Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
KhumbaOF
Chronos
Level 17
God Stats
6W - 0L
1,943 SR
Queue Stats
39W - 11L
1,806 Elo+
Party 2
Achilles
Achilles
Seirá
Achilles
Level 138
God Stats
12W - 6L
1,684 SR
Queue Stats
330W - 216L
1,726 Elo+
Party 2
Hou Yi
Hou Yi
willyderpyderp
Hou Yi
Level 154
God Stats
17W - 8L
1,897 SR
Queue Stats
644W - 528L
1,564 Elo+
Party 2
Team Averages
Level 118
1,705 SR
1,619 Elo+

VS

Team Averages
Level 101
1,436 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CadeBarnes89
Cerberus
Level 117
God Stats
0W - 2L
1,309 SR
Queue Stats
289W - 319L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
IGToddChris00
Nu Wa
Level 29
God Stats
5W - 5L
1,499 SR
Queue Stats
72W - 63L
1,513 Elo+
Party 3
Ullr
Ullr
hinomaru
Ullr
Level 160
God Stats
4W - 5L
1,508 SR
Queue Stats
297W - 267L
1,545 Elo+
Party 1
Hades
Hades
minelord01
Hades
Level 45
God Stats
10W - 9L
1,364 SR
Queue Stats
128W - 111L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 5
5,947
595
6,181
6,489
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
 
Apollo
10
0 / 0 / 1
5,717
572
727
5,594
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
KhumbaOF
Chronos
11
1 / 1 / 2
6,412
641
3,752
6,330
2,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Seirá
Achilles
10
2 / 0 / 0
5,615
562
3,492
6,637
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 1
6,518
652
5,783
6,595
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 0
5,409
541
3,025
9,170
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
CadeBarnes89
Cerberus
8
0 / 1 / 0
4,814
481
1,697
8,030
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,061
606
4,389
2,960
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
8
0 / 3 / 0
4,684
468
2,128
6,139
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
0 / 2 / 1
6,035
604
3,429
7,950
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
W
Apollo
 
Apollo
0
0
1
0.5
L
Thanatos
 
Thanatos
1
3
0
0.33
L
Cerberus
CadeBarnes89
Cerberus
0
1
0
0
L
0
0
0
0
W
Chronos
KhumbaOF
Chronos
1
1
2
2
W
Achilles
Seirá
Achilles
2
0
0
2
L
Ullr
0
3
0
0
L
Hades
0
2
1
0.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
14,668
31,645
Taken
34,249
13,431
Mitigated
13,585
13,583
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,181
2,357
0
2,534
6,489
3,833
0
1,494
4,995
15,884
7,198
W
Apollo
 
Apollo
727
211
0
3,575
5,594
2,133
0
1,959
3,635
0
43,489
L
Thanatos
 
Thanatos
3,025
833
0
5,368
9,170
3,139
0
1,338
7,832
0
32,900
L
Cerberus
CadeBarnes89
Cerberus
1,697
330
0
2,841
8,030
3,644
0
2,594
5,436
18,129
0
L
4,389
779
0
571
2,960
954
0
0
2,960
50,154
0
W
Chronos
KhumbaOF
Chronos
3,752
1,444
0
1,869
6,330
2,464
0
3,417
2,913
51,122
0
W
Achilles
Seirá
Achilles
3,492
1,225
0
729
6,637
2,695
0
1,627
5,010
0
37,452
L
Ullr
2,128
971
0
409
6,139
1,980
0
2,029
4,110
0
25,117
L
Hades
3,429
568
0
4,222
7,950
3,868
0
2,872
5,078
43,127
0
W
5,783
3,338
0
4,876
6,595
2,306
0
1,018
5,577
0
49,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
27,003
359
Minions Killed
320
0
Camps Cleared
0
999,455
Distance Traveled
922,139
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,947
595
23
2
0
196,979
2
W
Apollo
5,717
572
76
8
0
198,862
3
L
Thanatos
5,409
541
61
6
0
211,689
1
L
Cerberus
4,814
481
24
2
0
201,669
1
L
Nu Wa
6,061
606
93
9
0
189,285
3
W
Chronos
6,412
641
92
9
0
188,120
4
W
Achilles
5,615
562
78
8
0
247,864
2
L
Ullr
4,684
468
47
5
0
169,119
2
L
Hades
6,035
604
95
10
0
150,377
2
W
Hou Yi
6,518
652
90
9
0
167,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role