Player Matchup

Horus
Horus
Gold V
Celtiras
Horus
Gold V
Level 156
God Stats
7W - 10L
1,501 SR
Queue Stats
144W - 172L
1,445 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
Revlock
Morgan Le Fay
Platinum V
Level 69
God Stats
22W - 20L
1,543 SR
Queue Stats
73W - 84L
1,613 MMR
Party 1
Chaac
Chaac
Gold II
x1Fry_Boy1x
Chaac
Gold II
Level 127
God Stats
74W - 58L
1,553 SR
Queue Stats
459W - 481L
1,618 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,532 SR
1,559 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,569 SR
1,626 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Platinum II
Squonkster
Thoth
Platinum II
Level 154
God Stats
5W - 5L
1,584 SR
Queue Stats
210W - 184L
1,823 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
TORONTO 6 GOD
Ao Kuang
Platinum V
Level 160
God Stats
95W - 74L
1,623 SR
Queue Stats
136W - 163L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Celtiras
Horus
16
1 / 3 / 7
11,148
743
8,362
23,129
17,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Revlock
Morgan Le Fay
17
4 / 6 / 6
11,809
787
18,066
16,378
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 4
11,133
742
15,110
22,651
16,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeHeraYmirVulcanAtlas

VS

Bans
AchillesCupidChironMedusaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 3 / 8
11,577
772
13,846
20,829
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
1 / 5 / 7
10,320
688
8,279
14,778
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
TORONTO 6 GOD
Ao Kuang
18
9 / 2 / 4
12,432
829
21,381
16,475
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
15
15
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
8
3
W
Horus
Celtiras
Horus
1
3
7
1.5
W
Morgan Le Fay
Revlock
Morgan Le Fay
4
6
6
1.17
L
Thoth
1
5
7
0.9
L
Ao Kuang
TORONTO 6 GOD
Ao Kuang
9
2
4
5.5
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
43,506
62,158
Taken
52,082
42,099
Mitigated
26,858
19,776
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,846
2,877
0
6,126
20,829
15,651
144
8,534
12,131
0
34,131
W
Horus
Celtiras
Horus
8,362
3,872
1,628
7,964
23,129
17,949
1,097
10,546
12,227
0
38,462
W
Morgan Le Fay
Revlock
Morgan Le Fay
18,066
1,773
610
2,590
16,378
7,238
1,058
9,546
6,587
50,819
0
L
Thoth
8,279
365
0
13
14,778
4,129
358
4,568
10,210
45,980
0
L
Ao Kuang
TORONTO 6 GOD
Ao Kuang
21,381
2,412
211
7,193
16,475
7,078
649
5,048
11,251
62,556
0
W
15,110
2,699
0
6,984
22,651
16,912
1,633
9,592
12,479
0
45,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
34,329
162
Minions Killed
178
0
Camps Cleared
0
848,985
Distance Traveled
815,389
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,577
772
34
2
0
282,251
1
W
Horus
11,148
743
34
2
0
304,086
6
W
Morgan Le Fay
11,809
787
75
5
0
257,854
0
L
Thoth
10,320
688
64
4
0
271,545
5
L
Ao Kuang
12,432
829
80
5
0
261,593
2
W
Chaac
11,133
742
53
4
0
287,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role