Player Matchup

Cliodhna
Cliodhna
Animeprincessian
Cliodhna
Level 106
God Stats
23W - 16L
1,621 SR
Queue Stats
221W - 196L
1,507 Elo+
Party 1
Ares
Ares
Caviar J
Ares
Level 113
God Stats
7W - 4L
1,611 SR
Queue Stats
62W - 71L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
DamarHamlin
Heimdallr
Level 7
God Stats
4W - 1L
1,562 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
Qu00t
Ao Kuang
Level 124
God Stats
5W - 2L
1,665 SR
Queue Stats
340W - 289L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Schaef2
Ah Puch
Level 111
God Stats
4W - 0L
1,792 SR
Queue Stats
41W - 44L
1,377 Elo+
Party 2
Team Averages
Level 92
1,650 SR
1,451 Elo+

VS

Team Averages
Level 78
1,456 SR
1,440 Elo+
Baron Samedi
Baron Samedi
DEITY-RULER
Baron Samedi
Level 121
God Stats
23W - 20L
1,555 SR
Queue Stats
634W - 644L
1,418 Elo+
Solo
Hades
Hades
MrMojoJojo44
Hades
Level 69
God Stats
37W - 38L
1,483 SR
Queue Stats
242W - 282L
1,397 Elo+
Solo
Tyr
Tyr
PowerlessSnow
Tyr
Level 117
God Stats
6W - 10L
1,153 SR
Queue Stats
129W - 122L
1,468 Elo+
Party 3
Ishtar
Ishtar
Remyyy Boyzz
Ishtar
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,439 Elo+
Party 3
Lancelot
Lancelot
battlingbones
Lancelot
Level 56
God Stats
4W - 3L
1,591 SR
Queue Stats
65W - 66L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,229
556
7,012
10,485
4,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
12
5 / 0 / 2
7,702
592
5,839
7,923
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DamarHamlin
Heimdallr
12
2 / 0 / 3
7,028
541
6,874
7,410
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Qu00t
Ao Kuang
13
4 / 1 / 3
7,687
591
5,407
10,244
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Puch
Schaef2
Ah Puch
12
1 / 2 / 5
7,285
560
6,534
6,527
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEITY-RULER
Baron Samedi
10
1 / 3 / 1
5,747
442
5,413
8,175
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 3 / 2
7,276
560
4,289
8,947
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,609
508
6,527
13,180
7,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
11
0 / 2 / 0
5,844
450
3,505
10,525
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
battlingbones
Lancelot
9
1 / 2 / 0
5,739
441
1,547
7,694
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Ares
5
0
2
6
L
Baron Samedi
DEITY-RULER
Baron Samedi
1
3
1
0.5
W
Heimdallr
DamarHamlin
Heimdallr
2
0
3
3.5
L
2
3
2
1
L
0
2
0
0
W
Ao Kuang
Qu00t
Ao Kuang
4
1
3
5.5
L
Ishtar
0
2
0
0
W
Ah Puch
Schaef2
Ah Puch
1
2
5
1.75
L
Lancelot
battlingbones
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
21,281
42,589
Taken
48,521
22,198
Mitigated
23,797
16,158
Healing
21,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,012
1,361
0
3,577
10,485
4,884
57
856
9,629
0
57,323
W
Ares
5,839
202
0
2,070
7,923
7,816
163
2,404
5,519
23,065
3,032
L
Baron Samedi
DEITY-RULER
Baron Samedi
5,413
1,123
244
3,160
8,175
4,687
0
3,821
4,354
28,809
0
W
Heimdallr
DamarHamlin
Heimdallr
6,874
2,931
0
4,615
7,410
3,072
190
1,698
5,712
0
49,009
L
4,289
159
53
3,566
8,947
4,668
0
6,462
2,485
53,672
0
L
6,527
1,741
0
5,739
13,180
7,726
0
2,786
10,394
0
47,096
W
Ao Kuang
Qu00t
Ao Kuang
5,407
954
0
2,898
10,244
3,873
0
1,392
8,852
54,878
2,207
L
Ishtar
3,505
1,826
0
5,288
10,525
3,710
0
1,298
9,227
0
40,078
W
Ah Puch
Schaef2
Ah Puch
6,534
1,017
0
2,998
6,527
2,553
1,391
3,352
3,175
39,920
0
L
Lancelot
battlingbones
Lancelot
1,547
398
0
3,208
7,694
3,006
0
3,008
4,686
0
27,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
31,215
391
Minions Killed
366
0
Camps Cleared
0
1,253,602
Distance Traveled
1,327,256
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,229
556
111
9
0
276,136
1
W
Ares
7,702
592
40
3
0
265,394
3
L
Baron Samedi
5,747
442
35
3
0
286,424
4
W
Heimdallr
7,028
541
71
5
0
242,553
2
L
Hades
7,276
560
119
9
0
241,889
5
L
Tyr
6,609
508
84
6
0
251,183
3
W
Ao Kuang
7,687
591
97
7
0
263,511
3
L
Ishtar
5,844
450
67
5
0
262,782
0
W
Ah Puch
7,285
560
72
6
0
206,008
2
L
Lancelot
5,739
441
61
5
0
284,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role