Player Matchup

Cernunnos
Cernunnos
Jackal2333
Cernunnos
Level 56
God Stats
0W - 2L
1,947 SR
Queue Stats
24W - 27L
1,543 Elo+
Party 3
Chaac
Chaac
KroNn_died27
Chaac
Level 76
God Stats
0W - 1L
1,018 SR
Queue Stats
24W - 27L
1,532 Elo+
Party 3
Nemesis
Nemesis
LeRageux420
Nemesis
Level 49
God Stats
1W - 2L
1,490 SR
Queue Stats
21W - 28L
1,312 Elo+
Party 2
Ymir
Ymir
MARSIEL-HD
Ymir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Ishtar
Ishtar
kush25420
Ishtar
Level 61
God Stats
4W - 10L
1,242 SR
Queue Stats
104W - 154L
1,264 Elo+
Party 2
Team Averages
Level 49
1,439 SR
1,430 Elo+

VS

Team Averages
Level 57
1,431 SR
1,375 Elo+
Bakasura
Bakasura
LORD_CHUNGUS451
Bakasura
Level 47
God Stats
3W - 5L
1,266 SR
Queue Stats
85W - 74L
1,394 Elo+
Party 1
Shiva
Shiva
Liam_Ohara_
Shiva
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 17L
1,255 Elo+
Party 1
Yemoja
Yemoja
MGx KillerWolf
Yemoja
Level 63
God Stats
8W - 4L
1,560 SR
Queue Stats
190W - 210L
1,372 Elo+
Solo
Charybdis
Charybdis
ZamZanny
Charybdis
Level 47
God Stats
7W - 2L
1,624 SR
Queue Stats
40W - 44L
1,445 Elo+
Solo
Merlin
Merlin
haydentman
Merlin
Level 112
God Stats
3W - 2L
1,207 SR
Queue Stats
77W - 71L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jackal2333
Cernunnos
9
0 / 0 / 0
5,241
403
3,267
6,104
2,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 0
6,351
489
3,919
10,697
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
LeRageux420
Nemesis
11
1 / 2 / 1
6,378
491
3,801
8,490
4,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 1 / 0
5,897
454
1,528
7,926
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
kush25420
Ishtar
11
0 / 2 / 0
6,531
502
5,110
6,955
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
6 / 0 / 1
8,158
628
6,640
8,704
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 0
6,839
526
1,728
9,574
8,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
7,090
545
2,952
5,120
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
ZamZanny
Charybdis
12
0 / 0 / 1
6,887
530
7,162
10,602
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
haydentman
Merlin
12
3 / 3 / 4
7,582
583
5,827
6,369
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Jackal2333
Cernunnos
0
0
0
0
L
2
5
0
0.4
W
Bakasura
6
0
1
6.5
L
Nemesis
LeRageux420
Nemesis
1
2
1
0.75
W
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Charybdis
ZamZanny
Charybdis
0
0
1
0.5
W
Merlin
haydentman
Merlin
3
3
4
1.67
L
Ishtar
kush25420
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
24,309
40,172
Taken
40,369
20,844
Mitigated
22,433
10,383
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Jackal2333
Cernunnos
3,267
474
503
2,633
6,104
2,010
0
1,343
4,761
0
37,775
L
3,919
675
0
2,120
10,697
6,870
0
3,824
6,185
0
31,987
W
Bakasura
6,640
4,825
0
1,711
8,704
3,764
0
0
8,547
0
54,037
L
Nemesis
LeRageux420
Nemesis
3,801
2,154
197
2,218
8,490
4,090
466
1,106
7,099
0
33,849
W
1,728
539
0
554
9,574
8,083
1,086
0
9,574
0
37,068
L
1,528
51
0
1,290
7,926
5,303
0
975
6,951
14,959
0
W
2,952
725
3,724
1,476
5,120
3,666
101
667
4,453
17,725
7,053
W
Charybdis
ZamZanny
Charybdis
7,162
6,729
0
5,733
10,602
4,248
170
861
9,741
0
69,408
W
Merlin
haydentman
Merlin
5,827
452
0
501
6,369
2,672
387
0
6,247
49,544
0
L
Ishtar
kush25420
Ishtar
5,110
3,073
41
1,381
6,955
2,571
842
1,143
5,350
0
40,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
36,556
273
Minions Killed
422
0
Camps Cleared
0
1,155,973
Distance Traveled
1,217,970
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,241
403
47
4
0
235,223
0
L
Chaac
6,351
489
56
4
0
176,502
1
W
Bakasura
8,158
628
121
9
0
329,151
4
L
Nemesis
6,378
491
63
5
0
266,993
1
W
Shiva
6,839
526
69
5
0
257,454
0
L
Ymir
5,897
454
29
2
0
248,134
0
W
Yemoja
7,090
545
35
3
0
226,335
0
W
Charybdis
6,887
530
110
8
0
196,849
4
W
Merlin
7,582
583
87
7
0
208,181
0
L
Ishtar
6,531
502
78
6
0
229,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role