Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Memo2612
Gilgamesh
Level 108
God Stats
0W - 4L
1,074 SR
Queue Stats
74W - 96L
1,435 Elo+
Party 1
Neith
Neith
Nikofuscan
Neith
Level 156
God Stats
4W - 9L
1,571 SR
Queue Stats
59W - 64L
1,496 Elo+
Party 1
Team Averages
Level 140
1,382 SR
1,477 Elo+

VS

Team Averages
Level 57
1,395 SR
1,508 Elo+
Mulan
Mulan
Ghostpro7227
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 42L
1,647 Elo+
Party 2
Atlas
Atlas
TheLandscaper
Atlas
Level 28
God Stats
3W - 3L
1,388 SR
Queue Stats
32W - 22L
1,638 Elo+
Party 2
Anubis
Anubis
irhinehimerrr
Anubis
Level 103
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 10L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
6,251
781
3,247
1,003
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Memo2612
Gilgamesh
11
1 / 4 / 2
6,604
826
3,231
10,164
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
8
0 / 1 / 1
5,388
674
2,348
1,988
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,708
839
4,989
5,803
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 1 / 3
6,796
850
3,579
8,602
5,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,790
849
2,597
4,432
2,146
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
1
1
4
3
L
Gilgamesh
Memo2612
Gilgamesh
1
4
2
0.5
L
Neith
0
1
1
0.5
W
2
1
3
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,826
Damage
11,165
13,155
Taken
18,837
6,879
Mitigated
11,477
1,483
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,247
362
0
266
1,003
278
0
431
490
15,469
0
W
4,989
510
0
1,012
5,803
4,185
972
1,558
4,245
0
25,014
L
Gilgamesh
Memo2612
Gilgamesh
3,231
803
0
916
10,164
5,918
0
4,791
5,099
0
10,306
L
Neith
2,348
730
0
301
1,988
683
0
995
954
0
8,659
W
3,579
1,475
0
500
8,602
5,146
234
1,071
7,531
13,272
0
W
2,597
66
0
1,918
4,432
2,146
689
660
3,772
38,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,243
Gold Earned
20,294
51
Minions Killed
131
0
Camps Cleared
0
291,197
Distance Traveled
471,245
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,251
781
26
3
0
95,054
2
W
Mulan
6,708
839
35
4
0
149,849
2
L
Gilgamesh
6,604
826
14
2
0
125,749
1
L
Neith
5,388
674
11
1
0
70,394
2
W
Atlas
6,796
850
22
3
0
175,768
3
W
Anubis
6,790
849
74
9
0
145,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role