Player Matchup

Neith
Neith
OPLorena-Lori
Neith
Level 22
God Stats
4W - 13L
1,325 SR
Queue Stats
4W - 15L
1,092 Elo+
Party 1
Bakasura
Bakasura
hydralisk247
Bakasura
Level 125
God Stats
0W - 2L
1,179 SR
Queue Stats
214W - 402L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
wildenightmare
Morgan Le Fay
Level 57
God Stats
5W - 7L
1,303 SR
Queue Stats
165W - 340L
1,259 Elo+
Party 1
Team Averages
Level 68
1,269 SR
1,207 Elo+

VS

Team Averages
Level 109
1,499 SR
1,208 Elo+
Ah Puch
Ah Puch
UNIVERSEWITHIN
Ah Puch
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 35L
827 Elo+
Solo
Neith
Neith
Waldo555
Neith
Level 115
God Stats
185W - 219L
1,497 SR
Queue Stats
292W - 351L
1,471 Elo+
Solo
Guan Yu
Guan Yu
fugemuffine
Guan Yu
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 28L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,641
664
1,612
7,497
2,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
hydralisk247
Bakasura
12
1 / 6 / 2
7,687
769
4,986
11,748
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
wildenightmare
Morgan Le Fay
12
2 / 5 / 1
7,533
753
9,510
9,814
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,513
851
7,245
5,299
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Waldo555
Neith
14
8 / 2 / 5
9,086
909
10,327
9,409
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
fugemuffine
Guan Yu
13
4 / 1 / 9
9,070
907
6,770
8,898
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
3
1
10
8
W
Neith
Waldo555
Neith
8
2
5
5.25
W
Guan Yu
fugemuffine
Guan Yu
4
1
9
8.5
L
Bakasura
hydralisk247
Bakasura
1
6
2
0.33
L
Morgan Le Fay
wildenightmare
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,108
Damage
24,342
29,059
Taken
23,606
13,414
Mitigated
15,801
4,793
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,612
462
0
659
7,497
2,858
0
3,201
4,296
0
11,839
W
7,245
168
0
959
5,299
2,259
414
1,754
3,515
38,655
0
W
Neith
Waldo555
Neith
10,327
4,692
289
1,639
9,409
3,888
580
5,060
4,299
0
31,159
W
Guan Yu
fugemuffine
Guan Yu
6,770
473
620
1,962
8,898
9,654
0
2,749
6,109
0
23,613
L
Bakasura
hydralisk247
Bakasura
4,986
3,595
390
2,986
11,748
6,734
0
2,048
9,700
0
19,123
L
Morgan Le Fay
wildenightmare
Morgan Le Fay
9,510
1,716
0
758
9,814
3,822
0
2,008
7,806
21,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,861
Gold Earned
26,669
105
Minions Killed
162
0
Camps Cleared
0
524,604
Distance Traveled
572,284
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,641
664
23
2
0
150,207
0
W
Ah Puch
8,513
851
87
9
0
172,392
4
W
Neith
9,086
909
46
5
0
190,244
0
W
Guan Yu
9,070
907
29
3
0
209,648
0
L
Bakasura
7,687
769
55
6
0
204,140
1
L
Morgan Le Fay
7,533
753
27
3
0
170,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role