Player Matchup

Baron Samedi
Baron Samedi
ATinyIrishMan
Baron Samedi
Level 87
God Stats
8W - 4L
1,680 SR
Queue Stats
49W - 59L
1,421 Elo+
Party 2
Atlas
Atlas
KrazyDriftz
Atlas
Level 39
God Stats
2W - 1L
1,695 SR
Queue Stats
53W - 68L
1,327 Elo+
Party 3
King Arthur
King Arthur
MexicanMarine98
King Arthur
Level 41
God Stats
1W - 0L
1,694 SR
Queue Stats
9W - 6L
1,489 Elo+
Party 2
Arachne
Arachne
Tmony
Arachne
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 45L
1,466 Elo+
Party 3
Neith
Neith
YourLovedBeaver
Neith
Level 115
God Stats
9W - 13L
1,431 SR
Queue Stats
134W - 155L
1,500 Elo+
Party 2
Team Averages
Level 82
1,600 SR
1,440 Elo+

VS

Team Averages
Level 48
1,414 SR
1,377 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bluecollared718
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,272 Elo+
Party 1
Vamana
Vamana
I Lilyy I
Vamana
Level 71
God Stats
3W - 14L
1,268 SR
Queue Stats
102W - 100L
1,367 Elo+
Party 1
Izanami
Izanami
Ismith93
Izanami
Level 27
God Stats
7W - 7L
1,464 SR
Queue Stats
15W - 14L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
YungSpring
Erlang Shen
Level 41
God Stats
8W - 7L
1,340 SR
Queue Stats
53W - 56L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATinyIrishMan
Baron Samedi
14
4 / 2 / 4
8,786
517
7,741
10,917
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 10
8,676
510
6,604
15,081
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
MexicanMarine98
King Arthur
12
3 / 4 / 5
8,261
486
6,726
16,319
14,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Tmony
Arachne
15
7 / 1 / 4
9,502
559
9,904
14,010
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 3
9,491
558
13,962
8,465
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 1
7,334
431
9,174
10,611
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 7 / 3
6,981
411
3,612
12,426
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
I Lilyy I
Vamana
13
5 / 4 / 0
8,672
510
14,654
16,966
11,706
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Ismith93
Izanami
11
0 / 4 / 0
6,579
387
5,243
11,646
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
YungSpring
Erlang Shen
10
1 / 3 / 0
6,156
362
4,427
15,321
11,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
7
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
W
Baron Samedi
ATinyIrishMan
Baron Samedi
4
2
4
3
L
0
7
3
0.21
L
Vamana
I Lilyy I
Vamana
5
4
0
1.25
L
Izanami
Ismith93
Izanami
0
4
0
0
W
2
0
10
7
W
King Arthur
MexicanMarine98
King Arthur
3
4
5
1.38
W
Arachne
Tmony
Arachne
7
1
4
9
W
4
0
3
5.5
L
Erlang Shen
YungSpring
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
37,110
64,792
Taken
66,970
48,937
Mitigated
36,474
18,734
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,174
1,009
184
4,302
10,611
4,571
696
5,332
5,279
53,813
0
W
Baron Samedi
ATinyIrishMan
Baron Samedi
7,741
524
752
3,038
10,917
6,100
104
6,971
3,946
58,454
0
L
3,612
1,039
0
3,634
12,426
5,148
46
2,992
9,434
34,642
0
L
Vamana
I Lilyy I
Vamana
14,654
8,559
0
4,507
16,966
11,706
2,032
1,413
15,553
0
65,074
L
Izanami
Ismith93
Izanami
5,243
3,744
0
3,019
11,646
3,280
0
1,385
10,261
0
49,223
W
6,604
2,494
0
2,714
15,081
17,896
80
3,576
11,505
26,450
5,137
W
King Arthur
MexicanMarine98
King Arthur
6,726
1,509
0
3,130
16,319
14,218
0
2,261
14,058
0
35,960
W
Arachne
Tmony
Arachne
9,904
8,449
0
4,335
14,010
6,284
243
2,656
11,354
0
81,240
W
13,962
6,716
0
4,765
8,465
4,439
768
574
7,891
0
95,823
L
Erlang Shen
YungSpring
Erlang Shen
4,427
2,365
0
1,868
15,321
11,769
428
2,678
12,643
0
19,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
35,722
417
Minions Killed
354
0
Camps Cleared
0
1,635,603
Distance Traveled
1,434,224
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,334
431
87
5
0
277,867
2
W
Baron Samedi
8,786
517
89
5
0
322,217
5
L
Anubis
6,981
411
51
3
0
277,578
1
L
Vamana
8,672
510
105
6
0
300,091
2
L
Izanami
6,579
387
80
5
0
272,583
0
W
Atlas
8,676
510
35
2
0
334,892
1
W
King Arthur
8,261
486
47
3
0
328,929
0
W
Arachne
9,502
559
101
6
0
354,068
3
W
Neith
9,491
558
145
9
0
295,497
4
L
Erlang Shen
6,156
362
31
2
0
306,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role