Player Matchup

Yemoja
Yemoja
CreamyyLettuce
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,396 Elo+
Party 2
Vulcan
Vulcan
HammerTime486
Vulcan
Level 91
God Stats
0W - 2L
1,610 SR
Queue Stats
41W - 39L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
MNDrizzy
Ne Zha
Level 60
God Stats
10W - 6L
1,689 SR
Queue Stats
39W - 52L
1,409 Elo+
Party 2
Chiron
Chiron
SilentWraith296
Chiron
Level 28
God Stats
0W - 1L
1,705 SR
Queue Stats
12W - 15L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
Vision vF
Baron Samedi
Level 109
God Stats
10W - 4L
1,765 SR
Queue Stats
94W - 99L
1,486 Elo+
Party 2
Team Averages
Level 79
1,654 SR
1,419 Elo+

VS

Team Averages
Level 93
1,594 SR
1,431 Elo+
Cabrakan
Cabrakan
BuddyRabbit
Cabrakan
Level 108
God Stats
1W - 1L
1,624 SR
Queue Stats
101W - 119L
1,471 Elo+
Party 1
Cerberus
Cerberus
F_T_W_81
Cerberus
Level 158
God Stats
1W - 0L
1,614 SR
Queue Stats
32W - 32L
1,466 Elo+
Party 1
Vamana
Vamana
Josue_116_
Vamana
Level 48
God Stats
13W - 12L
1,406 SR
Queue Stats
82W - 83L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Quick_Silver4202
Danzaburou
Level 129
God Stats
6W - 7L
1,625 SR
Queue Stats
17W - 14L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Redphoenix987
Baron Samedi
Level 22
God Stats
4W - 2L
1,702 SR
Queue Stats
19W - 20L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
9,716
405
6,568
30,666
21,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 6 / 1
9,244
385
15,158
13,648
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
MNDrizzy
Ne Zha
17
4 / 3 / 1
11,150
465
18,526
25,148
10,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 2
9,731
405
14,090
21,610
7,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Vision vF
Baron Samedi
15
2 / 8 / 2
10,348
431
15,290
22,089
22,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuddyRabbit
Cabrakan
17
1 / 0 / 13
10,845
452
12,203
20,808
18,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
F_T_W_81
Cerberus
18
5 / 0 / 21
12,635
526
18,457
28,854
41,900
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Josue_116_
Vamana
18
3 / 1 / 5
12,176
507
14,643
22,243
19,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Quick_Silver4202
Danzaburou
18
9 / 5 / 10
12,305
513
25,853
23,418
12,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Redphoenix987
Baron Samedi
18
14 / 3 / 5
12,719
530
20,332
19,764
12,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
8
Kills
32
32
Deaths
9
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BuddyRabbit
Cabrakan
1
0
13
7.5
L
0
6
5
0.42
W
Cerberus
F_T_W_81
Cerberus
5
0
21
15.5
L
0
6
1
0.08
W
Vamana
Josue_116_
Vamana
3
1
5
5.5
L
Ne Zha
MNDrizzy
Ne Zha
4
3
1
1.5
W
Danzaburou
Quick_Silver4202
Danzaburou
9
5
10
2.8
W
Baron Samedi
Redphoenix987
Baron Samedi
14
3
5
5.5
L
2
9
2
0.33
L
Baron Samedi
Vision vF
Baron Samedi
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,632
Damage
91,488
113,161
Taken
115,087
67,962
Mitigated
104,649
31,666
Healing
51,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BuddyRabbit
Cabrakan
12,203
1,975
438
12,033
20,808
18,108
190
2,965
17,843
85,797
924
L
6,568
1,605
4,536
7,920
30,666
21,220
630
15,575
15,091
33,972
1,272
W
Cerberus
F_T_W_81
Cerberus
18,457
1,379
679
12,025
28,854
41,900
28
9,584
19,270
62,901
9,213
L
15,158
3,319
134
1,757
13,648
6,001
792
7,125
6,523
81,628
0
W
Vamana
Josue_116_
Vamana
14,643
7,989
0
6,380
22,243
19,502
3,333
8,296
13,947
0
100,116
L
Ne Zha
MNDrizzy
Ne Zha
18,526
5,666
0
9,406
25,148
10,747
0
10,906
14,242
0
97,095
W
Danzaburou
Quick_Silver4202
Danzaburou
25,853
5,395
422
7,522
23,418
12,298
4,696
8,068
15,350
0
83,409
W
Baron Samedi
Redphoenix987
Baron Samedi
20,332
537
4,558
7,446
19,764
12,841
1,007
7,548
12,216
83,401
0
L
14,090
4,252
1,424
2,655
21,610
7,599
768
8,195
13,394
0
56,837
L
Baron Samedi
Vision vF
Baron Samedi
15,290
1,386
339
3,495
22,089
22,395
0
7,942
14,147
64,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
60,680
484
Minions Killed
645
0
Camps Cleared
0
2,069,806
Distance Traveled
2,205,001
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,845
452
117
5
0
426,394
3
L
Yemoja
9,716
405
49
2
0
335,879
1
W
Cerberus
12,635
526
134
6
0
472,616
7
L
Vulcan
9,244
385
124
5
0
446,911
2
W
Vamana
12,176
507
158
7
0
487,978
0
L
Ne Zha
11,150
465
117
5
0
518,083
1
W
Danzaburou
12,305
513
113
5
0
401,570
1
W
Baron Samedi
12,719
530
123
5
0
416,443
2
L
Chiron
9,731
405
94
4
0
399,495
0
L
Baron Samedi
10,348
431
100
4
0
369,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role