Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nipsyyy
Ares
Level 11
God Stats
5W - 6L
1,563 SR
Queue Stats
64W - 65L
1,380 Elo+
Party 1
Poseidon
Poseidon
bigmamijaden
Poseidon
Level 19
God Stats
4W - 10L
1,433 SR
Queue Stats
11W - 18L
978 Elo+
Party 1
Ravana
Ravana
jjfridayy
Ravana
Level 104
God Stats
2W - 3L
1,427 SR
Queue Stats
212W - 185L
1,483 Elo+
Party 1
Neith
Neith
ohKeebler
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,083 Elo+
Party 1
Team Averages
Level 39
1,485 SR
1,285 Elo+

VS

Team Averages
Level 50
1,521 SR
1,299 Elo+
Ymir
Ymir
CoolSwagGirl
Ymir
Level 18
God Stats
9W - 6L
1,551 SR
Queue Stats
13W - 21L
1,280 Elo+
Party 2
Poseidon
Poseidon
FatPhallus
Poseidon
Level 112
God Stats
4W - 7L
1,424 SR
Queue Stats
526W - 600L
1,442 Elo+
Party 2
Arachne
Arachne
Faze_salchichon1
Arachne
Level 76
God Stats
11W - 18L
1,373 SR
Queue Stats
197W - 235L
1,302 Elo+
Party 3
Apollo
Apollo
RicklePick497
Apollo
Level 18
God Stats
7W - 6L
1,450 SR
Queue Stats
19W - 21L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
XxMANOLO2029xX
Sylvanus
Level 27
God Stats
4W - 4L
1,808 SR
Queue Stats
21W - 40L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 3 / 3
5,389
539
5,022
8,885
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Nipsyyy
Ares
8
3 / 1 / 0
5,638
564
3,887
9,783
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
bigmamijaden
Poseidon
10
1 / 1 / 0
5,410
541
1,375
2,911
1,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
jjfridayy
Ravana
12
6 / 0 / 3
7,171
717
7,064
3,667
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
ohKeebler
Neith
12
5 / 2 / 2
7,145
715
7,011
6,210
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,316
532
3,499
7,239
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
FatPhallus
Poseidon
10
2 / 3 / 1
5,945
595
3,512
4,807
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 3 / 0
5,431
543
2,794
7,420
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 1
4,800
480
6,532
6,491
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
8
0 / 6 / 1
5,092
509
4,575
10,028
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
15
Kills
7
7
Deaths
15
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
3
3
0.5
L
0
0
3
1.5
L
Poseidon
FatPhallus
Poseidon
2
3
1
0.83
L
3
3
0
1
W
Ares
Nipsyyy
Ares
3
1
0
3
L
2
3
1
0.83
L
Sylvanus
0
6
1
0.08
W
Poseidon
bigmamijaden
Poseidon
1
1
0
1
W
Ravana
jjfridayy
Ravana
6
0
3
7.5
W
Neith
ohKeebler
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
20,912
31,456
Taken
35,985
15,243
Mitigated
15,779
9,680
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,022
3,597
0
4,323
8,885
3,252
0
1,329
7,544
0
37,009
L
3,499
1,008
0
1,613
7,239
4,881
0
2,189
5,050
18,624
0
L
Poseidon
FatPhallus
Poseidon
3,512
418
0
340
4,807
1,245
384
1,304
3,503
32,152
0
L
2,794
2,049
0
897
7,420
2,276
0
347
7,073
0
17,299
W
Ares
Nipsyyy
Ares
3,887
459
0
2,220
9,783
6,679
0
2,537
7,246
12,763
0
L
6,532
4,679
0
2,136
6,491
1,686
0
1,422
5,069
0
25,268
L
Sylvanus
4,575
1,634
0
1,777
10,028
5,691
516
0
10,028
25,186
7,473
W
Poseidon
bigmamijaden
Poseidon
1,375
167
0
0
2,911
1,013
300
1,768
837
29,829
0
W
Ravana
jjfridayy
Ravana
7,064
2,803
0
922
3,667
1,589
0
1,105
2,500
0
54,302
W
Neith
ohKeebler
Neith
7,011
3,888
0
2,215
6,210
2,710
1,203
4,000
2,158
0
50,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
26,584
314
Minions Killed
208
0
Camps Cleared
0
1,008,335
Distance Traveled
919,492
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,389
539
62
6
0
192,401
1
L
Ymir
5,316
532
22
2
0
192,934
4
L
Poseidon
5,945
595
56
6
0
192,433
2
L
Arachne
5,431
543
29
3
0
223,355
2
W
Ares
5,638
564
17
2
0
194,388
0
L
Apollo
4,800
480
45
5
0
171,799
1
L
Sylvanus
5,092
509
56
6
0
138,971
0
W
Poseidon
5,410
541
51
5
0
201,598
4
W
Ravana
7,171
717
99
10
0
250,270
3
W
Neith
7,145
715
85
9
0
169,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role