Player Matchup

Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
D-O-M_3094
Arachne
Level 137
God Stats
5W - 8L
1,476 SR
Queue Stats
268W - 286L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
SB_Nikcy-09
Kukulkan
Level 67
God Stats
0W - 1L
1,453 SR
Queue Stats
11W - 6L
1,534 Elo+
Party 1
Hades
Hades
SB_juanpa2108-01
Hades
Level 128
God Stats
6W - 9L
1,511 SR
Queue Stats
71W - 76L
1,439 Elo+
Party 1
Anhur
Anhur
anfevera
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,416 Elo+
Party 1
Team Averages
Level 116
1,488 SR
1,468 Elo+

VS

Team Averages
Level 106
1,433 SR
1,439 Elo+
Neith
Neith
ItsVexas
Neith
Level 123
God Stats
4W - 1L
1,457 SR
Queue Stats
72W - 75L
1,476 Elo+
Party 3
Chang'e
Chang'e
Ophinams
Chang'e
Level 136
God Stats
4W - 4L
1,398 SR
Queue Stats
69W - 76L
1,473 Elo+
Party 3
Arachne
Arachne
QuickHippo19
Arachne
Level 136
God Stats
10W - 6L
1,483 SR
Queue Stats
289W - 306L
1,462 Elo+
Solo
Freya
Freya
Yayoed
Freya
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 64L
1,440 Elo+
Solo
Ymir
Ymir
ZeroJ0Y
Ymir
Level 57
God Stats
3W - 5L
1,325 SR
Queue Stats
35W - 44L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 3
5,399
450
5,142
11,234
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
D-O-M_3094
Arachne
10
1 / 4 / 1
5,967
497
2,833
12,778
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
SB_Nikcy-09
Kukulkan
11
1 / 1 / 0
6,304
525
3,600
4,532
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 0
5,663
472
2,809
10,443
6,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
anfevera
Anhur
10
3 / 3 / 1
6,218
518
7,372
8,621
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsVexas
Neith
12
4 / 1 / 5
7,274
606
6,665
6,565
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Ophinams
Chang'e
13
4 / 0 / 1
7,686
641
5,714
5,907
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
QuickHippo19
Arachne
12
3 / 1 / 2
7,349
612
7,498
8,779
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Yayoed
Freya
12
3 / 2 / 4
7,135
595
6,569
7,017
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
ZeroJ0Y
Ymir
10
1 / 2 / 5
6,201
517
2,701
10,959
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
15
15
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
3
0.83
L
Arachne
D-O-M_3094
Arachne
1
4
1
0.38
W
Neith
ItsVexas
Neith
4
1
5
6.5
W
Chang'e
Ophinams
Chang'e
4
0
1
4.5
W
Arachne
QuickHippo19
Arachne
3
1
2
4
L
Kukulkan
SB_Nikcy-09
Kukulkan
1
1
0
1
L
0
4
0
0
W
Freya
Yayoed
Freya
3
2
4
2.5
W
Ymir
ZeroJ0Y
Ymir
1
2
5
1.75
L
Anhur
anfevera
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
29,147
47,608
Taken
39,227
25,482
Mitigated
17,749
14,754
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,142
678
10
3,189
11,234
8,915
0
4,777
6,259
21,302
6,095
L
Arachne
D-O-M_3094
Arachne
2,833
1,534
0
3,512
12,778
4,638
0
2,459
10,247
0
32,777
W
Neith
ItsVexas
Neith
6,665
3,451
0
2,326
6,565
2,884
0
600
5,929
0
49,536
W
Chang'e
Ophinams
Chang'e
5,714
1,141
287
3,767
5,907
2,301
916
2,632
3,236
54,186
0
W
Arachne
QuickHippo19
Arachne
7,498
4,953
0
2,660
8,779
4,113
1,166
3,420
5,359
0
48,977
L
Kukulkan
SB_Nikcy-09
Kukulkan
3,600
403
0
225
4,532
2,047
0
2,476
2,056
45,131
0
L
2,809
413
65
4,307
10,443
6,625
0
0
10,443
37,858
0
W
Freya
Yayoed
Freya
6,569
1,913
0
3,222
7,017
2,126
1,128
590
6,281
37,928
0
W
Ymir
ZeroJ0Y
Ymir
2,701
941
0
1,872
10,959
6,325
0
2,967
7,636
18,327
0
L
Anhur
anfevera
Anhur
7,372
3,634
0
3,446
8,621
3,257
0
4,808
3,619
0
41,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
35,645
358
Minions Killed
404
0
Camps Cleared
0
1,092,260
Distance Traveled
1,126,200
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,399
450
38
3
0
190,131
5
L
Arachne
5,967
497
67
6
0
260,263
3
W
Neith
7,274
606
84
7
0
240,524
5
W
Chang'e
7,686
641
110
9
0
235,893
1
W
Arachne
7,349
612
104
9
0
231,363
0
L
Kukulkan
6,304
525
90
8
0
231,124
5
L
Hades
5,663
472
87
7
0
202,926
3
W
Freya
7,135
595
81
7
0
196,178
2
W
Ymir
6,201
517
25
2
0
222,242
1
L
Anhur
6,218
518
76
6
0
207,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role