Player Matchup

Chaac
Chaac
Silver IV
Sahil941
Chaac
Silver IV
Level 49
God Stats
20W - 20L
1,521 SR
Queue Stats
27W - 24L
1,164 MMR
Party 1
Izanami
Izanami
Silver III
Sandman309
Izanami
Silver III
Level 129
God Stats
14W - 18L
1,528 SR
Queue Stats
53W - 47L
984 MMR
Party 1
Kukulkan
Kukulkan
Silver III
munizblazer
Kukulkan
Silver III
Level 46
God Stats
4W - 8L
1,455 SR
Queue Stats
20W - 19L
1,203 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,501 SR
1,117 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,524 SR
1,150 MMR
Scylla
Scylla
Silver II
SaintRuiz20
Scylla
Silver II
Level 89
God Stats
3W - 4L
1,507 SR
Queue Stats
58W - 62L
1,223 MMR
Solo
Hachiman
Hachiman
Gold V
baconbits jmk
Hachiman
Gold V
Level 109
God Stats
2W - 3L
1,565 SR
Queue Stats
313W - 301L
915 MMR
Party 2
Nike
Nike
Gold III
vhsj14
Nike
Gold III
Level 105
God Stats
2W - 3L
1,501 SR
Queue Stats
239W - 230L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sahil941
Chaac
18
1 / 3 / 3
12,776
608
9,318
20,332
27,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sandman309
Izanami
19
2 / 3 / 1
12,960
617
14,890
19,709
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
munizblazer
Kukulkan
19
2 / 3 / 2
13,074
623
10,924
12,067
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraPoseidonAtlasBaron SamediBastet

VS

Bans
Ah Muzen CabIshtarHeraMedusaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 2 / 3
14,619
696
9,895
8,872
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
baconbits jmk
Hachiman
19
3 / 2 / 5
14,030
668
17,448
15,646
7,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
vhsj14
Nike
18
0 / 1 / 7
12,589
599
13,139
21,749
29,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
9
9
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Sahil941
Chaac
1
3
3
0.83
W
Scylla
6
2
3
3.75
L
Izanami
Sandman309
Izanami
2
3
1
0.83
W
Hachiman
baconbits jmk
Hachiman
3
2
5
2.75
L
Kukulkan
munizblazer
Kukulkan
2
3
2
1
W
Nike
vhsj14
Nike
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
40,482
52,108
Taken
46,267
43,709
Mitigated
41,880
14,304
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Sahil941
Chaac
9,318
2,065
452
5,128
20,332
27,580
42
4,170
16,162
0
39,742
W
Scylla
9,895
552
0
571
8,872
4,351
1,112
2,022
6,850
61,724
0
L
Izanami
Sandman309
Izanami
14,890
9,453
0
6,813
19,709
9,926
1,361
2,832
16,877
0
99,269
W
Hachiman
baconbits jmk
Hachiman
17,448
11,180
0
6,992
15,646
7,785
2,636
3,092
12,554
0
75,067
L
Kukulkan
munizblazer
Kukulkan
10,924
819
204
1,707
12,067
6,203
293
3,821
8,246
62,636
0
W
Nike
vhsj14
Nike
13,139
1,230
613
1,648
21,749
29,744
657
5,878
15,871
0
41,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
41,238
251
Minions Killed
225
0
Camps Cleared
0
1,076,861
Distance Traveled
1,025,650
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,776
608
39
2
0
411,633
2
W
Scylla
14,619
696
82
4
0
292,401
1
L
Izanami
12,960
617
119
6
0
333,610
0
W
Hachiman
14,030
668
100
5
0
343,406
8
L
Kukulkan
13,074
623
93
4
0
331,618
1
W
Nike
12,589
599
43
2
0
389,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role