Player Matchup

Neith
Neith
DankimusYetimus
Neith
Level 23
God Stats
2W - 4L
1,422 SR
Queue Stats
30W - 39L
1,392 Elo+
Party 1
Hercules
Hercules
Dark_leviathan32
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,565 Elo+
Party 3
Poseidon
Poseidon
Shanock22
Poseidon
Level 49
God Stats
0W - 3L
1,450 SR
Queue Stats
11W - 15L
1,451 Elo+
Party 3
Merlin
Merlin
SirrMag
Merlin
Level 28
God Stats
18W - 12L
1,581 SR
Queue Stats
93W - 102L
1,440 Elo+
Party 1
Terra
Terra
VaccinalMaple53
Terra
Level 103
God Stats
3W - 7L
1,617 SR
Queue Stats
7W - 13L
1,381 Elo+
Party 3
Team Averages
Level 61
1,514 SR
1,446 Elo+

VS

Team Averages
Level 78
1,519 SR
1,580 Elo+
Ganesha
Ganesha
DegenGameplay
Ganesha
Level 65
God Stats
6W - 5L
1,720 SR
Queue Stats
69W - 32L
1,730 Elo+
Party 2
King Arthur
King Arthur
Gat0Azteca
King Arthur
Level 154
God Stats
8W - 13L
1,484 SR
Queue Stats
61W - 83L
1,438 Elo+
Solo
Fenrir
Fenrir
StrikerMAS
Fenrir
Level 47
God Stats
2W - 1L
1,644 SR
Queue Stats
54W - 15L
1,782 Elo+
Party 2
Cernunnos
Cernunnos
Validish
Cernunnos
Level 47
God Stats
1W - 1L
1,329 SR
Queue Stats
24W - 29L
1,516 Elo+
Solo
Merlin
Merlin
lnBetweenTheEyes
Merlin
Level 77
God Stats
1W - 2L
1,419 SR
Queue Stats
6W - 8L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 2
9,571
798
10,168
10,059
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 6
9,346
779
8,622
13,658
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Shanock22
Poseidon
13
0 / 5 / 6
7,871
656
8,756
10,550
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
SirrMag
Merlin
15
2 / 2 / 9
8,444
704
11,821
7,718
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 8
9,456
788
6,277
13,873
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 2 / 8
9,173
764
5,798
12,526
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Gat0Azteca
King Arthur
15
3 / 4 / 4
8,934
745
9,655
14,188
14,389
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
StrikerMAS
Fenrir
16
8 / 4 / 3
9,953
829
12,989
16,341
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Validish
Cernunnos
18
1 / 2 / 2
10,049
837
8,802
12,543
7,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 4
9,348
779
9,747
6,368
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
14
Kills
13
13
Deaths
14
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
L
4
1
6
7
W
Ganesha
0
2
8
2
W
King Arthur
Gat0Azteca
King Arthur
3
4
4
1.25
L
Poseidon
Shanock22
Poseidon
0
5
6
0.6
L
Merlin
SirrMag
Merlin
2
2
9
3.25
W
Fenrir
StrikerMAS
Fenrir
8
4
3
2.38
L
3
3
8
2.33
W
Cernunnos
Validish
Cernunnos
1
2
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
46,991
55,858
Taken
61,966
39,243
Mitigated
47,907
11,260
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,168
3,461
0
2,531
10,059
5,122
0
3,658
6,043
0
35,169
L
8,622
2,477
0
3,410
13,658
11,315
923
2,432
11,076
361
23,224
W
Ganesha
5,798
138
199
2,001
12,526
14,127
0
7,391
4,969
7,849
0
W
King Arthur
Gat0Azteca
King Arthur
9,655
689
0
0
14,188
14,389
0
4,720
9,106
0
26,302
L
Poseidon
Shanock22
Poseidon
8,756
1,587
0
330
10,550
3,841
112
2,240
8,230
26,112
0
L
Merlin
SirrMag
Merlin
11,821
940
0
1,219
7,718
3,264
0
2,294
5,276
25,017
0
W
Fenrir
StrikerMAS
Fenrir
12,989
5,025
0
3,928
16,341
8,781
1,336
7,505
8,673
0
28,243
L
6,277
642
970
2,800
13,873
15,701
838
3,924
9,688
16,665
0
W
Cernunnos
Validish
Cernunnos
8,802
4,491
0
5,869
12,543
7,307
3,863
4,956
7,364
0
54,744
W
9,747
576
0
0
6,368
3,303
2,043
2,463
3,809
43,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
47,457
199
Minions Killed
258
0
Camps Cleared
0
1,163,489
Distance Traveled
1,213,882
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,571
798
75
6
0
211,391
1
L
Hercules
9,346
779
38
3
0
276,233
1
W
Ganesha
9,173
764
0
0
0
256,473
2
W
King Arthur
8,934
745
40
3
0
231,916
2
L
Poseidon
7,871
656
42
4
0
199,205
2
L
Merlin
8,444
704
21
2
0
228,052
2
W
Fenrir
9,953
829
26
2
0
269,882
0
L
Terra
9,456
788
23
2
0
248,608
3
W
Cernunnos
10,049
837
97
8
0
228,132
2
W
Merlin
9,348
779
95
8
0
227,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role