740
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 1
9,476
499
1,942
14,286
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
0 / 2 / 1
8,576
451
722
14,741
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
17
5 / 0 / 6
10,422
549
21,531
19,551
16,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASITY kawai
Nemesis
14
0 / 2 / 0
8,543
450
4,284
15,887
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 0
8,669
456
8,301
15,541
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
12
0 / 3 / 2
8,306
437
8,105
16,487
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 2 / 0
6,365
335
1,697
5,286
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
TheNixess
Medusa
16
5 / 3 / 0
9,878
520
16,982
10,734
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
7
9
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASITY kawai
Nemesis
0
2
0
0
L
2
7
0
0.29
L
Hades
0
3
2
0.33
W
Medusa
1
4
1
0.38
W
Baron Samedi
InfamousGlitch
Baron Samedi
11
1
2
12
W
0
2
1
0.25
L
0
2
0
0
W
Ymir
0
2
1
0.25
L
Medusa
TheNixess
Medusa
5
3
0
1.67
W
Mulan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
39,369
75,355
Taken
63,935
48,240
Mitigated
28,760
26,447
Healing
17,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASITY kawai
Nemesis
4,284
2,291
0
1,378
15,887
5,966
0
3,576
12,311
0
66,114
L
8,301
0
1,199
4,255
15,541
7,081
938
5,586
9,955
61,385
0
L
Hades
8,105
1,008
285
5,717
16,487
9,252
450
3,585
12,902
42,948
3,463
W
Medusa
4,217
1,519
151
4,057
15,037
6,977
330
1,856
13,181
0
67,775
W
Baron Samedi
InfamousGlitch
Baron Samedi
14,207
1,275
818
4,620
11,740
6,169
973
5,474
6,266
88,916
0
W
1,942
434
0
2,780
14,286
5,482
1,098
1,195
13,091
0
89,330
L
1,697
1,453
0
2,098
5,286
1,575
0
0
5,286
0
19,307
W
Ymir
722
67
332
1,918
14,741
13,017
308
1,416
13,325
42,487
0
L
Medusa
TheNixess
Medusa
16,982
8,928
0
2,655
10,734
4,886
1,623
2,182
8,552
0
89,700
W
Mulan
21,531
3,204
0
11,771
19,551
16,595
0
6,269
13,282
0
86,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,514
Gold Earned
41,761
590
Minions Killed
465
0
Camps Cleared
0
1,704,251
Distance Traveled
1,488,344
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,543
450
117
6
0
415,861
4
L
Hel
8,669
456
112
6
0
328,590
0
L
Hades
8,306
437
62
3
0
279,676
3
W
Medusa
8,495
447
112
6
0
301,178
2
W
Baron Samedi
11,545
608
145
8
0
349,871
2
W
Loki
9,476
499
144
8
0
330,379
2
L
Hou Yi
6,365
335
35
2
0
114,738
2
W
Ymir
8,576
451
56
3
0
351,943
1
L
Medusa
9,878
520
139
7
0
349,479
0
W
Mulan
10,422
549
133
7
0
370,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role