Player Matchup

Mercury
Mercury
Harrusn
Mercury
Level 129
God Stats
4W - 3L
1,422 SR
Queue Stats
64W - 66L
1,525 Elo+
Solo
Izanami
Izanami
MGRsmiley
Izanami
Level 112
God Stats
5W - 4L
1,614 SR
Queue Stats
189W - 207L
1,499 Elo+
Party 2
Bacchus
Bacchus
Ntaagitdn
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
TheDeathHurts
Nu Wa
Level 120
God Stats
26W - 20L
1,608 SR
Queue Stats
339W - 358L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
deshron16
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,254 Elo+
Party 2
Team Averages
Level 90
1,529 SR
1,435 Elo+

VS

Team Averages
Level 85
1,549 SR
1,504 Elo+
Ravana
Ravana
ColeCams
Ravana
Level 84
God Stats
3W - 2L
1,567 SR
Queue Stats
182W - 170L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
GrizzlyBearDip
Zhong Kui
Level 68
God Stats
18W - 9L
1,701 SR
Queue Stats
111W - 86L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
MrShrimpBona69
Kuzenbo
Level 46
God Stats
23W - 12L
1,652 SR
Queue Stats
59W - 55L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
lyghts
Danzaburou
Level 124
God Stats
3W - 4L
1,406 SR
Queue Stats
181W - 176L
1,547 Elo+
Solo
Bellona
Bellona
xEvilRainx
Bellona
Level 105
God Stats
3W - 2L
1,419 SR
Queue Stats
75W - 68L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Harrusn
Mercury
16
3 / 6 / 2
10,226
465
6,706
19,438
8,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MGRsmiley
Izanami
16
0 / 5 / 3
10,348
470
7,943
16,909
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Ntaagitdn
Bacchus
2
0 / 0 / 0
5,954
271
0
0
0
16
1 / 3 / 2
10,541
479
17,424
11,230
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
deshron16
Guan Yu
16
4 / 6 / 2
9,936
452
7,441
18,341
26,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ColeCams
Ravana
18
5 / 1 / 4
11,798
536
8,741
9,814
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
GrizzlyBearDip
Zhong Kui
20
7 / 0 / 4
12,483
567
13,237
14,522
12,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 1 / 6
9,633
438
3,266
14,087
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
lyghts
Danzaburou
20
6 / 2 / 3
13,414
610
13,781
14,841
6,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xEvilRainx
Bellona
16
1 / 5 / 7
10,676
485
10,221
18,314
14,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
20
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
ColeCams
Ravana
5
1
4
7
W
Zhong Kui
GrizzlyBearDip
Zhong Kui
7
0
4
9
L
Mercury
Harrusn
Mercury
3
6
2
0.67
L
Izanami
MGRsmiley
Izanami
0
5
3
0.3
W
0
1
6
3
L
Bacchus
Ntaagitdn
Bacchus
0
0
0
0
L
1
3
2
0.67
L
Guan Yu
deshron16
Guan Yu
4
6
2
0.83
W
Danzaburou
lyghts
Danzaburou
6
2
3
3.75
W
Bellona
xEvilRainx
Bellona
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
49,246
65,918
Taken
71,578
45,109
Mitigated
57,180
13,416
Healing
29,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ColeCams
Ravana
8,741
1,784
0
5,224
9,814
6,507
2,147
3,155
6,486
0
96,768
W
Zhong Kui
GrizzlyBearDip
Zhong Kui
13,237
2,134
0
8,948
14,522
12,032
2,246
4,808
9,290
93,785
0
L
Mercury
Harrusn
Mercury
6,706
1,543
0
750
19,438
8,425
0
6,437
12,857
0
86,164
L
Izanami
MGRsmiley
Izanami
7,943
5,452
0
7,013
16,909
6,078
180
3,969
12,840
0
89,172
W
3,266
1,166
826
4,034
14,087
17,563
1,105
1,917
11,985
27,035
0
L
Bacchus
Ntaagitdn
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
17,424
4,337
308
2,233
11,230
4,520
1,360
3,271
7,799
90,100
0
L
Guan Yu
deshron16
Guan Yu
7,441
1,127
290
2,822
18,341
26,086
124
2,910
15,359
0
52,636
W
Danzaburou
lyghts
Danzaburou
13,781
6,945
0
4,121
14,841
6,801
4,659
1,263
13,506
0
133,115
W
Bellona
xEvilRainx
Bellona
10,221
3,225
0
6,082
18,314
14,277
825
5,219
12,887
0
65,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
58,004
530
Minions Killed
681
0
Camps Cleared
0
1,653,040
Distance Traveled
2,108,424
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,798
536
147
7
0
491,394
8
W
Zhong Kui
12,483
567
161
7
0
412,728
0
L
Mercury
10,226
465
134
6
0
463,027
4
L
Izanami
10,348
470
168
8
0
414,311
3
W
Kuzenbo
9,633
438
41
2
0
391,883
4
L
Bacchus
5,954
271
0
0
0
0
0
L
Nu Wa
10,541
479
151
7
0
388,966
4
L
Guan Yu
9,936
452
77
4
0
386,736
0
W
Danzaburou
13,414
610
215
10
0
402,278
7
W
Bellona
10,676
485
117
5
0
410,141
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role