Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Kharderon
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
crnchy
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,338 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,485 Elo+

VS

Team Averages
Level 80
1,646 SR
1,506 Elo+
Thanatos
Thanatos
Maikol08
Thanatos
Level 119
God Stats
2W - 0L
1,682 SR
Queue Stats
8W - 3L
1,720 Elo+
Party 1
Sylvanus
Sylvanus
irhinehimerrr
Sylvanus
Level 103
God Stats
1W - 0L
1,757 SR
Queue Stats
4W - 10L
1,297 Elo+
Solo
Poseidon
Poseidon
juakin12
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 4
7,372
670
5,254
11,961
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
13
2 / 4 / 3
8,809
801
4,657
14,094
14,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
crnchy
Cernunnos
13
3 / 2 / 2
8,486
771
10,588
12,907
5,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Maikol08
Thanatos
14
2 / 3 / 7
9,267
842
6,665
11,041
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
irhinehimerrr
Sylvanus
14
4 / 1 / 7
8,962
815
11,232
11,235
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
juakin12
Poseidon
15
5 / 1 / 5
9,346
850
16,106
7,763
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
4
0.4
L
Ares
2
4
3
0.88
W
Thanatos
Maikol08
Thanatos
2
3
7
1.83
L
Cernunnos
crnchy
Cernunnos
3
2
2
2
W
Sylvanus
irhinehimerrr
Sylvanus
4
1
7
7.5
W
Poseidon
juakin12
Poseidon
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
34,003
38,962
Taken
30,039
26,183
Mitigated
18,434
9,598
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,254
144
2,301
2,123
11,961
5,574
0
8,306
3,655
21,772
0
L
Ares
4,657
404
0
1,910
14,094
14,714
0
9,182
4,912
9,208
0
W
Thanatos
Maikol08
Thanatos
6,665
1,113
0
6,987
11,041
6,679
707
3,689
7,352
0
12,884
L
Cernunnos
crnchy
Cernunnos
10,588
3,695
0
3,264
12,907
5,895
0
9,112
3,795
0
36,609
W
Sylvanus
irhinehimerrr
Sylvanus
11,232
4,840
2,914
5,085
11,235
7,979
649
3,897
7,338
28,622
7,231
W
Poseidon
juakin12
Poseidon
16,106
2,053
0
1,728
7,763
3,776
838
2,357
5,406
69,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
27,575
103
Minions Killed
164
0
Camps Cleared
0
604,145
Distance Traveled
627,038
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,372
670
40
4
0
200,488
4
L
Ares
8,809
801
4
0
0
200,834
4
W
Thanatos
9,267
842
12
1
0
225,678
3
L
Cernunnos
8,486
771
59
5
0
202,823
1
W
Sylvanus
8,962
815
47
4
0
186,556
4
W
Poseidon
9,346
850
105
10
0
214,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role