Player Matchup

Freya
Freya
E1yks
Freya
Level 77
God Stats
11W - 6L
1,767 SR
Queue Stats
97W - 60L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
Imaids
Heimdallr
Level 25
God Stats
4W - 1L
1,727 SR
Queue Stats
37W - 13L
1,713 Elo+
Party 1
Lancelot
Lancelot
commitnotalive
Lancelot
Level 105
God Stats
35W - 18L
1,696 SR
Queue Stats
208W - 108L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
k3lp214
Tsukuyomi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 111L
1,655 Elo+
Party 1
Ymir
Ymir
moomoobull
Ymir
Level 124
God Stats
3W - 1L
1,606 SR
Queue Stats
128W - 57L
1,672 Elo+
Party 1
Team Averages
Level 86
1,659 SR
1,665 Elo+

VS

Team Averages
Level 76
1,574 SR
1,571 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
HighAsAlla
Cernunnos
Level 43
God Stats
16W - 13L
1,587 SR
Queue Stats
29W - 23L
1,535 Elo+
Party 3
Chernobog
Chernobog
MemeDankExtra
Chernobog
Level 48
God Stats
4W - 2L
1,678 SR
Queue Stats
337W - 53L
1,940 Elo+
Solo
King Arthur
King Arthur
SchoolYardCrip
King Arthur
Level 121
God Stats
1W - 2L
1,604 SR
Queue Stats
73W - 63L
1,500 Elo+
Party 3
Anubis
Anubis
asesinodeprras
Anubis
Level 18
God Stats
4W - 9L
1,500 SR
Queue Stats
61W - 72L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
E1yks
Freya
16
8 / 0 / 16
10,519
1,315
17,198
9,793
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Imaids
Heimdallr
15
7 / 1 / 15
9,851
1,231
8,845
6,000
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
16
8 / 2 / 14
10,229
1,279
16,698
7,785
4,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
k3lp214
Tsukuyomi
15
1 / 2 / 17
8,543
1,068
5,951
7,424
2,868
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 19
9,893
1,237
10,950
10,024
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

348

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 9 / 2
8,514
1,064
7,508
16,967
10,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
HighAsAlla
Cernunnos
13
1 / 5 / 2
7,911
989
9,200
12,692
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MemeDankExtra
Chernobog
13
1 / 3 / 2
7,974
997
5,149
5,828
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SchoolYardCrip
King Arthur
13
1 / 5 / 2
8,069
1,009
6,432
15,351
12,909
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 8 / 4
7,936
992
5,241
12,727
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
18
30
Kills
6
6
Deaths
30
81
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
9
2
0.33
W
Freya
E1yks
Freya
8
0
16
16
L
Cernunnos
HighAsAlla
Cernunnos
1
5
2
0.4
W
Heimdallr
Imaids
Heimdallr
7
1
15
14.5
L
Chernobog
MemeDankExtra
Chernobog
1
3
2
0.67
L
King Arthur
SchoolYardCrip
King Arthur
1
5
2
0.4
L
1
8
4
0.38
W
Lancelot
8
2
14
7.5
W
Tsukuyomi
k3lp214
Tsukuyomi
1
2
17
4.75
W
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,642
Damage
33,530
41,026
Taken
63,565
20,010
Mitigated
36,899
8,604
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,508
2,314
72
1,207
16,967
10,762
0
10,053
6,914
0
14,460
W
Freya
E1yks
Freya
17,198
5,663
0
5,496
9,793
4,813
0
388
9,405
34,763
0
L
Cernunnos
HighAsAlla
Cernunnos
9,200
3,340
0
427
12,692
5,232
0
4,613
8,079
0
17,401
W
Heimdallr
Imaids
Heimdallr
8,845
5,089
0
776
6,000
1,949
0
877
3,800
0
21,088
L
Chernobog
MemeDankExtra
Chernobog
5,149
2,614
0
505
5,828
2,115
0
1,694
4,134
0
16,925
L
King Arthur
SchoolYardCrip
King Arthur
6,432
465
0
351
15,351
12,909
0
7,679
7,662
0
22,985
L
5,241
658
0
690
12,727
5,881
0
4,109
8,618
13,538
0
W
Lancelot
16,698
2,887
0
0
7,785
4,754
0
1,190
6,595
0
24,651
W
Tsukuyomi
k3lp214
Tsukuyomi
5,951
1,391
0
397
7,424
2,868
0
905
6,519
0
18,691
W
10,950
4,944
0
1,935
10,024
5,626
0
1,881
8,143
18,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,035
Gold Earned
40,404
146
Minions Killed
108
5
Camps Cleared
6
784,563
Distance Traveled
617,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,514
1,064
17
2
4
147,903
0
W
Freya
10,519
1,315
48
6
1
143,555
0
L
Cernunnos
7,911
989
15
2
0
123,673
0
W
Heimdallr
9,851
1,231
32
4
0
146,819
0
L
Chernobog
7,974
997
12
2
1
89,366
0
L
King Arthur
8,069
1,009
44
6
1
153,730
0
L
Anubis
7,936
992
20
3
0
102,656
0
W
Lancelot
10,229
1,279
15
2
1
185,145
0
W
Tsukuyomi
8,543
1,068
31
4
1
160,230
0
W
Ymir
9,893
1,237
20
3
2
148,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role