Player Matchup

Tiamat
Tiamat
Aisui
Tiamat
Level 160
God Stats
8W - 2L
1,604 SR
Queue Stats
183W - 123L
1,681 Elo+
Party 3
Achilles
Achilles
Kraander
Achilles
Level 160
God Stats
6W - 0L
1,784 SR
Queue Stats
61W - 34L
1,659 Elo+
Party 3
Ishtar
Ishtar
Shifterinho
Ishtar
Level 146
God Stats
2W - 1L
1,910 SR
Queue Stats
14W - 7L
1,674 Elo+
Party 3
The Morrigan
The Morrigan
TheDahaka
The Morrigan
Level 157
God Stats
10W - 6L
1,721 SR
Queue Stats
122W - 91L
1,639 Elo+
Party 3
Ne Zha
Ne Zha
TwiceLover
Ne Zha
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,842 Elo+
Party 3
Team Averages
Level 127
1,704 SR
1,699 Elo+

VS

Team Averages
Level 46
1,473 SR
1,487 Elo+
Kukulkan
Kukulkan
Goster210
Kukulkan
Level 32
God Stats
54W - 61L
1,401 SR
Queue Stats
55W - 62L
1,440 Elo+
Party 1
Achilles
Achilles
JxGamer
Achilles
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
20W - 38L
1,381 Elo+
Party 1
Chang'e
Chang'e
Melizzle osg
Chang'e
Level 34
God Stats
3W - 1L
1,698 SR
Queue Stats
3W - 2L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
XxAnnubisxX
Danzaburou
Level 56
God Stats
90W - 86L
1,467 SR
Queue Stats
92W - 88L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Zeverax
Jormungandr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aisui
Tiamat
20
9 / 1 / 23
14,162
1,180
29,558
10,829
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Kraander
Achilles
19
5 / 1 / 20
12,911
1,076
14,634
14,851
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
19
4 / 1 / 23
12,791
1,066
29,409
14,687
7,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TheDahaka
The Morrigan
20
10 / 1 / 22
13,431
1,119
28,172
9,516
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
TwiceLover
Ne Zha
19
11 / 4 / 16
13,874
1,156
24,471
14,568
8,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goster210
Kukulkan
16
1 / 10 / 3
11,241
937
11,136
22,517
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JxGamer
Achilles
16
4 / 7 / 2
11,824
985
20,288
32,223
27,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Melizzle osg
Chang'e
16
0 / 4 / 3
10,729
894
1,685
15,578
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XxAnnubisxX
Danzaburou
17
3 / 11 / 4
12,041
1,003
16,850
31,814
11,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Zeverax
Jormungandr
17
0 / 7 / 6
12,196
1,016
8,738
30,093
46,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
26
39
Kills
8
8
Deaths
39
104
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aisui
Tiamat
9
1
23
20.5
L
Kukulkan
Goster210
Kukulkan
1
10
3
0.25
L
Achilles
JxGamer
Achilles
4
7
2
0.71
W
Achilles
Kraander
Achilles
5
1
20
15
L
Chang'e
Melizzle osg
Chang'e
0
4
3
0.38
W
Ishtar
4
1
23
15.5
W
The Morrigan
TheDahaka
The Morrigan
10
1
22
21
W
Ne Zha
TwiceLover
Ne Zha
11
4
16
4.75
L
Danzaburou
XxAnnubisxX
Danzaburou
3
11
4
0.45
L
Jormungandr
Zeverax
Jormungandr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,244
Damage
58,697
64,451
Taken
132,225
44,422
Mitigated
101,498
17,044
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aisui
Tiamat
29,558
2,608
584
4,912
10,829
7,251
0
4,773
5,878
44,481
0
L
Kukulkan
Goster210
Kukulkan
11,136
189
0
0
22,517
8,937
0
9,763
12,605
45,277
0
L
Achilles
JxGamer
Achilles
20,288
2,395
0
2,423
32,223
27,495
0
13,912
17,802
0
35,195
W
Achilles
Kraander
Achilles
14,634
2,197
0
2,045
14,851
16,957
0
3,765
10,706
0
22,845
L
Chang'e
Melizzle osg
Chang'e
1,685
198
3,154
1,741
15,578
6,981
0
7,678
7,764
14,877
0
W
Ishtar
29,409
22,078
0
5,692
14,687
7,247
0
4,241
9,881
0
59,560
W
The Morrigan
TheDahaka
The Morrigan
28,172
4,387
0
860
9,516
4,414
0
3,836
5,539
34,659
6,038
W
Ne Zha
TwiceLover
Ne Zha
24,471
5,973
0
2,951
14,568
8,553
0
4,944
9,255
0
54,137
L
Danzaburou
XxAnnubisxX
Danzaburou
16,850
8,725
0
2,606
31,814
11,956
0
11,832
19,735
0
44,704
L
Jormungandr
Zeverax
Jormungandr
8,738
3,118
0
1,309
30,093
46,129
0
10,141
19,609
23,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,169
Gold Earned
58,031
239
Minions Killed
226
13
Camps Cleared
4
1,146,931
Distance Traveled
1,097,459
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,162
1,180
44
4
3
230,640
0
L
Kukulkan
11,241
937
96
8
0
221,660
1
L
Achilles
11,824
985
23
2
2
247,873
3
W
Achilles
12,911
1,076
21
2
4
232,931
0
L
Chang'e
10,729
894
35
3
1
214,847
0
W
Ishtar
12,791
1,066
91
8
3
206,711
2
W
The Morrigan
13,431
1,119
28
2
1
235,402
3
W
Ne Zha
13,874
1,156
55
5
2
241,247
0
L
Danzaburou
12,041
1,003
56
5
1
195,522
0
L
Jormungandr
12,196
1,016
16
1
0
217,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role