Player Matchup

Merlin
Merlin
NuclearSloth25
Merlin
Level 25
God Stats
4W - 7L
1,333 SR
Queue Stats
8W - 11L
1,197 Elo+
Party 2
King Arthur
King Arthur
SaberAlpha2431
King Arthur
Level 61
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 11L
1,197 Elo+
Party 2
Skadi
Skadi
VainGaymer
Skadi
Level 144
God Stats
0W - 3L
1,301 SR
Queue Stats
18W - 38L
1,280 Elo+
Solo
Team Averages
Level 77
1,441 SR
1,224 Elo+

VS

Team Averages
Level 50
1,407 SR
1,224 Elo+
Janus
Janus
Aplastation2
Janus
Level 24
God Stats
1W - 1L
1,233 SR
Queue Stats
7W - 11L
1,192 Elo+
Party 1
Kukulkan
Kukulkan
GWC Noob
Kukulkan
Level 62
God Stats
6W - 8L
1,378 SR
Queue Stats
9W - 12L
1,271 Elo+
Solo
Vamana
Vamana
Wingeman40
Vamana
Level 63
God Stats
4W - 1L
1,609 SR
Queue Stats
10W - 15L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,900
608
7,538
9,986
4,453
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
SaberAlpha2431
King Arthur
12
0 / 4 / 1
7,393
569
6,221
14,559
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
12
1 / 5 / 0
7,762
597
8,165
10,248
4,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
10,213
786
12,281
9,413
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
GWC Noob
Kukulkan
14
1 / 1 / 6
8,711
670
7,134
8,127
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Wingeman40
Vamana
14
3 / 0 / 6
9,789
753
7,976
11,064
10,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Kukulkan
GWC Noob
Kukulkan
1
1
6
4
L
0
2
1
0.25
L
King Arthur
SaberAlpha2431
King Arthur
0
4
1
0.13
L
Skadi
1
5
0
0.2
W
Vamana
Wingeman40
Vamana
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
27,391
34,793
Taken
28,604
21,555
Mitigated
17,919
3,820
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,281
1,770
114
2,659
9,413
4,137
403
2,255
6,803
37,405
0
W
Kukulkan
GWC Noob
Kukulkan
7,134
746
1,011
1,397
8,127
3,706
0
2,433
5,567
28,807
0
L
7,538
117
310
788
9,986
4,453
0
5,115
4,665
30,030
0
L
King Arthur
SaberAlpha2431
King Arthur
6,221
1,353
387
2,335
14,559
12,516
0
8,424
5,789
0
17,611
L
Skadi
8,165
3,301
0
0
10,248
4,586
0
5,124
4,906
0
25,516
W
Vamana
Wingeman40
Vamana
7,976
4,054
1,773
5,014
11,064
10,076
879
2,914
7,790
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
28,713
110
Minions Killed
164
0
Camps Cleared
0
663,319
Distance Traveled
712,524
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,213
786
65
5
0
233,893
0
W
Kukulkan
8,711
670
44
3
0
216,802
0
L
Merlin
7,900
608
63
5
0
223,970
0
L
King Arthur
7,393
569
16
1
0
233,152
0
L
Skadi
7,762
597
31
2
0
206,197
2
W
Vamana
9,789
753
55
4
0
261,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role