Player Matchup

Baron Samedi
Baron Samedi
Jojiii
Baron Samedi
Level 60
God Stats
0W - 3L
1,156 SR
Queue Stats
3W - 14L
1,052 Elo+
Party 2
Cerberus
Cerberus
KuribohGaming
Cerberus
Level 14
God Stats
0W - 4L
1,054 SR
Queue Stats
0W - 6L
717 Elo+
Party 2
Mulan
Mulan
Scyonn
Mulan
Level 13
God Stats
0W - 2L
1,247 SR
Queue Stats
2W - 13L
1,016 Elo+
Party 2
Team Averages
Level 29
1,152 SR
928 Elo+

VS

Team Averages
Level 89
1,608 SR
1,751 Elo+
Baron Samedi
Baron Samedi
Authtin
Baron Samedi
Level 124
God Stats
8W - 5L
1,658 SR
Queue Stats
238W - 153L
1,718 Elo+
Party 1
Thanatos
Thanatos
Dicctease
Thanatos
Level 78
God Stats
2W - 0L
1,474 SR
Queue Stats
88W - 33L
1,777 Elo+
Party 1
Loki
Loki
kokMeetSandwich
Loki
Level 65
God Stats
3W - 1L
1,694 SR
Queue Stats
145W - 83L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jojiii
Baron Samedi
12
2 / 9 / 4
7,717
772
5,631
11,121
4,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
KuribohGaming
Cerberus
12
2 / 4 / 6
8,639
864
4,749
14,234
12,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Scyonn
Mulan
11
4 / 8 / 3
7,768
777
5,714
13,813
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Authtin
Baron Samedi
14
7 / 2 / 12
9,532
953
12,738
7,099
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Dicctease
Thanatos
14
7 / 4 / 11
9,229
923
12,158
11,651
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
7 / 3 / 7
8,685
869
8,356
9,388
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
21
21
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Authtin
Baron Samedi
7
2
12
6.5
W
Thanatos
Dicctease
Thanatos
7
4
11
3.13
L
Baron Samedi
Jojiii
Baron Samedi
2
9
4
0.44
L
Cerberus
KuribohGaming
Cerberus
2
4
6
1.25
L
Mulan
Scyonn
Mulan
4
8
3
0.69
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
33,252
39,168
Taken
28,138
26,141
Mitigated
12,009
4,446
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Authtin
Baron Samedi
12,738
1,017
1,555
2,986
7,099
3,340
413
3,677
3,178
32,170
0
W
Thanatos
Dicctease
Thanatos
12,158
4,540
0
8,757
11,651
5,398
732
3,584
7,957
0
35,923
L
Baron Samedi
Jojiii
Baron Samedi
5,631
783
672
599
11,121
4,708
0
3,059
7,867
20,412
0
L
Cerberus
KuribohGaming
Cerberus
4,749
538
0
2,660
14,234
12,325
0
4,114
9,818
13,221
0
L
Mulan
Scyonn
Mulan
5,714
1,093
0
515
13,813
9,108
0
4,985
8,466
0
8,225
W
8,356
2,769
0
1,329
9,388
3,271
644
3,202
6,023
0
30,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
27,446
65
Minions Killed
140
0
Camps Cleared
0
430,666
Distance Traveled
553,794
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,532
953
50
5
0
176,650
1
W
Thanatos
9,229
923
51
5
0
181,123
1
L
Baron Samedi
7,717
772
32
3
0
125,548
0
L
Cerberus
8,639
864
25
3
0
169,128
1
L
Mulan
7,768
777
8
1
0
135,990
0
W
Loki
8,685
869
39
4
0
196,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role