Player Matchup

Pele
Pele
AudioTundra5
Pele
Level 53
God Stats
0W - 2L
1,430 SR
Queue Stats
39W - 72L
1,282 Elo+
Party 1
Chaac
Chaac
GigaWertz
Chaac
Level 49
God Stats
5W - 16L
1,173 SR
Queue Stats
38W - 76L
1,256 Elo+
Party 1
Hercules
Hercules
MackDaddyGurth
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,352 Elo+
Party 2
Hades
Hades
a16collins
Hades
Level 67
God Stats
0W - 2L
1,737 SR
Queue Stats
118W - 146L
1,313 Elo+
Party 1
Ra
Ra
tinykilla
Ra
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
32W - 35L
1,339 Elo+
Party 2
Team Averages
Level 58
1,468 SR
1,309 Elo+

VS

Team Averages
Level 76
1,486 SR
1,434 Elo+
Bellona
Bellona
DarkGhost2903
Bellona
Level 57
God Stats
6W - 4L
1,244 SR
Queue Stats
77W - 74L
1,385 Elo+
Solo
Loki
Loki
OPL Big Boss
Loki
Level 8
God Stats
3W - 2L
1,661 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
Zombiesnake0097
Baron Samedi
Level 154
God Stats
4W - 1L
1,806 SR
Queue Stats
157W - 196L
1,474 Elo+
Party 3
Sol
Sol
anaalauravl
Sol
Level 22
God Stats
3W - 6L
1,122 SR
Queue Stats
14W - 12L
1,360 Elo+
Party 3
Charybdis
Charybdis
rStarlight
Charybdis
Level 141
God Stats
4W - 3L
1,599 SR
Queue Stats
188W - 199L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,420
495
8,507
19,461
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
GigaWertz
Chaac
11
2 / 5 / 1
7,193
423
9,396
19,086
16,490
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
13
2 / 6 / 2
8,519
501
8,183
22,506
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
13
1 / 4 / 2
7,889
464
9,645
11,449
7,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 6 / 4
7,629
449
6,019
10,185
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
8 / 1 / 5
11,236
661
14,920
17,918
22,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
10 / 2 / 10
10,717
630
16,298
15,429
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
Zombiesnake0097
Baron Samedi
14
3 / 3 / 17
9,631
567
10,613
16,342
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 2 / 4
9,231
543
4,013
10,675
3,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
rStarlight
Charybdis
14
7 / 2 / 6
9,597
565
16,812
14,040
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
29
29
Deaths
10
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Bellona
8
1
5
10.5
L
Chaac
GigaWertz
Chaac
2
5
1
0.5
L
Hercules
2
6
2
0.5
W
10
2
10
7.5
W
Baron Samedi
Zombiesnake0097
Baron Samedi
3
3
17
3.83
L
Hades
1
4
2
0.5
W
1
2
4
1.5
W
Charybdis
rStarlight
Charybdis
7
2
6
5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,750
Damage
62,656
82,687
Taken
74,404
53,256
Mitigated
56,321
21,626
Healing
32,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,507
2,379
0
2,569
19,461
7,770
0
1,866
17,595
0
53,271
W
Bellona
14,920
6,274
0
7,029
17,918
22,261
2,962
1,140
16,778
49
67,965
L
Chaac
GigaWertz
Chaac
9,396
3,020
0
6,172
19,086
16,490
0
58
19,028
0
40,921
L
Hercules
8,183
2,984
421
5,444
22,506
17,867
328
6,491
16,015
0
35,245
W
16,298
5,573
0
6,482
15,429
6,455
0
3,691
11,738
0
83,402
W
Baron Samedi
Zombiesnake0097
Baron Samedi
10,613
1,768
843
5,683
16,342
17,542
0
4,643
11,699
33,261
1,932
L
Hades
9,645
874
58
4,197
11,449
7,287
0
3,355
8,094
46,597
0
W
4,013
1,022
0
5,125
10,675
3,986
2,302
4,075
6,600
65,951
0
W
Charybdis
rStarlight
Charybdis
16,812
9,308
0
7,479
14,040
6,077
194
2,416
11,624
0
76,211
L
6,019
782
1,155
1,610
10,185
3,842
0
2,420
7,765
39,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
50,412
343
Minions Killed
489
0
Camps Cleared
0
1,385,823
Distance Traveled
1,620,965
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,420
495
81
5
0
299,982
2
W
Bellona
11,236
661
131
8
0
319,297
2
L
Chaac
7,193
423
52
3
0
287,702
1
L
Hercules
8,519
501
56
3
0
304,577
2
W
Loki
10,717
630
106
6
0
365,702
3
W
Baron Samedi
9,631
567
30
2
0
307,933
4
L
Hades
7,889
464
80
5
0
246,778
3
W
Sol
9,231
543
117
7
0
313,181
3
W
Charybdis
9,597
565
105
6
0
314,852
3
L
Ra
7,629
449
74
4
0
246,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role