Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BOB2LEEXTREME
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,819 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 3
Scylla
Scylla
Claw4609
Scylla
Level 138
God Stats
1W - 0L
1,589 SR
Queue Stats
3W - 0L
1,823 Elo+
Party 3
Vamana
Vamana
ColeFleck789
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 3
Ra
Ra
jadenjonson
Ra
Level 140
God Stats
1W - 0L
1,932 SR
Queue Stats
5W - 1L
1,761 Elo+
Party 3
Tiamat
Tiamat
madaadam0
Tiamat
Level 156
God Stats
2W - 0L
1,823 SR
Queue Stats
6W - 2L
1,728 Elo+
Party 3
Team Averages
Level 118
1,733 SR
1,772 Elo+

VS

Team Averages
Level 105
1,586 SR
1,434 Elo+
Merlin
Merlin
DefSymptoms
Merlin
Level 52
God Stats
1W - 1L
1,678 SR
Queue Stats
40W - 64L
1,326 Elo+
Party 1
Neith
Neith
Desvxlado
Neith
Level 89
God Stats
1W - 3L
1,388 SR
Queue Stats
190W - 173L
1,507 Elo+
Party 2
Horus
Horus
Rexandra
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,439 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SadisticSiren
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,762 SR
Queue Stats
37W - 57L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
iHollxw
Heimdallr
Level 129
God Stats
1W - 3L
1,601 SR
Queue Stats
32W - 28L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOB2LEEXTREME
Ah Muzen Cab
20
10 / 2 / 18
12,152
810
27,215
17,134
10,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Claw4609
Scylla
19
11 / 5 / 15
12,039
803
26,850
14,210
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
1 / 4 / 20
11,220
748
7,574
24,008
20,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 4 / 16
11,402
760
12,803
14,734
8,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
madaadam0
Tiamat
20
7 / 2 / 21
12,310
821
26,850
16,207
13,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 15 / 6
8,408
561
7,406
21,185
10,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Desvxlado
Neith
19
6 / 5 / 9
10,729
715
24,342
19,850
9,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Rexandra
Horus
18
2 / 3 / 11
10,685
712
4,263
31,689
26,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
SadisticSiren
Ah Muzen Cab
17
0 / 6 / 9
9,931
662
10,665
18,971
8,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
iHollxw
Heimdallr
19
9 / 4 / 7
11,526
768
21,857
18,019
9,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
59
33
Kills
17
17
Deaths
33
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BOB2LEEXTREME
Ah Muzen Cab
10
2
18
9.5
W
Scylla
Claw4609
Scylla
11
5
15
3.7
W
Vamana
1
4
20
2.75
L
Merlin
0
15
6
0.2
L
Neith
Desvxlado
Neith
6
5
9
2.1
L
Horus
Rexandra
Horus
2
3
11
2.5
L
Ah Muzen Cab
SadisticSiren
Ah Muzen Cab
0
6
9
0.75
L
Heimdallr
iHollxw
Heimdallr
9
4
7
3.13
W
4
4
16
3
W
Tiamat
madaadam0
Tiamat
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,292
Damage
68,533
86,293
Taken
109,714
58,962
Mitigated
64,992
49,283
Healing
45,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BOB2LEEXTREME
Ah Muzen Cab
27,215
13,185
897
5,501
17,134
10,391
3,436
873
16,261
0
52,175
W
Scylla
Claw4609
Scylla
26,850
1,961
691
1,500
14,210
6,359
902
2,195
12,015
39,827
0
W
Vamana
7,574
2,028
2,618
4,831
24,008
20,522
925
1,980
22,028
0
16,277
L
Merlin
7,406
447
958
1,659
21,185
10,189
412
13,116
8,069
21,183
0
L
Neith
Desvxlado
Neith
24,342
9,920
2,874
7,061
19,850
9,514
823
12,994
6,856
0
34,741
L
Horus
Rexandra
Horus
4,263
1,580
2,302
14,258
31,689
26,581
56
17,686
14,003
0
9,445
L
Ah Muzen Cab
SadisticSiren
Ah Muzen Cab
10,665
3,032
1,210
4,863
18,971
8,928
798
11,372
7,599
0
33,171
L
Heimdallr
iHollxw
Heimdallr
21,857
8,070
4,372
5,683
18,019
9,780
1,079
11,335
6,684
0
44,093
W
12,803
614
16,906
6,417
14,734
8,286
1,876
1,636
13,098
33,069
0
W
Tiamat
madaadam0
Tiamat
26,850
1,271
2,674
7,248
16,207
13,404
1,687
722
15,485
44,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,123
Gold Earned
51,279
186
Minions Killed
175
0
Camps Cleared
0
1,605,093
Distance Traveled
1,190,392
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,152
810
56
4
0
317,998
3
W
Scylla
12,039
803
33
2
0
291,599
1
W
Vamana
11,220
748
9
1
0
343,205
0
L
Merlin
8,408
561
23
2
0
192,750
0
L
Neith
10,729
715
40
3
0
244,379
0
L
Horus
10,685
712
6
0
0
270,848
0
L
Ah Muzen Cab
9,931
662
49
3
0
245,236
0
L
Heimdallr
11,526
768
57
4
0
237,179
1
W
Ra
11,402
760
42
3
0
347,792
2
W
Tiamat
12,310
821
46
3
0
304,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role