Player Matchup

Hou Yi
Hou Yi
Andy05773400
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,742 Elo+
Party 2
Lancelot
Lancelot
Cijdebre
Lancelot
Level 160
God Stats
1W - 0L
1,694 SR
Queue Stats
27W - 22L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
DRACO_5s
Gilgamesh
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,621 Elo+
Party 2
Cupid
Cupid
captainrex773
Cupid
Level 66
God Stats
2W - 0L
1,675 SR
Queue Stats
21W - 10L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
choji400
Kukulkan
Level 104
God Stats
2W - 0L
1,648 SR
Queue Stats
45W - 30L
1,644 Elo+
Party 2
Team Averages
Level 102
1,603 SR
1,653 Elo+

VS

Team Averages
Level 46
1,469 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BL4NKD1SC0RD
Baron Samedi
Level 140
God Stats
1W - 1L
1,345 SR
Queue Stats
107W - 86L
1,595 Elo+
Party 1
Nox
Nox
SmiteNoobie
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,459 Elo+
Solo
Bastet
Bastet
UniversalAnon
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 2 / 9
7,528
753
4,229
6,959
2,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Cijdebre
Lancelot
16
9 / 3 / 5
9,414
941
10,644
16,634
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
DRACO_5s
Gilgamesh
15
4 / 2 / 10
8,802
880
6,399
14,664
13,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 12
8,361
836
8,534
7,820
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
choji400
Kukulkan
16
3 / 2 / 12
9,142
914
19,684
8,162
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 6
7,539
754
9,016
12,297
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
 
Bellona
12
1 / 4 / 4
6,987
699
7,520
11,640
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
BL4NKD1SC0RD
Baron Samedi
15
4 / 3 / 5
8,035
804
10,454
9,218
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 3
6,652
665
4,529
7,563
3,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 5
7,997
800
10,022
13,777
6,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
18
Kills
10
11
Deaths
18
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
6
2
L
Bellona
 
Bellona
1
4
4
0.75
W
Hou Yi
0
2
9
2.25
L
Baron Samedi
BL4NKD1SC0RD
Baron Samedi
4
3
5
2.17
W
Lancelot
Cijdebre
Lancelot
9
3
5
3.83
W
Gilgamesh
DRACO_5s
Gilgamesh
4
2
10
4.5
L
0
4
3
0.38
L
4
5
5
1.3
W
2
2
12
4
W
Kukulkan
choji400
Kukulkan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,490
Damage
41,541
54,239
Taken
54,495
40,514
Mitigated
39,920
20,455
Healing
18,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,016
661
1,813
2,287
12,297
13,303
0
4,470
7,565
15,854
0
L
Bellona
 
Bellona
7,520
1,943
1,011
3,167
11,640
11,989
0
4,813
6,658
0
12,518
W
Hou Yi
4,229
1,558
522
658
6,959
2,992
2,716
3,062
3,787
0
9,354
L
Baron Samedi
BL4NKD1SC0RD
Baron Samedi
10,454
832
2,995
1,802
9,218
5,211
391
3,560
5,410
23,087
0
W
Lancelot
Cijdebre
Lancelot
10,644
1,448
1,152
2,958
16,634
16,350
146
7,675
8,453
0
15,824
W
Gilgamesh
DRACO_5s
Gilgamesh
6,399
951
3,136
4,134
14,664
13,508
112
5,351
8,996
0
9,233
L
4,529
84
1,116
627
7,563
3,408
0
2,718
4,797
7,991
0
L
10,022
1,437
675
2,736
13,777
6,009
724
4,123
9,430
0
15,785
W
8,534
5,046
4,661
2,343
7,820
3,585
3,048
4,766
2,875
0
16,809
W
Kukulkan
choji400
Kukulkan
19,684
1,073
433
458
8,162
4,079
2,385
2,635
5,444
41,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
37,210
109
Minions Killed
87
0
Camps Cleared
0
985,111
Distance Traveled
961,731
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,539
754
22
2
0
212,818
2
L
Bellona
6,987
699
14
1
0
177,681
0
W
Hou Yi
7,528
753
13
1
0
165,614
0
L
Baron Samedi
8,035
804
38
4
0
180,745
0
W
Lancelot
9,414
941
7
1
0
235,488
0
W
Gilgamesh
8,802
880
12
1
0
210,190
0
L
Nox
6,652
665
4
0
0
170,705
0
L
Bastet
7,997
800
9
1
0
219,782
0
W
Cupid
8,361
836
19
2
0
172,551
0
W
Kukulkan
9,142
914
58
6
0
201,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role