Player Matchup

Yu Huang
Yu Huang
Bruhck
Yu Huang
Level 85
God Stats
2W - 2L
1,759 SR
Queue Stats
50W - 47L
1,407 Elo+
Party 1
Hercules
Hercules
CrispyWang3
Hercules
Level 29
God Stats
2W - 1L
1,775 SR
Queue Stats
18W - 37L
1,261 Elo+
Party 1
Fenrir
Fenrir
XxFancyWizardxX
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,377 Elo+
Party 1
Neith
Neith
ianwhite03
Neith
Level 41
God Stats
7W - 9L
1,692 SR
Queue Stats
57W - 69L
1,350 Elo+
Party 1
Bakasura
Bakasura
iiNutlike
Bakasura
Level 44
God Stats
2W - 1L
1,721 SR
Queue Stats
36W - 46L
1,336 Elo+
Party 1
Team Averages
Level 42
1,689 SR
1,346 Elo+

VS

Team Averages
Level 63
1,469 SR
1,350 Elo+
Ao Kuang
Ao Kuang
HyperZULU
Ao Kuang
Level 105
God Stats
5W - 6L
1,284 SR
Queue Stats
41W - 55L
1,369 Elo+
Party 2
Ne Zha
Ne Zha
LarryTheGuy
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,317 Elo+
Party 2
Horus
Horus
Miss_Quinn0517
Horus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 114L
1,447 Elo+
Solo
Hera
Hera
TheHoleGoblin
Hera
Level 53
God Stats
1W - 1L
1,455 SR
Queue Stats
13W - 21L
1,250 Elo+
Party 2
Izanami
Izanami
daringdan100
Izanami
Level 84
God Stats
2W - 0L
1,606 SR
Queue Stats
34W - 46L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bruhck
Yu Huang
9
1 / 4 / 3
5,243
524
5,502
5,569
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CrispyWang3
Hercules
5
0 / 3 / 1
4,312
431
2,279
9,038
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 1
4,357
436
944
7,427
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
1 / 4 / 1
5,011
501
2,906
5,828
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
iiNutlike
Bakasura
8
1 / 0 / 1
4,834
483
1,216
6,943
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HyperZULU
Ao Kuang
7
1 / 0 / 5
5,488
549
3,756
5,957
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
9
5 / 1 / 3
5,895
590
3,617
7,278
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 0 / 1
7,336
734
5,979
5,990
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 2 / 3
5,037
504
2,617
4,612
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
daringdan100
Izanami
9
3 / 1 / 4
5,727
573
5,242
5,751
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
17
17
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bruhck
Yu Huang
1
4
3
0.63
L
Hercules
CrispyWang3
Hercules
0
3
1
0.17
W
Ao Kuang
HyperZULU
Ao Kuang
1
0
5
3.5
W
Ne Zha
5
1
3
6.5
W
8
0
1
8.5
W
0
2
3
0.75
L
0
6
1
0.08
W
Izanami
daringdan100
Izanami
3
1
4
5
L
Neith
1
4
1
0.38
L
Bakasura
iiNutlike
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,847
Damage
21,211
34,805
Taken
29,588
13,484
Mitigated
11,262
6,703
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bruhck
Yu Huang
5,502
671
0
500
5,569
1,986
0
1,194
4,328
33,485
0
L
Hercules
CrispyWang3
Hercules
2,279
252
0
2,229
9,038
4,228
0
1,721
7,270
0
10,541
W
Ao Kuang
HyperZULU
Ao Kuang
3,756
1,143
983
2,900
5,957
1,720
0
191
5,766
14,135
0
W
Ne Zha
3,617
2,058
0
1,588
7,278
2,675
0
1,966
5,222
0
25,770
W
5,979
2,322
77
1,732
5,990
3,645
1,298
958
4,864
0
44,744
W
2,617
741
0
500
4,612
1,579
0
2,106
2,506
26,615
0
L
944
298
0
846
7,427
2,734
703
0
7,127
0
12,236
W
Izanami
daringdan100
Izanami
5,242
3,781
0
1,752
5,751
1,643
325
281
5,460
0
28,521
L
Neith
2,906
1,119
0
1,298
5,828
2,072
0
1,973
3,811
0
24,166
L
Bakasura
iiNutlike
Bakasura
1,216
753
0
1,830
6,943
2,464
0
1,485
5,458
0
17,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
29,483
182
Minions Killed
243
0
Camps Cleared
0
933,927
Distance Traveled
1,027,866
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,243
524
59
6
0
186,173
1
L
Hercules
4,312
431
13
1
0
182,257
25
W
Ao Kuang
5,488
549
16
2
0
216,704
0
W
Ne Zha
5,895
590
51
5
0
229,213
1
W
Horus
7,336
734
76
8
0
208,546
5
W
Hera
5,037
504
52
5
0
190,155
0
L
Fenrir
4,357
436
21
2
0
187,874
0
W
Izanami
5,727
573
48
5
0
183,248
0
L
Neith
5,011
501
45
5
0
169,458
0
L
Bakasura
4,834
483
44
4
0
208,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role